Morph 
							
						 
					 
					
						
						
							
						
						fcf3425b1b 
					 
					
						
						
							
							Remove option "Show files with type 'Unknown'"  
						
						
						
						
					 
					
						2020-02-09 11:30:02 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c18f9898d9 
					 
					
						
						
							
							Merge pull request  #3364  from lioncash/thread  
						
						... 
						
						
						
						core/arm: Remove usage of global GetCurrentThread() 
						
						
					 
					
						2020-01-31 11:13:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6b5b01b29f 
					 
					
						
						
							
							Merge pull request  #3363  from lioncash/unique_ptr  
						
						... 
						
						
						
						kernel/physical_core: Make use of std::unique_ptr instead of std::shared_ptr 
						
						
					 
					
						2020-01-30 23:33:02 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1948fc0858 
					 
					
						
						
							
							Merge pull request  #3365  from yuzu-emu/revert-3151-fix-korean  
						
						... 
						
						
						
						Revert "system_archive: Fix Korean and Chinese fonts" 
						
						
					 
					
						2020-01-30 22:03:47 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						91b0a3f799 
					 
					
						
						
							
							Revert "system_archive: Fix Korean and Chinese fonts"  
						
						
						
						
					 
					
						2020-01-30 22:02:15 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						472319e573 
					 
					
						
						
							
							core/arm: Remove usage of global GetCurrentThread()  
						
						... 
						
						
						
						Now both CPU backends go through their referenced system instance to
obtain the current thread. 
						
						
					 
					
						2020-01-30 18:52:25 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2de2bb980e 
					 
					
						
						
							
							kernel/physical_core: Make use of std::unique_ptr  
						
						... 
						
						
						
						shared_ptr was used in 2d1984c20c 
						
						
					 
					
						2020-01-30 18:42:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						16e7b7b83d 
					 
					
						
						
							
							core/cpu_manager: Remove unused includes  
						
						... 
						
						
						
						Nothing from these headers are used within this source file, so we can
remove them. 
						
						
					 
					
						2020-01-30 18:30:57 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						51927bc9dc 
					 
					
						
						
							
							kernel/physical_core: Remove unused kernel reference member variable  
						
						... 
						
						
						
						This isn't used within the class, so it can be removed to simplify the
overall interface.
While we're in the same area, we can simplify a unique_ptr reset() call. 
						
						
					 
					
						2020-01-30 18:29:57 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						985d0f35e5 
					 
					
						
						
							
							Merge pull request  #3353  from FernandoS27/aries  
						
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						System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel 
						
						
					 
					
						2020-01-30 18:13:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8a7cdfc3ff 
					 
					
						
						
							
							Merge pull request  #3151  from FearlessTobi/fix-korean  
						
						... 
						
						
						
						system_archive: Fix Korean and Chinese fonts 
						
						
					 
					
						2020-01-30 15:09:55 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c593e45dbd 
					 
					
						
						
							
							Merge pull request  #3347  from ReinUsesLisp/local-mem  
						
						... 
						
						
						
						shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16 
						
						
					 
					
						2020-01-30 10:59:52 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2db7adc42a 
					 
					
						
						
							
							Merge pull request  #3350  from ReinUsesLisp/atom  
						
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						shader/memory: Implement ATOM.ADD 
						
						
					 
					
						2020-01-29 16:49:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b11aeced18 
					 
					
						
						
							
							Merge pull request  #3355  from ReinUsesLisp/break-down  
						
						... 
						
						
						
						texture_cache/surface_base: Fix layered break down 
						
						
					 
					
						2020-01-29 12:29:56 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						91f79225e7 
					 
					
						
						
							
							Merge pull request  #3358  from ReinUsesLisp/implicit-texture-cache  
						
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						gl_texture_cache: Silence implicit sign cast warnings 
						
						
					 
					
						2020-01-29 11:23:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c457e47297 
					 
					
						
						
							
							Merge pull request  #3359  from ReinUsesLisp/assert-point-size  
						
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						gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize 
						
						
					 
					
						2020-01-28 15:19:51 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8178fe8960 
					 
					
						
						
							
							gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize  
						
						... 
						
