Lioncash 
							
						 
					 
					
						
						
							
						
						7831e86c34 
					 
					
						
						
							
							video_core/shader/ast: Make ExprPrinter members private  
						
						... 
						
						
						
						This member already has an accessor, so there's no need for it to be
public. 
						
						
					 
					
						2019-10-17 20:39:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a2eccbf075 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() return a string_view  
						
						... 
						
						
						
						The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.
Now the function is fully non-allocating. 
						
						
					 
					
						2019-10-17 20:29:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						15d177a6ac 
					 
					
						
						
							
							video_core/shader/ast: Make Indent() private  
						
						... 
						
						
						
						It's never used outside of this class, so we can narrow its scope down. 
						
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						7f6a8a33d4 
					 
					
						
						
							
							video_core/shader/ast: Rename Ident() to Indent()  
						
						... 
						
						
						
						This can be confusing, given "ident" is generally used as a shorthand
for "identifier". 
						
						
					 
					
						2019-10-17 20:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						081530686c 
					 
					
						
						
							
							video_core/shader/ast: Make use of fmt where applicable  
						
						... 
						
						
						
						Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+. 
						
						
					 
					
						2019-10-17 20:26:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d1713ad451 
					 
					
						
						
							
							Merge pull request  #2992  from lioncash/dmnt  
						
						... 
						
						
						
						dmnt_cheat_vm: Correct register Restore and ClearRegs behavior 
						
						
					 
					
						2019-10-17 19:52:24 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c6bec9aa10 
					 
					
						
						
							
							vk_shader_decompiler: Mark operator() function parameters as const references  
						
						... 
						
						
						
						These parameters aren't actually modified in any way, so they can be
made const references. 
						
						
					 
					
						2019-10-17 19:44:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2c34d8aabb 
					 
					
						
						
							
							dmnt_cheat_vm: Correct register Restore and ClearRegs behavior  
						
						... 
						
						
						
						Previously these were performing the same behavior as the Save and
ClearSaved opcode types. 
						
						
					 
					
						2019-10-17 18:49:39 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						219fdcb9d9 
					 
					
						
						
							
							Merge pull request  #2966  from FernandoS27/astc-formats  
						
						... 
						
						
						
						Implement a series of ASTC formats and R4G4B4A4 format 
						
						
					 
					
						2019-10-17 19:24:11 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						a21b88ef8f 
					 
					
						
						
							
							Merge pull request  #2979  from lioncash/macro  
						
						... 
						
						
						
						video_core/macro_interpreter: Make definitions of most private enums/unions hidden 
						
						
					 
					
						2019-10-17 19:21:09 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						c0eb1aecfd 
					 
					
						
						
							
							Fermi2D: Use a different formula for delimiting blit areas.  
						
						
						
						
					 
					
						2019-10-17 18:21:01 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						7cf091bb20 
					 
					
						
						
							
							Merge pull request  #2989  from lioncash/apm  
						
						... 
						
						
						
						service/apm/controller: Minor interface changes 
						
						
					 
					
						2019-10-17 19:20:14 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8d8e495248 
					 
					
						
						
							
							hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()  
						
						... 
						
						
						
						We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates. 
						
						
					 
					
						2019-10-17 18:19:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d076466f26 
					 
					
						
						
							
							hid/npad: Add missing break in default case  
						
						... 
						
						
						
						While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues). 
						
						
					 
					
						2019-10-17 18:17:42 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						26c84718c8 
					 
					
						
						
							
							hid/npad: Replace std::for_each with ranged for loops  
						
						... 
						
						
						
						Performs the same behavior, but is built into the core language itself.
No functional change. 
						
						
					 
					
						2019-10-17 18:16:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e433e99191 
					 
					
						
						
							
							hid/npad: Remove redundant non-const variant of IsControllerSupported()  
						
						... 
						
						
						
						The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication. 
						
						
					 
					
						2019-10-17 18:11:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a71e8066a1 
					 
					
						
						
							
							hid/npad: Move function declarations  
						
						... 
						
						
						
						Clearly separate these from the variable declarations to make them more
visible. 
						
