Commit Graph

115 Commits

Author SHA1 Message Date
Morph
f2df941e8d arm_dynarmic_64: Log the instruction when an exception is raised 2020-06-22 07:00:24 -04:00
Morph
e0af4cdf98 arm_dynarmic_32: Log under Core_ARM instead of HW_GPU 2020-06-22 06:59:41 -04:00
ReinUsesLisp
778043a44c arm_dynarmic_32: Fix implicit conversion error in SetTPIDR_EL0
On MSVC builds we treat conversion warnings as errors.
2020-06-18 16:52:15 -03:00
MerryMage
52bcfac116 arm_dynarmic_cp15: Implement CNTPCT 2020-06-17 17:10:24 +01:00
MerryMage
109df7705f arm_dynarmic_cp15: Update CP15 2020-06-17 17:10:24 +01:00
MerryMage
32a127faaa arm_dynarmic_32: InterpreterFallback should never happen 2020-06-17 17:10:24 +01:00
Lioncash
cc84b48ce5 physical_core: Make use of std::make_unique instead of std::make_shared in ctor
We can also allow unicorn to be constructed in 32-bit mode or 64-bit
mode to satisfy the need for both interpreter instances.

Allows this code to compile successfully of non x86-64 architectures.
2020-04-24 00:20:58 -04:00
MerryMage
a3a12deecc dynarmic: Add option to disable CPU JIT optimizations 2020-04-20 13:36:26 +01:00
bunnei
f1b607829e dynarmic: Enable strict alignment checks.
- Also add a missing include.
2020-04-17 00:59:29 -04:00
bunnei
4caff51710 core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00
bunnei
82d457af37 core: kernel: Move SVC to its own namesapce. 2020-04-17 00:59:28 -04:00
bunnei
c083ea7d78 core: Implement separate A32/A64 ARM interfaces. 2020-03-02 21:51:57 -05:00
bunnei
64facb403e core: dynarmic: Add CP15 from Citra. 2020-03-02 21:43:15 -05:00
Fernando Sahmkow
f3d4d4eaa8 ARM_Interface: Cache the JITs instead of deleting/recreating.
This was a bug inherited from citra which was fixed by then at some 
time. This commit corrects such bug and ensures JITs are correctly 
recycled.
2020-02-26 15:53:47 -04:00
Fernando Sahmkow
1e6f8aba04 Core: Set all hardware emulation constants in a single file. 2020-02-11 20:19:11 -04:00
Lioncash
472319e573 core/arm: Remove usage of global GetCurrentThread()
Now both CPU backends go through their referenced system instance to
obtain the current thread.
2020-01-30 18:52:25 -05:00
Fernando Sahmkow
e4a1ead897 Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
This commit instends on better naming the new purpose of this classes.
2020-01-26 14:07:22 -04:00
Markus Wick
0986caa8d8 core/memory + arm/dynarmic: Use a global offset within our arm page table.
This saves us two x64 instructions per load/store instruction.

TODO: Clean up our memory code. We can use this optimization here as well.
2020-01-01 12:24:54 +01:00
Lioncash
e4c381b885 core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory class
The Write functions are used slightly less than the Read functions,
which make these a bit nicer to move over.

The only adjustments we really need to make here are to Dynarmic's
exclusive monitor instance. We need to keep a reference to the currently
active memory instance to perform exclusive read/write operations.
2019-11-26 21:55:39 -05:00
Lioncash
b05bfc6036 core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00
Lioncash
536fc7f0ea core: Prepare various classes for memory read/write migration
Amends a few interfaces to be able to handle the migration over to the
new Memory class by passing the class by reference as a function
parameter where necessary.

