mirror of
https://github.com/yuzu-emu/yuzu.git
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9764c13d6d
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
466 lines
11 KiB
C++
466 lines
11 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <climits>
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#include <utility>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "video_core/gpu.h"
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#include "video_core/textures/texture.h"
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namespace VideoCore::Surface {
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enum class PixelFormat {
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A8B8G8R8_UNORM,
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A8B8G8R8_SNORM,
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A8B8G8R8_SINT,
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A8B8G8R8_UINT,
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R5G6B5_UNORM,
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B5G6R5_UNORM,
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A1R5G5B5_UNORM,
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A2B10G10R10_UNORM,
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A2B10G10R10_UINT,
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A1B5G5R5_UNORM,
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R8_UNORM,
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R8_SNORM,
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R8_SINT,
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R8_UINT,
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R16G16B16A16_FLOAT,
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R16G16B16A16_UNORM,
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R16G16B16A16_SNORM,
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R16G16B16A16_SINT,
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R16G16B16A16_UINT,
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B10G11R11_FLOAT,
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R32G32B32A32_UINT,
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BC1_RGBA_UNORM,
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BC2_UNORM,
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BC3_UNORM,
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BC4_UNORM,
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BC4_SNORM,
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BC5_UNORM,
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BC5_SNORM,
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BC7_UNORM,
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BC6H_UFLOAT,
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BC6H_SFLOAT,
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ASTC_2D_4X4_UNORM,
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B8G8R8A8_UNORM,
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R32G32B32A32_FLOAT,
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R32G32B32A32_SINT,
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R32G32_FLOAT,
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R32G32_SINT,
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R32_FLOAT,
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R16_FLOAT,
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R16_UNORM,
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R16_SNORM,
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R16_UINT,
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R16_SINT,
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R16G16_UNORM,
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R16G16_FLOAT,
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R16G16_UINT,
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R16G16_SINT,
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R16G16_SNORM,
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R32G32B32_FLOAT,
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A8B8G8R8_SRGB,
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R8G8_UNORM,
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R8G8_SNORM,
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R8G8_SINT,
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R8G8_UINT,
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R32G32_UINT,
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R16G16B16X16_FLOAT,
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R32_UINT,
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R32_SINT,
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ASTC_2D_8X8_UNORM,
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ASTC_2D_8X5_UNORM,
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ASTC_2D_5X4_UNORM,
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B8G8R8A8_SRGB,
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BC1_RGBA_SRGB,
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BC2_SRGB,
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BC3_SRGB,
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BC7_SRGB,
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A4B4G4R4_UNORM,
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ASTC_2D_4X4_SRGB,
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ASTC_2D_8X8_SRGB,
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ASTC_2D_8X5_SRGB,
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ASTC_2D_5X4_SRGB,
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ASTC_2D_5X5_UNORM,
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ASTC_2D_5X5_SRGB,
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ASTC_2D_10X8_UNORM,
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ASTC_2D_10X8_SRGB,
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ASTC_2D_6X6_UNORM,
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ASTC_2D_6X6_SRGB,
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ASTC_2D_10X10_UNORM,
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ASTC_2D_10X10_SRGB,
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ASTC_2D_12X12_UNORM,
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ASTC_2D_12X12_SRGB,
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ASTC_2D_8X6_UNORM,
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ASTC_2D_8X6_SRGB,
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ASTC_2D_6X5_UNORM,
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ASTC_2D_6X5_SRGB,
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E5B9G9R9_FLOAT,
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MaxColorFormat,
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// Depth formats
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D32_FLOAT = MaxColorFormat,
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D16_UNORM,
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MaxDepthFormat,
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// DepthStencil formats
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D24_UNORM_S8_UINT = MaxDepthFormat,
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S8_UINT_D24_UNORM,
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D32_FLOAT_S8_UINT,
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MaxDepthStencilFormat,
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Max = MaxDepthStencilFormat,
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Invalid = 255,
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};
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constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
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enum class SurfaceType {
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ColorTexture = 0,
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Depth = 1,