						
					 
					
						2019-10-17 18:09:08 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						125caf5d6e 
					 
					
						
						
							
							video_core/macro_interpreter: Make definitions of most private enums/unions hidden  
						
						... 
						
						
						
						This allows the implementation of these types to change without
requiring a rebuild of everything that includes the macro interpreter
header. 
						
						
					 
					
						2019-10-17 17:55:46 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						98c6a95079 
					 
					
						
						
							
							core/core: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Amends the initializer lists to be ordered in the same manner that
they're declared within the class. 
						
						
					 
					
						2019-10-17 17:51:06 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6414d9e2e5 
					 
					
						
						
							
							core/memory/cheat_engine: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Amends the initializer lists to be ordered in the same manner that
they're declared within the class. 
						
						
					 
					
						2019-10-17 16:21:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b77430df70 
					 
					
						
						
							
							apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map  
						
						... 
						
						
						
						While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.
Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.
This eliminates a static constructor and places the data into the
read-only segment.
While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator. 
						
						
					 
					
						2019-10-17 16:13:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						141d929929 
					 
					
						
						
							
							apm/controller: Make GetCurrentPerformanceMode() a const member function  
						
						... 
						
						
						
						This doesn't modify instance state, so it can be made const qualified. 
						
						
					 
					
						2019-10-17 15:58:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9fe8072c67 
					 
					
						
						
							
							Merge pull request  #2980  from lioncash/warn  
						
						... 
						
						
						
						maxwell_3d: Silence truncation warnings 
						
						
					 
					
						2019-10-17 14:02:16 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						57a46c69f1 
					 
					
						
						
							
							Fermi2D: limit blit area to only available area  
						
						... 
						
						
						
						Normaly OpenGL does not care if the areas exceed the texture regions but
other backends such as Vulkan do care about the limits of this areas.
This PR crops the areas of the blit in order that they don't surpass the
limits of the textures. This should help Vulkan and faulty OpenGL
drivers 
						
						
					 
					
						2019-10-17 10:38:44 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						60c602e4e7 
					 
					
						
						
							
							Merge pull request  #2978  from lioncash/doxygen  
						
						... 
						
						
						
						video_core/texture_cache: Amend Doxygen references 
						
						
					 
					
						2019-10-16 22:09:40 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						e00b529a89 
					 
					
						
						
							
							Merge pull request  #2982  from lioncash/surface  
						
						... 
						
						
						
						texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface() 
						
						
					 
					
						2019-10-16 19:43:32 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ef9b31783d 
					 
					
						
						
							
							Merge pull request  #2912  from FernandoS27/async-fixes  
						
						... 
						
						
						
						General fixes to Async GPU 
						
						
					 
					
						2019-10-16 10:34:48 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						60315060b1 
					 
					
						
						
							
							Merge pull request  #2984  from lioncash/fallthrough2  
						
						... 
						
						
						
						video_core/surface: Add missing break in PixelFormatFromTextureFormat() 
						
						
					 
					
						2019-10-15 23:08:34 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						cf9e13c255 
					 
					
						
						
							
							video_core/surface: Add missing break in PixelFormatFromTextureFormat()  
						
						... 
						
						
						
						Prevents fallthrough into the following case. 
						
						
					 
					
						2019-10-15 21:53:15 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						14f3cebcd4 
					 
					
						
						
							
							Merge pull request  #2981  from lioncash/copy  
						
						... 
						
						
						
						gl_shader_decompiler: Minor cleanup-related changes 
						
						
					 
					
						2019-10-15 21:07:25 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6947bf8e44 
					 
					
						
						
							
							vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()  
						
						... 
						
						
						
						This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates. 
						
						
					 
					
						2019-10-15 19:40:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b42a74ff2c 
					 
					
						
						
							
							gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()  
						
						... 
						
						
						
						This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates. 
						
						
					 
					
						2019-10-15 19:38:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a24e8bf9cf 
					 
					
						
						
							
							texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()  
						
						... 
						