Notably, within the filesystem services, this eliminates two ReadBlock()
calls by using the helper functions of HLERequestContext to do that for
us.
2019-11-26 21:55:37 -05:00
Lioncash
19a0abc19b arm_unicorn: Resolve sign conversion warnings
While we're at it, this also resolves a type truncation warning as well,
given the code was truncating from a 64-bit value to a 32-bit one.
2019-11-12 07:06:48 -05:00
Fernando Sahmkow
e0650a2034 Core_Timing: Address Feedback and suppress warnings. 2019-10-11 14:44:14 -04:00
Fernando Sahmkow
555866f8dc Core Timing: Rework Core Timing to run all cores evenly. 2019-10-09 12:30:31 -04:00
bunnei
dc29919bbe
Revert "arm_dynarmic: Check if jit is nullptr when preparing reschedule" 2019-09-29 21:54:19 -04:00
bunnei
28538bba9c
Merge pull request #2574 from DarkLordZach/dynarmic-jit-nullptr
arm_dynarmic: Check if jit is nullptr when preparing reschedule
2019-09-29 21:44:10 -04:00
Lioncash
70624e1c1d core/arm: Remove obsolete Unicorn memory mapping
This was initially necessary when AArch64 JIT emulation was in its
infancy and all memory-related instructions weren't implemented.

Given the JIT now has all of these facilities implemented, we can remove
these functions from the CPU interface.
2019-07-11 05:35:46 -04:00
Zach Hilman
425cdf946c arm_dynarmic: Check if jit is nullptr when preparing reschedule
Prevents crash with multiprocess loading.
2019-06-10 00:14:25 -04:00
Lioncash
f2331a804a core/cpu_core_manager: Create threads separately from initialization.
Our initialization process is a little wonky than one would expect when
it comes to code flow. We initialize the CPU last, as opposed to
hardware, where the CPU obviously needs to be first, otherwise nothing
else would work, and we have code that adds checks to get around this.

For example, in the page table setting code, we check to see if the
system is turned on before we even notify the CPU instances of a page
table switch. This results in dead code (at the moment), because the
only time a page table switch will occur is when the system is *not*
running, preventing the emulated CPU instances from being notified of a
page table switch in a convenient manner (technically the code path
could be taken, but we don't emulate the process creation svc handlers
yet).

This moves the threads creation into its own member function of the core
manager and restores a little order (and predictability) to our
initialization process.

Previously, in the multi-threaded cases, we'd kick off several threads
before even the main kernel process was created and ready to execute (gross!).
Now the initialization process is like so:

Initialization:
  1. Timers

  2. CPU

  3. Kernel

  4. Filesystem stuff (kind of gross, but can be amended trivially)

  5. Applet stuff (ditto in terms of being kind of gross)

  6. Main process (will be moved into the loading step in a following
                   change)

  7. Telemetry (this should be initialized last in the future).

  8. Services (4 and 5 should ideally be alongside this).

  9. GDB (gross. Uses namespace scope state. Needs to be refactored into a
          class or booted altogether).

  10. Renderer

  11. GPU (will also have its threads created in a separate step in a
           following change).

Which... isn't *ideal* per-se, however getting rid of the wonky
intertwining of CPU state initialization out of this mix gets rid of
most of the footguns when it comes to our initialization process.
2019-04-11 22:11:40 -04:00
Lioncash
b117ca5fce kernel/svc: Deglobalize the supervisor call handlers
Adjusts the interface of the wrappers to take a system reference, which
allows accessing a system instance without using the global accessors.

This also allows getting rid of all global accessors within the
supervisor call handling code. While this does make the wrappers
themselves slightly more noisy, this will be further cleaned up in a
follow-up. This eliminates the global system accessors in the current
code while preserving the existing interface.
2019-04-07 20:30:05 -04:00
Lioncash
a6a82bb004 arm/arm_dynarmic: Remove unnecessary current_page_table member
Given the page table will always be guaranteed to be that of whatever
the current process is, we no longer need to keep this around.
2019-04-07 02:43:51 -04:00
Lioncash
5b0a9f8ba8 core: Add missing override specifiers where applicable
Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.
2019-04-04 12:19:44 -04:00
bunnei
93da8e0abf core: Move PageTable struct into Common. 2019-03-16 22:05:40 -04:00
Fernando Sahmkow
a8d4927e29 Corrections, documenting and fixes. 2019-02-16 16:52:24 -04:00
Fernando Sahmkow
ecccfe0337 Use u128 on Clock Cycles calculation. 2019-02-15 22:57:16 -04:00
Fernando Sahmkow
5b7ec71fb7 Correct CNTPCT to use Clock Cycles instead of Cpu Cycles. 2019-02-15 22:55:29 -04:00
Lioncash
bd983414f6 core_timing: Convert core timing into a class
Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.

Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces.
2019-02-15 21:50:25 -05:00
Lioncash
48d9d66dc5 core_timing: Rename CoreTiming namespace to Core::Timing
Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace.
2019-02-12 12:42:17 -05:00
MerryMage
fd2c42bfcd arm_dynarmic: Set CNTFRQ value 2018-12-18 17:28:12 +00:00
Lioncash
aeadbfa790 core: Make the exclusive monitor a unique_ptr instead of a shared_ptr
Like the barrier, this is owned entirely by the System and will always
outlive the encompassing state, so shared ownership semantics aren't
necessary here.
2018-10-15 14:15:50 -04:00
Lioncash
5c0408596f kernel/thread: Use a regular pointer for the owner/current process
There's no real need to use a shared pointer in these cases, and only
makes object management more fragile in terms of how easy it would be to
introduce cycles. Instead, just do the simple thing of using a regular
pointer. Much of this is just a hold-over from citra anyways.

It also doesn't make sense from a behavioral point of view for a
process' thread to prolong the lifetime of the process itself (the
process is supposed to own the thread, not the other way around).
2018-10-10 02:04:55 -04:00
Lioncash
baed7e1fba kernel/thread: Make all instance variables private
Many of the member variables of the thread class aren't even used
outside of the class itself, so there's no need to make those variables
public. This change follows in the steps of the previous changes that
made other kernel types' members private.

The main motivation behind this is that the Thread class will likely
change in the future as emulation becomes more accurate, and letting
random bits of the emulator access data members of the Thread class
directly makes it a pain to shuffle around and/or modify internals.
Having all data members public like this also makes it difficult to
reason about certain bits of behavior without first verifying what parts
of the core actually use them.

Everything being public also generally follows the tendency for changes
to be introduced in completely different translation units that would
otherwise be better introduced as an addition to the Thread class'
public interface.
2018-10-04 00:14:15 -04:00
Lioncash
cf9d6c6f52 kernel/process: Make data member variables private
Makes the public interface consistent in terms of how accesses are done
on a process object. It also makes it slightly nicer to reason about the
logic of the process class, as we don't want to expose everything to
external code.
2018-09-30 02:30:01 -04:00
Lioncash
16145e2f21 arm_interface: Add missing fpsr/tpidr members to the ThreadContext struct
Internally within the kernel, it also includes a member variable for the
floating-point status register, and TPIDR, so we should do the same here to match
it.

While we're at it, also fix up the size of the struct and add a static
assertion to ensure it always stays the correct size.
2018-09-30 02:29:57 -04:00
bunnei
f7b69d61f2
Merge pull request #1395 from lioncash/vm
process/vm_manager: Initial modifications to load NPDM metadata
2018-09-29 10:54:39 -04:00
Lioncash
7fd598636e memory: Dehardcode the use of a 36-bit address space
Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
2018-09-24 22:15:53 -04:00
Philippe Babin
fb6bc2c495 FPCR register was uninitialized at start up 2018-09-22 21:17:43 -04:00
Lioncash
9b8fc2b689 arm_interface: Replace kernel vm_manager include with a forward declaration
Avoids an unnecessary inclusion and also uncovers three places where
indirect inclusions were relied upon, which allows us to also resolve
those.
2018-09-20 19:35:36 -04:00
MerryMage
ef31487624 arm_dynarmic: Halt when BRK encountered 2018-09-20 19:12:42 +01:00
MerryMage
3b4a158230 arm_dynarmic: Support BKPT instruction 2018-09-19 21:00:38 +01:00