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DepthStencil = 2,
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Invalid = 3,
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};
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enum class SurfaceTarget {
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Texture1D,
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TextureBuffer,
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Texture2D,
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Texture3D,
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Texture1DArray,
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Texture2DArray,
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TextureCubemap,
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TextureCubeArray,
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};
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constexpr std::array<u32, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
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1, // A8B8G8R8_UNORM
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1, // A8B8G8R8_SNORM
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1, // A8B8G8R8_SINT
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1, // A8B8G8R8_UINT
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1, // R5G6B5_UNORM
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1, // B5G6R5_UNORM
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1, // A1R5G5B5_UNORM
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1, // A2B10G10R10_UNORM
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1, // A2B10G10R10_UINT
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1, // A1B5G5R5_UNORM
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1, // R8_UNORM
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1, // R8_SNORM
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1, // R8_SINT
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1, // R8_UINT
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1, // R16G16B16A16_FLOAT
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1, // R16G16B16A16_UNORM
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1, // R16G16B16A16_SNORM
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1, // R16G16B16A16_SINT
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1, // R16G16B16A16_UINT
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1, // B10G11R11_FLOAT
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1, // R32G32B32A32_UINT
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4, // BC1_RGBA_UNORM
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4, // BC2_UNORM
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4, // BC3_UNORM
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4, // BC4_UNORM
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4, // BC4_SNORM
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4, // BC5_UNORM
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4, // BC5_SNORM
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4, // BC7_UNORM
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4, // BC6H_UFLOAT
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4, // BC6H_SFLOAT
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4, // ASTC_2D_4X4_UNORM
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1, // B8G8R8A8_UNORM
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1, // R32G32B32A32_FLOAT
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1, // R32G32B32A32_SINT
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1, // R32G32_FLOAT
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1, // R32G32_SINT
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1, // R32_FLOAT
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1, // R16_FLOAT
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1, // R16_UNORM
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1, // R16_SNORM
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1, // R16_UINT
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1, // R16_SINT
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1, // R16G16_UNORM
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1, // R16G16_FLOAT
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1, // R16G16_UINT
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1, // R16G16_SINT
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1, // R16G16_SNORM
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1, // R32G32B32_FLOAT
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1, // A8B8G8R8_SRGB
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1, // R8G8_UNORM
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1, // R8G8_SNORM
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1, // R8G8_SINT
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1, // R8G8_UINT
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1, // R32G32_UINT
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1, // R16G16B16X16_FLOAT
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1, // R32_UINT
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1, // R32_SINT
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8, // ASTC_2D_8X8_UNORM
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8, // ASTC_2D_8X5_UNORM
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5, // ASTC_2D_5X4_UNORM
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1, // B8G8R8A8_SRGB
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4, // BC1_RGBA_SRGB
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4, // BC2_SRGB
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4, // BC3_SRGB
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4, // BC7_SRGB
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1, // A4B4G4R4_UNORM
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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8, // ASTC_2D_8X5_SRGB
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5, // ASTC_2D_5X4_SRGB
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5, // ASTC_2D_5X5_UNORM
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5, // ASTC_2D_5X5_SRGB
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10, // ASTC_2D_10X8_UNORM
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10, // ASTC_2D_10X8_SRGB
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_SRGB
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8, // ASTC_2D_8X6_UNORM
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8, // ASTC_2D_8X6_SRGB
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6, // ASTC_2D_6X5_UNORM
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6, // ASTC_2D_6X5_SRGB
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1, // E5B9G9R9_FLOAT
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1, // D32_FLOAT
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1, // D16_UNORM
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1, // D24_UNORM_S8_UINT
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1, // S8_UINT_D24_UNORM
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1, // D32_FLOAT_S8_UINT
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}};
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constexpr u32 DefaultBlockWidth(PixelFormat format) {
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ASSERT(static_cast<std::size_t>(format) < BLOCK_WIDTH_TABLE.size());
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return BLOCK_WIDTH_TABLE[static_cast<std::size_t>(format)];
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}
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constexpr std::array<u32, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
