yuzu/src/core/hle/kernel/archive.h

63 lines
1.7 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/file_sys/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Kernel namespace
namespace Kernel {
/**
* Opens an archive
* @param id_code IdCode of the archive to open
* @return Handle to archive if it exists, otherwise a null handle (0)
*/
Handle OpenArchive(FileSys::Archive::IdCode id_code);
/**
* Closes an archive
* @param id_code IdCode of the archive to open
* @return true if it worked fine
*/
Result CloseArchive(FileSys::Archive::IdCode id_code);
/**
* Creates an Archive
* @param backend File system backend interface to the archive
* @param name Optional name of Archive
* @return Handle to newly created Archive object
*/
Handle CreateArchive(FileSys::Archive* backend, const std::string& name);
/**
* Open a File from an Archive
* @param archive_handle Handle to an open Archive object
* @param path Path to the File inside of the Archive
* @param mode Mode under which to open the File
* @return Opened File object
*/
Handle OpenFileFromArchive(Handle handle, const std::string& name, const FileSys::Mode mode);
/**
* Open a Directory from an Archive
* @param archive_handle Handle to an open Archive object
* @param path Path to the Directory inside of the Archive
* @return Opened Directory object
*/
Handle OpenDirectoryFromArchive(Handle handle, const std::string& name);
/// Initialize archives
void ArchiveInit();
/// Shutdown archives
void ArchiveShutdown();
} // namespace FileSys