// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "core/hle/kernel/object.h" #include "core/hle/result.h" namespace Kernel { enum KernelHandle : Handle { CurrentThread = 0xFFFF8000, CurrentProcess = 0xFFFF8001, }; /** * This class allows the creation of Handles, which are references to objects that can be tested * for validity and looked up. Here they are used to pass references to kernel objects to/from the * emulated process. it has been designed so that it follows the same handle format and has * approximately the same restrictions as the handle manager in the CTR-OS. * * Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0). * The slot index is used to index into the arrays in this class to access the data corresponding * to the Handle. * * To prevent accidental use of a freed Handle whose slot has already been reused, a global counter * is kept and incremented every time a Handle is created. This is the Handle's "generation". The * value of the counter is stored into the Handle as well as in the handle table (in the * "generations" array). When looking up a handle, the Handle's generation must match with the * value stored on the class, otherwise the Handle is considered invalid. * * To find free slots when allocating a Handle without needing to scan the entire object array, the * generations field of unallocated slots is re-purposed as a linked list of indices to free slots. * When a Handle is created, an index is popped off the list and used for the new Handle. When it * is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is * likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been * verified and isn't likely to cause any problems. */ class HandleTable final : NonCopyable { public: HandleTable(); ~HandleTable(); /** * Allocates a handle for the given object. * @return The created Handle or one of the following errors: * - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded. */ ResultVal Create(SharedPtr obj); /** * Returns a new handle that points to the same object as the passed in handle. * @return The duplicated Handle or one of the following errors: * - `ERR_INVALID_HANDLE`: an invalid handle was passed in. * - Any errors returned by `Create()`. */ ResultVal Duplicate(Handle handle); /** * Closes a handle, removing it from the table and decreasing the object's ref-count. * @return `RESULT_SUCCESS` or one of the following errors: * - `ERR_INVALID_HANDLE`: an invalid handle was passed in. */ ResultCode Close(Handle handle); /// Checks if a handle is valid and points to an existing object. bool IsValid(Handle handle) const; /** * Looks up a handle. * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid. */ SharedPtr GetGeneric(Handle handle) const; /** * Looks up a handle while verifying its type. * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its * type differs from the requested one. */ template SharedPtr Get(Handle handle) const { return DynamicObjectCast(GetGeneric(handle)); } /// Closes all handles held in this table. void Clear(); private: /// This is the maximum limit of handles allowed per process in Horizon static constexpr std::size_t MAX_COUNT = 1024; static u16 GetSlot(Handle handle) { return handle >> 15; } static u16 GetGeneration(Handle handle) { return handle & 0x7FFF; } /// Stores the Object referenced by the handle or null if the slot is empty. std::array, MAX_COUNT> objects; /** * The value of `next_generation` when the handle was created, used to check for validity. For * empty slots, contains the index of the next free slot in the list. */ std::array generations; /** * Global counter of the number of created handles. Stored in `generations` when a handle is * created, and wraps around to 1 when it hits 0x8000. */ u16 next_generation; /// Head of the free slots linked list. u16 next_free_slot; }; } // namespace Kernel