						
						
						This was implemented by a previous commit and it's no longer required. 
						
						
					 
					
						2020-01-28 16:32:30 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						283f3253bc 
					 
					
						
						
							
							Merge pull request  #3352  from Simek/dark-theme-refinements  
						
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						GUI: dark themes refinements and QSS cleanup 
						
						
					 
					
						2020-01-28 14:05:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bea6327d74 
					 
					
						
						
							
							Merge pull request  #3354  from ReinUsesLisp/depth-stencil  
						
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						gl_texture_cache: Properly implement depth/stencil sampling 
						
						
					 
					
						2020-01-28 12:06:11 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						abae795986 
					 
					
						
						
							
							gl_texture_cache: Silence implicit sign cast warnings  
						
						
						
						
					 
					
						2020-01-27 20:59:11 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						acfb0b4852 
					 
					
						
						
							
							Merge pull request  #3346  from bunnei/bsd-stub  
						
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						bsd: Stub several more functions. 
						
						
					 
					
						2020-01-27 13:06:05 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						2d1984c20c 
					 
					
						
						
							
							System: Address Feedback  
						
						
						
						
					 
					
						2020-01-27 09:54:11 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f55f6ff9bb 
					 
					
						
						
							
							texture_cache/surface_base: Fix layered break down  
						
						... 
						
						
						
						Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that. 
						
						
					 
					
						2020-01-26 21:48:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d17dfa6104 
					 
					
						
						
							
							gl_texture_cache: Properly implement depth/stencil sampling  
						
						... 
						
						
						
						This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle. 
						
						
					 
					
						2020-01-26 21:44:08 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						de4b01f75d 
					 
					
						
						
							
							System: Correct PrepareReschedule.  
						
						
						
						
					 
					
						2020-01-26 14:32:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a1630ab53e 
					 
					
						
						
							
							Kernel: Remove a few global instances from the kernel.  
						
						
						
						
					 
					
						2020-01-26 14:23:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e4a1ead897 
					 
					
						
						
							
							Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.  
						
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						This commit instends on better naming the new purpose of this classes. 
						
						
					 
					
						2020-01-26 14:07:22 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						450341b397 
					 
					
						
						
							
							ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce.  
						
						
						
						
					 
					
						2020-01-26 10:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								Bartosz Kaszubowski 
							
						 
					 
					
						
						
							
						
						f68bb4f55e 
					 
					
						
						
							
							dark themes refinements and cleanup  
						
						
						
						
					 
					
						2020-01-26 11:50:01 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d95d4ac843 
					 
					
						
						
							
							shader/memory: Implement ATOM.ADD  
						
						... 
						
						
						
						ATOM operates atomically on global memory. For now only add ATOM.ADD
since that's what was found in commercial games.
This asserts for ATOM.ADD.S32 (handling the others as unimplemented),
although ATOM.ADD.U32 shouldn't be any different.
This change forces us to change the default type on SPIR-V storage
buffers from float to uint. We could also alias the buffers, but it's
simpler for now to just use uint. While we are at it, abstract the code
to avoid repetition. 
						
						
					 
					
						2020-01-26 01:54:24 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						4d6a86b03f 
					 
					
						
						
							
							Core: Refactor CPU Management.  
						
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						This commit moves ARM Interface and Scheduler handling into the kernel. 
						
						
					 
					
						2020-01-25 18:55:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d26e74f0a3 
					 
					
						
						
							
							shader/memory: Implement STL.S16 and STS.S16  
						
						
						
						
					 
					
						2020-01-25 03:16:10 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9a2cdf8520 
					 
					
						
						
							
							shader/memory: Implement unaligned LDL.S16 and LDS.S16  
						
						
						
						
					 
					
						2020-01-25 03:16:10 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						531f25a037 
					 
					
						
						
							
							shader/memory: Move unaligned load/store to functions  
						
						
						
						
					 
					
						2020-01-25 03:16:10 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						96638f57c9 
					 
					
						
						
							
							shader/memory: Implement LDL.S16 and LDS.S16  
						
						
						
						
					 
					
						2020-01-25 03:15:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2a822f3378 
					 
					
						
						
							
							bsd: Stub several more functions.  
						
