// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/assert.h" #include "common/bit_field.h" #include "common/common_types.h" #include "common/logging/log.h" #include "core/core.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/node_helper.h" #include "video_core/shader/shader_ir.h" #include "video_core/textures/texture.h" namespace VideoCommon::Shader { using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; using Tegra::Shader::PredCondition; using Tegra::Shader::StoreType; using Tegra::Texture::ComponentType; using Tegra::Texture::TextureFormat; using Tegra::Texture::TICEntry; namespace { ComponentType GetComponentType(TICEntry tic, std::size_t component) { const TextureFormat format{tic.format}; switch (format) { case TextureFormat::R16_G16_B16_A16: case TextureFormat::R32_G32_B32_A32: case TextureFormat::R32_G32_B32: case TextureFormat::R32_G32: case TextureFormat::R16_G16: case TextureFormat::R32: case TextureFormat::R16: case TextureFormat::R8: case TextureFormat::R1: if (0 == component) { return tic.r_type; } if (1 == component) { return tic.g_type; } if (2 == component) { return tic.b_type; } if (3 == component) { return tic.a_type; } break; case TextureFormat::A8R8G8B8: if (0 == component) { return tic.a_type; } if (1 == component) { return tic.r_type; } if (2 == component) { return tic.g_type; } if (3 == component) { return tic.b_type; } break; case TextureFormat::A2B10G10R10: case TextureFormat::A4B4G4R4: case TextureFormat::A5B5G5R1: case TextureFormat::A1B5G5R5: if (0 == component) { return tic.a_type; } if (1 == component) { return tic.b_type; } if (2 == component) { return tic.g_type; } if (3 == component) { return tic.r_type; } break; case TextureFormat::R32_B24G8: if (0 == component) { return tic.r_type; } if (1 == component) { return tic.b_type; } if (2 == component) { return tic.g_type; } break; case TextureFormat::B5G6R5: case TextureFormat::B6G5R5: if (0 == component) { return tic.b_type; } if (1 == component) { return tic.g_type; } if (2 == component) { return tic.r_type; } break; case TextureFormat::G8R24: case TextureFormat::G24R8: case TextureFormat::G8R8: case TextureFormat::G4R4: if (0 == component) { return tic.g_type; } if (1 == component) { return tic.r_type; } break; } UNIMPLEMENTED_MSG("texture format not implement={}", format); return ComponentType::FLOAT; } bool IsComponentEnabled(std::size_t component_mask, std::size_t component) { constexpr u8 R = 0b0001; constexpr u8 G = 0b0010; constexpr u8 B = 0b0100; constexpr u8 A = 0b1000; constexpr std::array mask = { 0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B), (A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)}; return std::bitset<4>{mask.at(component_mask)}.test(component); } u32 GetComponentSize(TextureFormat format, std::size_t component) { switch (format) { case TextureFormat::R32_G32_B32_A32: return 32; case TextureFormat::R16_G16_B16_A16: return 16; case TextureFormat::R32_G32_B32: return (0 == component || 1 == component || 2 == component) ? 32 : 0; case TextureFormat::R32_G32: return (0 == component || 1 == component) ? 32 : 0; case TextureFormat::R16_G16: return (0 == component || 1 == component) ? 16 : 0; case TextureFormat::R32: return (0 == component) ? 32 : 0; case TextureFormat::R16: return (0 == component) ? 16 : 0; case TextureFormat::R8: return (0 == component) ? 8 : 0; case TextureFormat::R1: return (0 == component) ? 1 : 0; case TextureFormat::A8R8G8B8: return 8; case TextureFormat::A2B10G10R10: return (3 == component || 2 == component || 1 == component) ? 10 : 2; case TextureFormat::A4B4G4R4: return 4; case TextureFormat::A5B5G5R1: return (0 == component || 1 == component || 2 == component) ? 5 : 1; case TextureFormat::A1B5G5R5: return (1 == component || 2 == component || 3 == component) ? 5 : 1; case TextureFormat::R32_B24G8: if (0 == component) { return 32; } if (1 == component) { return 24; } if (2 == component) { return 8; } return 0; case TextureFormat::B5G6R5: if (0 == component || 2 == component) { return 5; } if (1 == component) { return 6; } return 0; case TextureFormat::B6G5R5: if (1 == component || 2 == component) { return 5; } if (0 == component) { return 6; } return 0; case TextureFormat::G8R24: if (0 == component) { return 8; } if (1 == component) { return 24; } return 0; case TextureFormat::G24R8: if (0 == component) { return 8; } if (1 == component) { return 24; } return 0; case TextureFormat::G8R8: return (0 == component || 1 == component) ? 