yuzu/src/shader_recompiler/backend/spirv
ameerj 4790ba7839 spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.

Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus
2022-01-28 19:00:04 -05:00
..
emit_spirv_atomic.cpp spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics 2022-01-28 19:00:04 -05:00
emit_spirv_barriers.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_bitwise_conversion.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_composite.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_context_get_set.cpp shader: Add integer attribute get optimization pass 2021-12-29 19:03:49 -05:00
emit_spirv_control_flow.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_convert.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_floating_point.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_image_atomic.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_image.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_instructions.h shader: Add integer attribute get optimization pass 2021-12-29 19:03:49 -05:00
emit_spirv_integer.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_logical.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_memory.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_select.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_shared_memory.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_special.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_undefined.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv_warp.cpp emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
emit_spirv.cpp emit_spirv: Add Xfb execution mode when transform feedback is used 2022-01-28 16:32:48 -05:00
emit_spirv.h emit_spirv: Reduce emit_spirv.h include overhead 2021-12-05 18:11:19 -05:00
spirv_emit_context.cpp shader_recompiler: fix potential OOB access 2022-01-17 21:50:51 +03:00
spirv_emit_context.h Remove spirv handle legacy related code 2021-12-18 14:08:50 +08:00