Commit Graph

1410 Commits

Author SHA1 Message Date
Kelebek1
e02ee8e59d Manually robust on Maxwell and earlier 2023-10-19 19:54:31 +01:00
liamwhite
134ecca9b0
Merge pull request #11810 from liamwhite/clang-17
general: fix build failure on clang 17
2023-10-18 19:30:29 -04:00
liamwhite
c5f1ec8040
Merge pull request #11795 from Squall-Leonhart/D32FToOther
[Vulkan]Implement missing copy formats for D32, ARGB8_SRGB and BGRA8_Unorm/SRGB
2023-10-18 09:22:14 -04:00
Liam
c5bdc0054c general: fix build failure on clang 17 2023-10-17 22:44:21 -04:00
liamwhite
fa56518f20
Merge pull request #11747 from Kelebek1/image_alias_sample_names
Small things
2023-10-17 11:48:57 -04:00
liamwhite
b577d7a55f
Merge pull request #11349 from vonchenplus/buffer_cache_crash
video_core: Fix moltenvk crash on macos
2023-10-17 11:48:44 -04:00
Squall-Leonhart
326ebbb2fa Changes based on hardware tests
Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates  abgr to d32f shader to comply with hardware tests
2023-10-17 02:42:40 +11:00
Squall Leonhart
07143ce15c
Make Clang happy. 2023-10-17 00:26:19 +11:00
Squall Leonhart
dbc73c6c6c
Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2023-10-17 00:15:31 +11:00
Squall Leonhart
4b0291172e
meant to add the unorms as well 2023-10-16 04:29:24 +11:00
Squall Leonhart
144c0734f5
appease the format gods 2023-10-16 03:24:44 +11:00
Squall-Leonhart
f40f65f5d2 Another missing copy connected to Bravely Default II
adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2023-10-16 03:17:53 +11:00
Squall-Leonhart
03c3f936cf missed this line when editing the copypasta 2023-10-15 20:58:50 +11:00
Squall-Leonhart
66f41da365 moved line to appease the format gods 2023-10-15 20:54:25 +11:00
Squall-Leonhart
7a986d731b Implement missing formats for Bravely Default 2 2023-10-15 20:43:48 +11:00
liamwhite
7b2ac196d2
Merge pull request #11751 from Kelebek1/transition_msaa_image
Transition MSAA images to general layout without uploading data
2023-10-12 11:17:20 -04:00
Kelebek1
6f4a080b98 Transition MSAA images to general layout without uploading data 2023-10-11 23:27:23 +01:00
Kelebek1
98cac9410c Get out of render pass before query barriers, fix image names with samples > 1, remove image alias bit 2023-10-11 17:15:35 +01:00
Kelebek1
8c769b71a1 Do not set rescaled flag when rescaling is disabled 2023-10-11 10:29:19 +01:00
liamwhite
bd42bba71c
Merge pull request #11656 from liamwhite/recreate-surface-automatically
vk_present_manager: recreate surface on any surface loss
2023-10-07 12:49:54 -04:00
liamwhite
a27f94830a
Merge pull request #11677 from Squall-Leonhart/D32FTOABGR8
Implements D32_Float to A8B8G8R8_UNORM format copy
2023-10-07 12:49:48 -04:00
liamwhite
bd6f9f1d91
Merge pull request #11630 from Kelebek1/clear_stencil_requires_depth_test
Enable depth test on depthstencil clear path
2023-10-07 12:49:37 -04:00
liamwhite
15a5bdd979
Merge pull request #11544 from Kelebek1/reduce_stream_buffer_renderdoc
Allow GPUs without rebar to open multiple RenderDoc captures
2023-10-07 12:49:19 -04:00
Kelebek1
f585dec48d Allow GPUs without rebar to open multiple RenderDoc captures 2023-10-06 07:52:06 +01:00
Kelebek1
ad1a9f3d3a Implement X8_D24 format 2023-10-06 00:58:30 +01:00
Squall-Leonhart
a84c928827 Fix CI Formatting check 2023-10-04 19:12:08 +11:00
Squall-Leonhart
9568d3bc60 Implements D32_Float to A8B8G8R8_UNORM format copy
Corrects some visual issues in games such as Disney SpeedStorm
2023-10-04 19:07:05 +11:00
Liam
b32940d3ea vk_present_manager: recreate surface on any surface loss 2023-10-02 19:07:18 -04:00
Fernando Sahmkow
9007d8c8d4 Query Cache: Fix memory leak. 2023-10-01 11:47:14 +02:00
Fernando S
926e24c642
Merge pull request #11622 from liamwhite/qcr-reg1
renderer_vulkan: fix query cache for homebrew
2023-09-29 06:01:18 +02:00
Kelebek1
1a246bf135 Enable depth test on stencil clear path 2023-09-28 21:19:51 +01:00
liamwhite
7bae22a3ca
Merge pull request #11402 from FernandoS27/depth-bias-control
Vulkan: Implement Depth Bias Control
2023-09-28 09:35:37 -04:00
Liam
7507a7f89f renderer_vulkan: fix query cache for homebrew 2023-09-27 19:11:47 -04:00
GPUCode
5e4938ab1a renderer_vulkan: Implement MSAA copies 2023-09-25 09:20:32 -04:00
liamwhite
854457a392
Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookies
Y.F.C: Rework the Query Cache.
2023-09-25 09:18:29 -04:00
liamwhite
93a1cd75fe
Merge pull request #11562 from GPUCode/srgb-madness
vk_texture_cache: Limit srgb block to transcoding only
2023-09-24 10:50:28 -04:00
liamwhite
b356909212
Merge pull request #11165 from Morph1984/ds_blit
vulkan_device: Return true if either depth/stencil format supports blit
2023-09-24 10:50:04 -04:00
Fernando Sahmkow
57d8cd6c40 Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
bf0d6b8806 Query Cache: Fix behavior in Normal Accuracy 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
a07c88e686 Query Cache: Simplify Prefix Sum compute shader 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
c8237d5c31 Query Cache: Implement host side sample counting. 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
2fea1b8407 Query Cache: Fix guest side sample counting 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
282ae8fa51 Query Cache: address issues 2023-09-23 23:05:30 +02:00
Fernando Sahmkow
aa6587d854 QueryCache: Implement dependant queries. 2023-09-23 23:05:29 +02:00
Fernando Sahmkow
f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
GPUCode
b6ad7e263b vk_texture_cache: Limit srgb block to transcoding only 2023-09-21 21:46:35 +03:00
GPUCode
4a59dc2947 renderer_vulkan: Correct component order for A4B4G4R4_UNORM 2023-09-21 15:33:44 +03:00
Charles Lombardo
af0c1b0cb7 android: Use 1 worker for shader compilation for all devices 2023-09-16 21:38:28 -04:00
Fernando Sahmkow
b99f94a7ff Vulkan: add temporary workaround for AMDVLK 2023-09-16 11:59:20 -04:00
Fernando Sahmkow
6a1ecab2dd Vulkan: Implement Depth Bias Control 2023-09-16 11:58:55 -04:00