ReinUsesLisp 477d616f7d shader_ir: Unify constant buffer offset values
Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
2019-01-30 02:45:50 -03:00
..
2019-01-29 21:13:33 -05:00
2019-01-22 23:35:38 +01:00
2018-10-02 15:30:48 +02:00