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2b92d22bda
We can allow the name to be moved into, allowing allocations to be avoided.
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included
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#include "common/param_package.h"
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#include "input_common/drivers/touch_screen.h"
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namespace InputCommon {
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constexpr PadIdentifier identifier = {
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.guid = Common::UUID{Common::INVALID_UUID},
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.port = 0,
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.pad = 0,
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};
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TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
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PreSetController(identifier);
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}
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void TouchScreen::TouchMoved(float x, float y, std::size_t finger) {
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if (finger >= 16) {
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return;
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}
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TouchPressed(x, y, finger);
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}
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void TouchScreen::TouchPressed(float x, float y, std::size_t finger) {
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if (finger >= 16) {
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return;
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}
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SetButton(identifier, static_cast<int>(finger), true);
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SetAxis(identifier, static_cast<int>(finger * 2), x);
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SetAxis(identifier, static_cast<int>(finger * 2 + 1), y);
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}
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void TouchScreen::TouchReleased(std::size_t finger) {
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if (finger >= 16) {
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return;
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}
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SetButton(identifier, static_cast<int>(finger), false);
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SetAxis(identifier, static_cast<int>(finger * 2), 0.0f);
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SetAxis(identifier, static_cast<int>(finger * 2 + 1), 0.0f);
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}
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void TouchScreen::ReleaseAllTouch() {
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for (int index = 0; index < 16; ++index) {
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SetButton(identifier, index, false);
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SetAxis(identifier, index * 2, 0.0f);
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SetAxis(identifier, index * 2 + 1, 0.0f);
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}
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}
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} // namespace InputCommon
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