Commit Graph

19379 Commits

Author SHA1 Message Date
Morph
60aa942210
Merge pull request #8911 from lioncash/cexpr-string
audio_device: Make AudioDeviceName constructor constexpr
2022-09-16 10:18:58 -04:00
bunnei
e85bda5f31
Merge pull request #8878 from Kelebek1/remove_pause
Remove pause callbacks from coretiming
2022-09-15 13:50:13 -07:00
liamwhite
b06ef5d530
Merge pull request #8901 from lioncash/docs
audio_core: Amend documentation comment tags
2022-09-15 10:36:18 -04:00
Narr the Reg
0a63d43ad6
Merge pull request #8909 from Docteh/taslinky
UI: Fix link to TAS help page
2022-09-15 08:48:12 -05:00
Lioncash
2c91fbf7f1 audio_core: Amend documentation tags
Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
2022-09-15 09:47:23 -04:00
Mai
463cc9559f
Merge pull request #8904 from liushuyu/fix-xbyak-linkage
common: do not link to xbyak on non-amd64 architectures
2022-09-15 09:44:57 -04:00
Lioncash
d55046c5e9 audio_device: Mark member functions as const where applicable
These member functions don't modify any internal state.
2022-09-15 09:06:17 -04:00
Lioncash
1c7dae966d audio_device: Make AudioDeviceName constructor constexpr
These are used as read-only arrays, so we can make the data read-only
and available at compile-time.

Now constructing an AudioDevice no longer needs to initialize some
tables
2022-09-15 09:03:40 -04:00
Kyle Kienapfel
fbbedb032c UI: Fix link to TAS help page
Tools -> TAS -> Configure TAS

Thanks to Rei on discord for the fix.

Basically: openExternalLinks is a checkbox in Qt Creator
2022-09-15 01:43:03 -07:00
liushuyu
7fda6de5cb
common: do not link to xbyak on non-amd64 architectures 2022-09-13 17:19:37 -06:00
Lioncash
f08046f4d7 compressor: Simplify memset in InitializeCompressorEffect
Provides equivalent behavior while being significantly smaller.
2022-09-13 13:34:58 -04:00
Lioncash
fd876f200f compressor: Mark params parameters as const
These functions don't modify the parameters.
2022-09-13 13:33:41 -04:00
Lioncash
bdb866af1d compressor: Remove unneeded casts in ApplyCompressorEffect
Same behavior, but also silences a -Wcast-qual warning, since the second
cast casts away const.
2022-09-13 13:28:54 -04:00
Kelebek1
e93e898df5 Remove pause callbacks from coretiming 2022-09-13 13:20:35 +01:00
Mai
1be456db83
Merge pull request #8880 from german77/slow-moving
input_common: Increase mapping timer from 2.5 seconds to 4 seconds
2022-09-12 23:30:51 -04:00
Kelebek1
1deecc6f70 Remove a pragma once from a cpp file 2022-09-12 19:27:11 +01:00
german77
5d907d9acd input_common: Increase mapping timer from 2.5 seconds to 4 seconds 2022-09-11 08:58:06 -05:00
bunnei
cd4b9bffb2
Merge pull request #8842 from Kelebek1/AudOut
[audio_core] Rework audio output
2022-09-10 11:01:11 -07:00
bunnei
16080b6e4e
Merge pull request #8863 from german77/triggers
core: hid: Fix GC triggers overwriting ZL and ZR buttons
2022-09-09 21:53:53 -07:00
bunnei
a967c41fa0
Merge pull request #8864 from german77/toggle_analog
input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
lat9nq
0cef3b47f3
Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Kyle Kienapfel
e78a623342 CMake: explicitly link mbedcrypto for yuzu-room
Doesn't appear to effect anything regular, but in both Linux and Windows
builds it looks like our project has all the libraries available for
linking. If this feature is turned off, there is only one thing that
quit working, when linking yuzu-room it couldn't find a function called
mbedtls_base64_decode

mbedtls is split into three libraries for some reason:
mbedtls
mbedx509
mbedcrypto