						... 
						
						
						
						- Required for Little Town Hero to boot further. 
						
						
					 
					
						2020-01-25 00:47:15 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						05df4a8c94 
					 
					
						
						
							
							Merge pull request  #3343  from FearlessTobi/ui-tab  
						
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						yuzu/configuration: create UI tab and move gamelist settings there 
						
						
					 
					
						2020-01-25 00:40:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2b1d66eda3 
					 
					
						
						
							
							Merge pull request  #3326  from FearlessTobi/port-5039  
						
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						Port citra-emu/citra#5039 : "common/logging: don't use regex for path trimming" 
						
						
					 
					
						2020-01-24 20:59:57 -05:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						845a5dbca9 
					 
					
						
						
							
							Disable clang-format for font files  
						
						
						
						
					 
					
						2020-01-24 23:54:19 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						dfd998216c 
					 
					
						
						
							
							Merge pull request  #3344  from ReinUsesLisp/vk-botw  
						
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						vk_shader_decompiler: Disable default values on unwritten render targets 
						
						
					 
					
						2020-01-24 17:31:55 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						ab89ced244 
					 
					
						
						
							
							Kernel: Implement Physical Core.  
						
						
						
						
					 
					
						2020-01-24 15:38:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a104b985a8 
					 
					
						
						
							
							Merge pull request  #3273  from FernandoS27/txd-array  
						
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						Shader_IR: Implement TXD Array. 
						
						
					 
					
						2020-01-24 14:02:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f64adcfc37 
					 
					
						
						
							
							Merge pull request  #3340  from SciresM/pmdx  
						
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						loader: provide default arguments (zero byte) to NSOs 
						
						
					 
					
						2020-01-24 10:31:43 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1690f1adba 
					 
					
						
						
							
							vk_shader_decompiler: Disable default values on unwritten render targets  
						
						... 
						
						
						
						Some games like The Legend of Zelda: Breath of the Wild assign
render targets without writing them from the fragment shader. This
generates Vulkan validation errors, so silence these I previously
introduced a commit to set "vec4(0, 0, 0, 1)" for these attachments. The
problem is that this is not what games expect. This commit reverts that
change. 
						
						
					 
					
						2020-01-24 01:16:21 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						deb97f6a8e 
					 
					
						
						
							
							Merge pull request  #2800  from FearlessTobi/port-4049  
						
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						Port citra-emu/citra#4049 : "Input: UDP Client to provide motion and touch controls" 
						
						
					 
					
						2020-01-23 20:18:47 -05:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						d0e4f1c6f4 
					 
					
						
						
							
							yuzu/configuration: create UI tab and move gamelist settings there  
						
						
						
						
					 
					
						2020-01-24 00:15:51 +01:00 
						 
				 
			
				
					
						
							
							
								BreadFish64 
							
						 
					 
					
						
						
							
						
						a31ed02ae4 
					 
					
						
						
							
							common/logging: don't use regex for path trimming  
						
						
						
						
					 
					
						2020-01-23 23:08:05 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						d01eb12f36 
					 
					
						
						
							
							Replace GetString with Get function  
						
						... 
						
						
						
						This should hopefully fix compilation errors. 
						
						
					 
					
						2020-01-23 20:55:26 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						bbd85a495a 
					 
					
						
						
							
							Address second part of review comments  
						
						
						
						
					 
					
						2020-01-23 20:55:26 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
							
						
						0fe11746fc 
					 
					
						
						
							
							Address review comments  
						
						
						
						
					 
					
						2020-01-23 20:55:26 +01:00