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1, // A8B8G8R8_UNORM
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1, // A8B8G8R8_SNORM
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1, // A8B8G8R8_SINT
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1, // A8B8G8R8_UINT
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1, // R5G6B5_UNORM
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1, // B5G6R5_UNORM
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1, // A1R5G5B5_UNORM
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1, // A2B10G10R10_UNORM
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1, // A2B10G10R10_UINT
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1, // A1B5G5R5_UNORM
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1, // R8_UNORM
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1, // R8_SNORM
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1, // R8_SINT
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1, // R8_UINT
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1, // R16G16B16A16_FLOAT
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1, // R16G16B16A16_UNORM
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1, // R16G16B16A16_SNORM
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1, // R16G16B16A16_SINT
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1, // R16G16B16A16_UINT
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1, // B10G11R11_FLOAT
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1, // R32G32B32A32_UINT
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4, // BC1_RGBA_UNORM
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4, // BC2_UNORM
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4, // BC3_UNORM
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4, // BC4_UNORM
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4, // BC4_SNORM
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4, // BC5_UNORM
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4, // BC5_SNORM
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4, // BC7_UNORM
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4, // BC6H_UFLOAT
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4, // BC6H_SFLOAT
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4, // ASTC_2D_4X4_UNORM
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1, // B8G8R8A8_UNORM
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1, // R32G32B32A32_FLOAT
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1, // R32G32B32A32_SINT
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1, // R32G32_FLOAT
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1, // R32G32_SINT
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1, // R32_FLOAT
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1, // R16_FLOAT
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1, // R16_UNORM
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1, // R16_SNORM
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1, // R16_UINT
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1, // R16_SINT
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1, // R16G16_UNORM
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1, // R16G16_FLOAT
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1, // R16G16_UINT
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1, // R16G16_SINT
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1, // R16G16_SNORM
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1, // R32G32B32_FLOAT
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1, // A8B8G8R8_SRGB
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1, // R8G8_UNORM
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1, // R8G8_SNORM
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1, // R8G8_SINT
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1, // R8G8_UINT
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1, // R32G32_UINT
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1, // R16G16B16X16_FLOAT
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1, // R32_UINT
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1, // R32_SINT
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8, // ASTC_2D_8X8_UNORM
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5, // ASTC_2D_8X5_UNORM
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4, // ASTC_2D_5X4_UNORM
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1, // B8G8R8A8_SRGB
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4, // BC1_RGBA_SRGB
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4, // BC2_SRGB
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4, // BC3_SRGB
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4, // BC7_SRGB
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1, // A4B4G4R4_UNORM
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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5, // ASTC_2D_8X5_SRGB
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4, // ASTC_2D_5X4_SRGB
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5, // ASTC_2D_5X5_UNORM
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5, // ASTC_2D_5X5_SRGB
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8, // ASTC_2D_10X8_UNORM
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8, // ASTC_2D_10X8_SRGB
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_SRGB
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6, // ASTC_2D_8X6_UNORM
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6, // ASTC_2D_8X6_SRGB
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5, // ASTC_2D_6X5_UNORM
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5, // ASTC_2D_6X5_SRGB
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1, // E5B9G9R9_FLOAT
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1, // D32_FLOAT
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1, // D16_UNORM
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1, // D24_UNORM_S8_UINT
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1, // S8_UINT_D24_UNORM
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1, // D32_FLOAT_S8_UINT
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}};
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constexpr u32 DefaultBlockHeight(PixelFormat format) {
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ASSERT(static_cast<std::size_t>(format) < BLOCK_HEIGHT_TABLE.size());
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return BLOCK_HEIGHT_TABLE[static_cast<std::size_t>(format)];
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}
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constexpr std::array<u32, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
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32, // A8B8G8R8_UNORM
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32, // A8B8G8R8_SNORM
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32, // A8B8G8R8_SINT
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32, // A8B8G8R8_UINT
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16, // R5G6B5_UNORM
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16, // B5G6R5_UNORM
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16, // A1R5G5B5_UNORM
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32, // A2B10G10R10_UNORM
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32, // A2B10G10R10_UINT
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16, // A1B5G5R5_UNORM
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8, // R8_UNORM
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8, // R8_SNORM
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8, // R8_SINT
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8, // R8_UINT
