lat9nq 
							
						 
					 
					
						
						
							
						
						5bfcafa0a2 
					 
					
						
						
							
							shader: Address feedback + clang format  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
							
						
						0bb85f6a75 
					 
					
						
						
							
							shader_recompiler,video_core: Cleanup some GCC and Clang errors  
						
						... 
						
						
						
						Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc > 
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						5cd3d00167 
					 
					
						
						
							
							shader: Fix FCMP immediate variant  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						233e39bb7b 
					 
					
						
						
							
							shader: Fix dangling labels  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						56b92bd89c 
					 
					
						
						
							
							shader: Fix F2I  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						dcaf0e9150 
					 
					
						
						
							
							shader: Address feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						1d51803169 
					 
					
						
						
							
							shader: Implement indexed attributes  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						0df7e509db 
					 
					
						
						
							
							shader: Implement AL2P  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						20ba0ea0a9 
					 
					
						
						
							
							shader: Fix BRX tracking  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9e6fe430bd 
					 
					
						
						
							
							shader: Fix splits on blocks using indirect branches  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ffca21487f 
					 
					
						
						
							
							shader: Eliminate orphan blocks more efficiently  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						da6cf2632c 
					 
					
						
						
							
							shader: Add subgroup masks  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fc93bc2abd 
					 
					
						
						
							
							shader: Implement BAR and fix memory barriers  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3f594dd86b 
					 
					
						
						
							
							shader: Reimplement GetCbufU64 as GetCbufU32x2  
						
						... 
						
						
						
						It may generate better code on some compilers and it's easier to handle. 
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						0b26f2b90e 
					 
					
						
						
							
							shader: Remove unused header in VOTE  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c4aab5c40e 
					 
					
						
						
							
							shader: Fix fp16 merge when using native fp16  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ca7ebdc471 
					 
					
						
						
							
							shader: Fix FADD32I  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						80df541a08 
					 
					
						
						
							
							shader: "Implement" NOP  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						baec84247f 
					 
					
						
						
							
							shader: Address Feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						45d547af11 
					 
					
						
						
							
							shader: Implement SR_LaneId  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						655f7a570a 
					 
					
						
						
							
							shader: Implement MEMBAR  
						
						
						
						
					 
					
						2021-07-22 21:51:26 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						ecb30c9072 
					 
					
						
						
							
							shader: Improve VOTE.VTG stub  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						5ed8f24384 
					 
					
						
						
							
							shader: Stub VOTE.VTG  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b4a5e767d0 
					 
					
						
						
							
							shader: Fix branches to visited virtual blocks  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						eaafd53cfe 
					 
					
						
						
							
							shader: Implement LDG .U.128 as .128  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						4d0d29fc20 
					 
					
						
						
							
							shader: Address feedback  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						cb6fc03e55 
					 
					
						
						
							
							shader: Always pass a lod for TexelFetch  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						630273b629 
					 
					
						
						
							
							shader: Implement TXD  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						be3e94ae55 
					 
					
						
						
							
							shader: Implement TMML partially  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						2c276ec6eb 
					 
					
						
						
							
							shader: Implement TLDS  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						dc1a9a3bed 
					 
					
						
						
							
							shader: Implement TLD  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b0d5572abf 
					 
					
						
						
							
							shader: Fix indirect branches to scheduler instructions  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						6c51f49632 
					 
					
						
						
							
							shader: Implement FSWZADD  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						34aba9627a 
					 
					
						
						
							
							shader: Implement BRX  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						73af0d2e0d 
					 
					
						
						
							
							shader: Implement I2I CC  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						dbc1e5cde7 
					 
					
						
						
							
							shader: Implement I2I SAT  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						cd9f75e223 
					 
					
						
						
							
							shader: Fix ISCADD logic for PO/CC  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e860870dd2 
					 
					
						
						
							
							shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available  
						
						
						
						
					 
					
						2021-07-22 21:51:25 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						84298ce191 
					 
					
						
						
							
							shader: Implement ISCADD CC  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						51475e21ba 
					 
					
						
						
							
							shader: Implement VMAD, VMNMX, VSETP  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						0e1b213fa7 
					 
					
						
						
							
							shader: Add missing I2I exception when CC is used  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						dbd882ddeb 
					 
					
						
						
							
							shader: Better interpolation and disabled attributes support  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						675a82416d 
					 
					
						
						
							
							spirv: Remove dependencies on Environment when generating SPIR-V  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a806b29cb9 
					 
					
						
						
							
							shader: Fix structured control flow on KIL instructions  
						
						... 
						
						
						
						This could potentially leave unvisited blocks, leading to illegal phi
nodes. 
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						cdf0cc3869 
					 
					
						
						
							
							shader: Fix TXQ  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						17063d16a3 
					 
					
						
						
							
							shader: Implement TXQ and fix FragDepth  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d9c5bd9509 
					 
					
						
						
							
							shader: Refactor PTP and other minor changes  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						742d11c2ad 
					 
					
						
						
							
							shader: Implement TLD4.PTP  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						981eb6f43b 
					 
					
						
						
							
							shader: Fix Array Indices in TEX/TLD4  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						f5672777c8 
					 
					
						
						
							
							shader: Implement FragDepth  
						
						
						
						
					 
					
						2021-07-22 21:51:24 -04:00