mbedtls_base64_decode is in mbedcrypto
2022-09-08 05:52:28 -07:00
Narr the Reg
de8f7e1250 yuzu: input: fix invert symbol on axis and order options alphabetically 2022-09-06 11:44:29 -05:00
Narr the Reg
2898be69f4 input_common: Add support for analog toggle 2022-09-06 11:21:28 -05:00
bunnei
4ffbbc5348
Merge pull request #8837 from Morph1984/invalidate
(shader/pipeline)_cache: Raise shader/pipeline cache version
2022-09-05 18:20:54 -07:00
bunnei
dd2faab372
Merge pull request #8847 from german77/stop
input_common: sdl: Always check for motion on reconnect
2022-09-05 14:50:38 -07:00
Narr the Reg
dc8d42243b core: hid: Fix GC triggers overwritting ZL and ZR buttons 2022-09-05 16:09:21 -05:00
Kelebek1
2129d040a5 Don't stall with nvdec 2022-09-04 05:41:06 +01:00
Narr the Reg
c3b16cf8d3 input_common: sdl: Always check for motion on reconnect 2022-09-03 17:52:57 -05:00
liamwhite
3faa1c54b6
Merge pull request #8855 from german77/pls
core: ns: Implement pl:s service
2022-09-03 18:35:38 -04:00
Narr the Reg
c7a814f10f core: ns: Implement pl:s service 2022-09-03 17:32:12 -04:00
Kyle Kienapfel
b1076859c4 Qt: Make General->Debug scrollable
Configuration -> General -> Debug is getting a bit crowded.

yzct12345 submit this originally, so I'm tagging them as a co-author.
The original #6714 also modifies the Controls -> Player N sections,
but it looks like more work is needed to make the current area scrollable.

Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2022-09-03 04:59:01 -07:00
bunnei
5addff8d59
Merge pull request #8822 from FearlessTobi/multiplayer-fixes
network: Fixes and improvements to the room feature
2022-09-02 10:24:32 -07:00
Mai
199f77b92f
Merge pull request #8843 from Kelebek1/SILENCE_WENCH
Silence a million MSVC warnings
2022-09-02 05:51:44 -04:00
Kelebek1
ea9ff71725 Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
FearlessTobi
65718e2876 Address review comments 2022-09-02 00:50:32 +02:00
Kelebek1
03aedccaa2 Demote services from warning/info to debug to reduce log spam:
GetCurrentFocusState
SetClockSpeed
EnableSixAxisSensorUnalteredPassthrough
IsSixAxisSensorUnalteredPassthroughEnabled
Get, GetOld
SetAndWait, SetAndWaitOld
IocParam
IocFree
2022-09-01 16:54:22 +01:00
Kelebek1
f294b886db Silence std::aligned_storage warnings as it's deprecated in C++23,
replace it with alignas() and a C array
2022-09-01 16:50:41 +01:00
Morph
9533365486 style: General style changes to match with the rest of the codebase 2022-08-31 08:51:47 -04:00
Morph
7e379207ec (shader/pipeline)_cache: Raise shader/pipeline cache version
Since the following commit: a83a5d2e4c , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
2022-08-31 08:39:37 -04:00
Fernando S
a83a5d2e4c
Merge pull request #8752 from vonchenplus/rectangle_texture
video_code: support rectangle texture
2022-08-31 10:40:45 +02:00
bunnei
c881a67dba
Merge pull request #8809 from german77/finally_is_fixed
video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
2022-08-28 02:46:57 -07:00
FearlessTobi
6791301d9a core/ldn_types: Minor corrections and additions 2022-08-27 04:49:10 +02:00
FearlessTobi
63b236d853 yuzu/chat_room: Make font size bigger 2022-08-27 04:04:00 +02:00
FearlessTobi
27d7db1fae dedicated_room: Correctly handle token decoding
Correctly handle token decoding when '=' has been trimmed by the backend server.

Co-Authored-By: liushuyu <liushuyu011@gmail.com>
2022-08-27 04:00:27 +02:00
FearlessTobi
2b6ac4463c yuzu/multiplayer: Warn when game is running or no network interface is selected 2022-08-27 03:41:19 +02:00
FearlessTobi
339758c9fc core/socket_proxy: Correct broadcast behavior
Broadcasts should only be sent when the broadcast IP is used.
They should also only be received when SO_BROADCAST is enabled.
2022-08-27 03:39:02 +02:00
FearlessTobi
839e1faf49 yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
FearlessTobi
b961b385c3 network: Use lower timeout for enet_host_service
This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
2022-08-27 03:26:31 +02:00
FearlessTobi
d92826963a core/bsd: Correctly unbind methods in destructor
Prevents yuzu from crashing when the BSD service is created a second time.
2022-08-27 03:12:12 +02:00