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64, // R16G16B16A16_FLOAT
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64, // R16G16B16A16_UNORM
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64, // R16G16B16A16_SNORM
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64, // R16G16B16A16_SINT
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64, // R16G16B16A16_UINT
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32, // B10G11R11_FLOAT
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128, // R32G32B32A32_UINT
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64, // BC1_RGBA_UNORM
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128, // BC2_UNORM
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128, // BC3_UNORM
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64, // BC4_UNORM
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64, // BC4_SNORM
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128, // BC5_UNORM
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128, // BC5_SNORM
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128, // BC7_UNORM
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128, // BC6H_UFLOAT
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128, // BC6H_SFLOAT
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128, // ASTC_2D_4X4_UNORM
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32, // B8G8R8A8_UNORM
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128, // R32G32B32A32_FLOAT
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128, // R32G32B32A32_SINT
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64, // R32G32_FLOAT
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64, // R32G32_SINT
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32, // R32_FLOAT
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16, // R16_FLOAT
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16, // R16_UNORM
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16, // R16_SNORM
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16, // R16_UINT
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16, // R16_SINT
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32, // R16G16_UNORM
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32, // R16G16_FLOAT
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32, // R16G16_UINT
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32, // R16G16_SINT
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32, // R16G16_SNORM
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96, // R32G32B32_FLOAT
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32, // A8B8G8R8_SRGB
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16, // R8G8_UNORM
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16, // R8G8_SNORM
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16, // R8G8_SINT
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16, // R8G8_UINT
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64, // R32G32_UINT
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64, // R16G16B16X16_FLOAT
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32, // R32_UINT
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32, // R32_SINT
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128, // ASTC_2D_8X8_UNORM
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128, // ASTC_2D_8X5_UNORM
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128, // ASTC_2D_5X4_UNORM
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32, // B8G8R8A8_SRGB
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64, // BC1_RGBA_SRGB
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128, // BC2_SRGB
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128, // BC3_SRGB
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128, // BC7_UNORM
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16, // A4B4G4R4_UNORM
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128, // ASTC_2D_4X4_SRGB
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128, // ASTC_2D_8X8_SRGB
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128, // ASTC_2D_8X5_SRGB
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128, // ASTC_2D_5X4_SRGB
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128, // ASTC_2D_5X5_UNORM
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128, // ASTC_2D_5X5_SRGB
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128, // ASTC_2D_10X8_UNORM
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128, // ASTC_2D_10X8_SRGB
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128, // ASTC_2D_6X6_UNORM
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128, // ASTC_2D_6X6_SRGB
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128, // ASTC_2D_10X10_UNORM
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128, // ASTC_2D_10X10_SRGB
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128, // ASTC_2D_12X12_UNORM
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128, // ASTC_2D_12X12_SRGB
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128, // ASTC_2D_8X6_UNORM
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128, // ASTC_2D_8X6_SRGB
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128, // ASTC_2D_6X5_UNORM
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128, // ASTC_2D_6X5_SRGB
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32, // E5B9G9R9_FLOAT
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32, // D32_FLOAT
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16, // D16_UNORM
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32, // D24_UNORM_S8_UINT
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32, // S8_UINT_D24_UNORM
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64, // D32_FLOAT_S8_UINT
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}};
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constexpr u32 BitsPerBlock(PixelFormat format) {
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ASSERT(static_cast<std::size_t>(format) < BITS_PER_BLOCK_TABLE.size());
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return BITS_PER_BLOCK_TABLE[static_cast<std::size_t>(format)];
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}
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/// Returns the sizer in bytes of the specified pixel format
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constexpr u32 BytesPerBlock(PixelFormat pixel_format) {
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return BitsPerBlock(pixel_format) / CHAR_BIT;
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}
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SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
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bool SurfaceTargetIsLayered(SurfaceTarget target);
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bool SurfaceTargetIsArray(SurfaceTarget target);
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PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
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PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
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PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
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SurfaceType GetFormatType(PixelFormat pixel_format);
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bool IsPixelFormatASTC(PixelFormat format);
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bool IsPixelFormatSRGB(PixelFormat format);
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std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
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} // namespace VideoCore::Surface
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