// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" #include "video_core/gpu.h" #include "video_core/textures/texture.h" namespace VideoCore::Surface { enum class PixelFormat { ABGR8U = 0, ABGR8S = 1, ABGR8UI = 2, B5G6R5U = 3, A2B10G10R10U = 4, A1B5G5R5U = 5, R8U = 6, R8UI = 7, RGBA16F = 8, RGBA16U = 9, RGBA16UI = 10, R11FG11FB10F = 11, RGBA32UI = 12, DXT1 = 13, DXT23 = 14, DXT45 = 15, DXN1 = 16, // This is also known as BC4 DXN2UNORM = 17, DXN2SNORM = 18, BC7U = 19, BC6H_UF16 = 20, BC6H_SF16 = 21, ASTC_2D_4X4 = 22, G8R8U = 23, G8R8S = 24, BGRA8 = 25, RGBA32F = 26, RG32F = 27, R32F = 28, R16F = 29, R16U = 30, R16S = 31, R16UI = 32, R16I = 33, RG16 = 34, RG16F = 35, RG16UI = 36, RG16I = 37, RG16S = 38, RGB32F = 39, RGBA8_SRGB = 40, RG8U = 41, RG8S = 42, RG32UI = 43, R32UI = 44, ASTC_2D_8X8 = 45, ASTC_2D_8X5 = 46, ASTC_2D_5X4 = 47, BGRA8_SRGB = 48, DXT1_SRGB = 49, DXT23_SRGB = 50, DXT45_SRGB = 51, BC7U_SRGB = 52, ASTC_2D_4X4_SRGB = 53, ASTC_2D_8X8_SRGB = 54, ASTC_2D_8X5_SRGB = 55, ASTC_2D_5X4_SRGB = 56, MaxColorFormat, // Depth formats Z32F = 57, Z16 = 58, MaxDepthFormat, // DepthStencil formats Z24S8 = 59, S8Z24 = 60, Z32FS8 = 61, MaxDepthStencilFormat, Max = MaxDepthStencilFormat, Invalid = 255, }; static constexpr std::size_t MaxPixelFormat = static_cast(PixelFormat::Max); enum class ComponentType { Invalid = 0, SNorm = 1, UNorm = 2, SInt = 3, UInt = 4, Float = 5, }; enum class SurfaceType { ColorTexture = 0, Depth = 1, DepthStencil = 2, Fill = 3, Invalid = 4, }; enum class SurfaceTarget { Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureCubemap, TextureCubeArray, }; /** * Gets the compression factor for the specified PixelFormat. This applies to just the * "compressed width" and "compressed height", not the overall compression factor of a * compressed image. This is used for maintaining proper surface sizes for compressed * texture formats. */ static constexpr u32 GetCompressionFactor(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; constexpr std::array compression_factor_table = {{ 1, // ABGR8U 1, // ABGR8S 1, // ABGR8UI 1, // B5G6R5U 1, // A2B10G10R10U 1, // A1B5G5R5U 1, // R8U 1, // R8UI 1, // RGBA16F 1, // RGBA16U 1, // RGBA16UI 1, // R11FG11FB10F 1, // RGBA32UI 4, // DXT1 4, // DXT23 4, // DXT45 4, // DXN1 4, // DXN2UNORM 4, // DXN2SNORM 4, // BC7U 4, // BC6H_UF16 4, // BC6H_SF16 4, // ASTC_2D_4X4 1, // G8R8U 1, // G8R8S 1, // BGRA8 1, // RGBA32F 1, // RG32F 1, // R32F 1, // R16F 1, // R16U 1, // R16S 1, // R16UI 1, // R16I 1, // RG16 1, // RG16F 1, // RG16UI 1, // RG16I 1, // RG16S 1, // RGB32F 1, // RGBA8_SRGB 1, // RG8U 1, // RG8S 1, // RG32UI 1, // R32UI 4, // ASTC_2D_8X8 4, // ASTC_2D_8X5 4, // ASTC_2D_5X4 1, // BGRA8_SRGB 4, // DXT1_SRGB 4, // DXT23_SRGB 4, // DXT45_SRGB 4, // BC7U_SRGB 4, // ASTC_2D_4X4_SRGB 4, // ASTC_2D_8X8_SRGB 4, // ASTC_2D_8X5_SRGB 4, // ASTC_2D_5X4_SRGB 1, // Z32F 1, // Z16 1, // Z24S8 1, // S8Z24 1, // Z32FS8 }}; ASSERT(static_cast(format) < compression_factor_table.size()); return compression_factor_table[static_cast(format)]; } static constexpr u32 GetDefaultBlockHeight(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; constexpr std::array block_height_table = {{ 1, // ABGR8U 1, // ABGR8S 1, // ABGR8UI 