ReinUsesLisp
|
8486e7f8c8
|
shader_decode: Implement SEL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
ccb71bece9
|
shader_decode: Implement IADD
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
faadae5814
|
shader_decode: Implement ISETP
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
80183de884
|
shader_decode: Implement BFI
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
078ba28e13
|
shader_decode: Implement ISET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
acdbbb8885
|
shader_decode: Implement LD_C
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
d79c462af0
|
shader_decode: Implement SHL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
a2819c204f
|
shader_decode: Implement SHR
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
39f1c6246a
|
shader_decode: Implement LOP32I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
501284a81a
|
shader_decode: Implement BFE
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
e444a6553f
|
shader_decode: Implement FSET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
3052eae25e
|
shader_decode: Implement F2I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8abe5ba2c8
|
shader_decode: Implement I2F
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
c849b5b320
|
shader_decode: Implement F2F
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
9118deb990
|
shader_decode: Stub DEPBAR
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
97f33f00cf
|
shader_decode: Implement SSY and SYNC
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
abdbafbc20
|
shader_decode: Implement PSETP
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
802c23b8a8
|
shader_decode: Implement TMML
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
2b90637f4b
|
shader_decode: Implement TEX and TXQ
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
878672f371
|
shader_decode: Implement TEXS (F32)
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
c703f0aee4
|
shader_decode: Implement FSETP
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
8215ae942c
|
shader_decode: Partially implement BRA
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
4f95dc950e
|
shader_decode: Implement IPA
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
cacb934f21
|
shader_decode: Implement EXIT
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
0c049e0a21
|
shader_decode: Implement ST_A
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
e3f1233ce1
|
shader_decode: Implement LD_A
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
ea358bd4bf
|
shader_decode: Implement FADD32I
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
c9b2a1b051
|
shader_decode: Implement FMUL32_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
2edee801ce
|
shader_decode: Implement MOV32_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
06cb910c6d
|
shader_decode: Stub RRO_C, RRO_R and RRO_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
5e6a0a08c1
|
shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
964ddeeb90
|
shader_decode: Implement MUFU
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
4ccaa1402d
|
shader_decode: Implement FADD_C, FADD_R and FADD_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
7c192ec43f
|
shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
4c70d5b8eb
|
shader_decode: Implement MOV_C and MOV_R
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
0c6fb456e0
|
glsl_decompiler: Implementation
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
fbc67a0563
|
shader_ir: Add condition code helper
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
a58abbcfc4
|
shader_ir: Add predicate combiner helper
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
bf07272695
|
shader_ir: Add comparison helpers
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
60f044df56
|
shader_ir: Add half float helpers
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
e3c55e31d7
|
shader_ir: Add integer helpers
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
833d0806f9
|
shader_ir: Add float helpers
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
6b9eea3fe5
|
shader_ir: Add setters
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
12a95ff453
|
shader_ir: Add local memory getters
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
2f87fd060d
|
shader_ir: Add internal flag getters
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
15f431f0cb
|
shader_ir: Add attribute getters
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
864e8f55cf
|
shader_ir: Add constant buffer getters
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
5e639bfcf6
|
shader_ir: Add register getter
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
4aaa2192b9
|
shader_ir: Add immediate node constructors
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
15a0e1481d
|
shader_ir: Initial implementation
|
2019-01-15 17:54:49 -03:00 |
|