8 : 0; case TextureFormat::G4R4: return (0 == component || 1 == component) ? 4 : 0; default: UNIMPLEMENTED_MSG("texture format not implement={}", format); return 0; } } std::size_t GetImageComponentMask(TextureFormat format) { constexpr u8 R = 0b0001; constexpr u8 G = 0b0010; constexpr u8 B = 0b0100; constexpr u8 A = 0b1000; switch (format) { case TextureFormat::R32_G32_B32_A32: case TextureFormat::R16_G16_B16_A16: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::A4B4G4R4: case TextureFormat::A5B5G5R1: case TextureFormat::A1B5G5R5: return std::size_t{R | G | B | A}; case TextureFormat::R32_G32_B32: case TextureFormat::R32_B24G8: case TextureFormat::B5G6R5: case TextureFormat::B6G5R5: return std::size_t{R | G | B}; case TextureFormat::R32_G32: case TextureFormat::R16_G16: case TextureFormat::G8R24: case TextureFormat::G24R8: case TextureFormat::G8R8: case TextureFormat::G4R4: return std::size_t{R | G}; case TextureFormat::R32: case TextureFormat::R16: case TextureFormat::R8: case TextureFormat::R1: return std::size_t{R}; default: UNIMPLEMENTED_MSG("texture format not implement={}", format); return std::size_t{R | G | B | A}; } } std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) { switch (image_type) { case Tegra::Shader::ImageType::Texture1D: case Tegra::Shader::ImageType::TextureBuffer: return 1; case Tegra::Shader::ImageType::Texture1DArray: case Tegra::Shader::ImageType::Texture2D: return 2; case Tegra::Shader::ImageType::Texture2DArray: case Tegra::Shader::ImageType::Texture3D: return 3; } UNREACHABLE(); return 1; } } // Anonymous namespace u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); const auto GetCoordinates = [this, instr](Tegra::Shader::ImageType image_type) { std::vector coords; const std::size_t num_coords{GetImageTypeNumCoordinates(image_type)}; coords.reserve(num_coords); for (std::size_t i = 0; i < num_coords; ++i) { coords.push_back(GetRegister(instr.gpr8.Value() + i)); } return coords; }; switch (opcode->get().GetId()) { case OpCode::Id::SULD: { UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore); const auto type{instr.suldst.image_type}; auto& image{instr.suldst.is_immediate ? GetImage(instr.image, type) : GetBindlessImage(instr.gpr39, type)}; image.MarkRead(); if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) { u32 indexer = 0; for (u32 element = 0; element < 4; ++element) { if (!instr.suldst.IsComponentEnabled(element)) { continue; } MetaImage meta{image, {}, element}; Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)); SetTemporary(bb, indexer++, std::move(value)); } for (u32 i = 0; i < indexer; ++i) { SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } } else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) { UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32); const auto maxwell3d = &Core::System::GetInstance().GPU().Maxwell3D(); const auto tex_info = maxwell3d->GetStageTexture(shader_stage, image.GetOffset()); const auto comp_mask = GetImageComponentMask(tex_info.tic.format); // TODO(namkazt): let's suppose image format is same as store type. we check on it // later. switch (instr.suldst.GetStoreDataLayout()) { case StoreType::Bits32: { u32 shifted_counter = 0; Node value = Immediate(0); for (u32 element = 0; element < 4; ++element) { if (!IsComponentEnabled(comp_mask, element)) { continue; } const auto component_type = GetComponentType(tex_info.tic, element); const auto component_size = GetComponentSize(tex_info.tic.format, element); bool is_signed = true; MetaImage meta{image, {}, element}; const Node original_value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)); Node converted_value = [&] { switch (component_type) { case ComponentType::SNORM: { // range [-1.0, 1.0] auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE, original_value, Immediate(128.f)); return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE, std::move(cnv_value)); return cnv_value; } case ComponentType::UNORM: { // range [0.0, 1.0] auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE, original_value, Immediate(255.f)); is_signed = false; return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE, std::move(cnv_value)); return cnv_value; } case ComponentType::SINT: // range [-128,128] return original_value; case ComponentType::UINT: // range [0, 255] is_signed = false; return original_value; case ComponentType::FLOAT: if (component_size == 8) { auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE, original_value, Immediate(255.f)); return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE, std::move(cnv_value)); } return original_value; default: UNIMPLEMENTED_MSG("Unimplement component type={}", component_type); return original_value; } }(); // shift element to correct position shifted_counter += component_size; const auto shifted = 32 - shifted_counter; if (shifted > 0) { converted_value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, std::move(converted_value), Immediate(shifted)); } // add value into result if (element == 0) { value = original_value; } else { value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value)); } break; } SetRegister(bb, instr.gpr0.Value(), std::move(value)); break; } default: UNREACHABLE(); break; } } break; } case OpCode::Id::SUST: { UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P); UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore); UNIMPLEMENTED_IF(instr.suldst.component_mask_selector != 0xf); // Ensure we have RGBA std::vector values; constexpr std::size_t hardcoded_size{4}; for (std::size_t i = 0; i < hardcoded_size; ++i) { values.push_back(GetRegister(instr.gpr0.Value() + i)); } const auto type{instr.suldst.image_type}; auto& image{instr.suldst.is_immediate ? GetImage(instr.image, type) : GetBindlessImage(instr.gpr39, type)}; image.MarkWrite(); MetaImage meta{image, std::move(values)}; bb.push_back(Operation(OperationCode::ImageStore, meta, GetCoordinates(type))); break; } case OpCode::Id::SUATOM: { UNIMPLEMENTED_IF(instr.suatom_d.is_ba != 0); const OperationCode operation_code = [instr] { switch (instr.suatom_d.operation_type) { case Tegra::Shader::ImageAtomicOperationType::S32: case Tegra::Shader::ImageAtomicOperationType::U32: switch (instr.suatom_d.operation) { case Tegra::Shader::ImageAtomicOperation::Add: return OperationCode::AtomicImageAdd; case Tegra::Shader::ImageAtomicOperation::And: return OperationCode::AtomicImageAnd; case Tegra::Shader::ImageAtomicOperation::Or: return OperationCode::AtomicImageOr; case Tegra::Shader::ImageAtomicOperation::Xor: return OperationCode::AtomicImageXor; case Tegra::Shader::ImageAtomicOperation::Exch: return OperationCode::AtomicImageExchange; } default: break; } UNIMPLEMENTED_MSG("Unimplemented operation={} type={}", static_cast(instr.suatom_d.operation.Value()), static_cast(instr.suatom_d.operation_type.Value())); return OperationCode::AtomicImageAdd; }(); Node value = GetRegister(instr.gpr0); const auto type = instr.suatom_d.image_type; auto& image = GetImage(instr.image, type); image.MarkAtomic(); MetaImage meta{image, {std::move(value)}}; SetRegister(bb, instr.gpr0, Operation(operation_code, meta, GetCoordinates(type))); break; } default: UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName()); } return pc; } Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) { const auto offset = static_cast(image.index.Value()); const auto it = std::find_if(std::begin(used_images), std::end(used_images), [offset](const Image& entry) { return entry.GetOffset() == offset; }); if (it != std::end(used_images)) { ASSERT(!it->IsBindless() && it->GetType() == it->GetType()); return *it; } const auto next_index = static_cast(used_images.size()); return used_images.emplace_back(next_index, offset, type); } Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) { const Node image_register = GetRegister(reg); const auto [base_image, buffer, offset] = TrackCbuf(image_register, global_code, static_cast(global_code.size())); const auto it = std::find_if(std::begin(used_images), std::end(used_images), [buffer = buffer, offset = offset](const Image& entry) { return entry.GetBuffer() == buffer && entry.GetOffset() == offset; }); if (it != std::end(used_images)) { ASSERT(it->IsBindless() && it->GetType() == it->GetType()); return *it; } const auto next_index = static_cast(used_images.size()); return used_images.emplace_back(next_index, offset, buffer, type); } } // namespace VideoCommon::Shader