1, // B5G6R5U 1, // A2B10G10R10U 1, // A1B5G5R5U 1, // R8U 1, // R8UI 1, // RGBA16F 1, // RGBA16U 1, // RGBA16UI 1, // R11FG11FB10F 1, // RGBA32UI 4, // DXT1 4, // DXT23 4, // DXT45 4, // DXN1 4, // DXN2UNORM 4, // DXN2SNORM 4, // BC7U 4, // BC6H_UF16 4, // BC6H_SF16 4, // ASTC_2D_4X4 1, // G8R8U 1, // G8R8S 1, // BGRA8 1, // RGBA32F 1, // RG32F 1, // R32F 1, // R16F 1, // R16U 1, // R16S 1, // R16UI 1, // R16I 1, // RG16 1, // RG16F 1, // RG16UI 1, // RG16I 1, // RG16S 1, // RGB32F 1, // RGBA8_SRGB 1, // RG8U 1, // RG8S 1, // RG32UI 1, // R32UI 8, // ASTC_2D_8X8 5, // ASTC_2D_8X5 4, // ASTC_2D_5X4 1, // BGRA8_SRGB 4, // DXT1_SRGB 4, // DXT23_SRGB 4, // DXT45_SRGB 4, // BC7U_SRGB 4, // ASTC_2D_4X4_SRGB 8, // ASTC_2D_8X8_SRGB 5, // ASTC_2D_8X5_SRGB 4, // ASTC_2D_5X4_SRGB 1, // Z32F 1, // Z16 1, // Z24S8 1, // S8Z24 1, // Z32FS8 }}; ASSERT(static_cast(format) < block_height_table.size()); return block_height_table[static_cast(format)]; } static constexpr u32 GetFormatBpp(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; constexpr std::array bpp_table = {{ 32, // ABGR8U 32, // ABGR8S 32, // ABGR8UI 16, // B5G6R5U 32, // A2B10G10R10U 16, // A1B5G5R5U 8, // R8U 8, // R8UI 64, // RGBA16F 64, // RGBA16U 64, // RGBA16UI 32, // R11FG11FB10F 128, // RGBA32UI 64, // DXT1 128, // DXT23 128, // DXT45 64, // DXN1 128, // DXN2UNORM 128, // DXN2SNORM 128, // BC7U 128, // BC6H_UF16 128, // BC6H_SF16 32, // ASTC_2D_4X4 16, // G8R8U 16, // G8R8S 32, // BGRA8 128, // RGBA32F 64, // RG32F 32, // R32F 16, // R16F 16, // R16U 16, // R16S 16, // R16UI 16, // R16I 32, // RG16 32, // RG16F 32, // RG16UI 32, // RG16I 32, // RG16S 96, // RGB32F 32, // RGBA8_SRGB 16, // RG8U 16, // RG8S 64, // RG32UI 32, // R32UI 16, // ASTC_2D_8X8 16, // ASTC_2D_8X5 32, // ASTC_2D_5X4 32, // BGRA8_SRGB 64, // DXT1_SRGB 128, // DXT23_SRGB 128, // DXT45_SRGB 128, // BC7U 32, // ASTC_2D_4X4_SRGB 16, // ASTC_2D_8X8_SRGB 16, // ASTC_2D_8X5_SRGB 32, // ASTC_2D_5X4_SRGB 32, // Z32F 16, // Z16 32, // Z24S8 32, // S8Z24 64, // Z32FS8 }}; ASSERT(static_cast(format) < bpp_table.size()); return bpp_table[static_cast(format)]; } /// Returns the sizer in bytes of the specified pixel format static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) { if (pixel_format == PixelFormat::Invalid) { return 0; } return GetFormatBpp(pixel_format) / CHAR_BIT; } SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type); bool SurfaceTargetIsLayered(SurfaceTarget target); PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format); PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format); PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, Tegra::Texture::ComponentType component_type, bool is_srgb); ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type); ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format); PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format); ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format); SurfaceType GetFormatType(PixelFormat pixel_format); bool IsPixelFormatASTC(PixelFormat format); std::pair GetASTCBlockSize(PixelFormat format); /// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN bool IsFormatBCn(PixelFormat format); } // namespace VideoCore::Surface