						
						
						We can take these by const reference and avoid making unnecessary
copies, preventing some atomic reference count increments and
decrements. 
						
						
					 
					
						2019-10-15 19:31:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						77b4916b33 
					 
					
						
						
							
							control_flow: Silence truncation warnings  
						
						... 
						
						
						
						This can be trivially fixed by making the input size a size_t.
CFGRebuildState's constructor parameter is already a std::size_t, so
this just makes the size type fully conform with it. 
						
						
					 
					
						2019-10-15 19:10:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						4f16ce9294 
					 
					
						
						
							
							gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function  
						
						... 
						
						
						
						This is only ever used to read, but not write, the resulting string, so
we can enforce this by making it a const member function. 
						
						
					 
					
						2019-10-15 19:02:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						67df3f7742 
					 
					
						
						
							
							gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()  
						
						... 
						
						
						
						This allows the function to be completely non-allocating for inputs of
all sizes (i.e. there's no heap cost for an input to convert to a
std::string_view). 
						
						
					 
					
						2019-10-15 19:00:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						04a1161354 
					 
					
						
						
							
							gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()  
						
						... 
						
						
						
						This is only ever used within this function, so we can narrow it's scope
down. 
						
						
					 
					
						2019-10-15 18:58:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2f2ab9b5bc 
					 
					
						
						
							
							gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const references where applicable  
						
						... 
						
						
						
						These member functions don't actually modify the input parameter, so we
can make this explicit with the use of const. 
						
						
					 
					
						2019-10-15 18:57:02 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b8a62adcf1 
					 
					
						
						
							
							gl_shader_decompiler: Pass by reference to GenerateTextureArgument()  
						
						... 
						
						
						
						Avoids an unnecessary atomic reference count increment and decrement. 
						
						
					 
					
						2019-10-15 18:29:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d1d7ce74d2 
					 
					
						
						
							
							gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()  
						
						... 
						
						
						
						This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case. 
						
						
					 
					
						2019-10-15 18:25:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						67658dd6e8 
					 
					
						
						
							
							shader/node: std::move Meta instance within OperationNode constructor  
						
						... 
						
						
						
						Allows usages of the constructor to avoid an unnecessary copy. 
						
						
					 
					
						2019-10-15 18:21:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						9760795bfb 
					 
					
						
						
							
							gl_shader_decompiler: Avoid unnecessary copies of MetaImage  
						
						... 
						
						
						
						MetaImage contains a std::vector, so copying here could result in
unnecessary reallocations. Given the operation lives throughout the
entire scope, this is safe to do. 
						
						
					 
					
						2019-10-15 18:14:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c9c75f9587 
					 
					
						
						
							
							maxwell_3d: Silence truncation warnings  
						
						... 
						
						
						
						A trivial warning caused by not using size_t as the argument types
instead of u32. 
						
						
					 
					
						2019-10-15 17:51:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2299950de1 
					 
					
						
						
							
							Merge pull request  #2972  from lioncash/system  
						
						... 
						
						
						
						{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor 
						
						
					 
					
						2019-10-15 17:49:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b25b94400e 
					 
					
						
						
							
							video_core/gpu: Remove use of the global system accessor  
						
						... 
						
						
						
						We can just make use of the reference member variable instead of
accessing the global system instance. 
						
						
					 
					
						2019-10-15 16:39:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						cc1d7048b5 
					 
					
						
						
							
							bcat: Remove use of global system accessors  
						
						... 
						
						
						
						Removes all uses of the global system accessor within the BCAT
interface. 
						
						
					 
					
						2019-10-15 16:39:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						524eb15513 
					 
					
						
						
							
							video_core/texture_cache: Amend Doxygen references  
						
						... 
						
						
						
						Amends the doxygen comments so that they properly resolve. While we're
at it, we can correct some typos and fix up some of the comments'
formatting in order to make them slightly nicer to read. 
						
						
					 
					
						2019-10-15 15:40:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						d5706346d7 
					 
					
						
						
							
							common/algorithm: Add description comment indicating intended algorithms  
						
						... 
						
						
						
						Makes it explicit that the header is intended for iterator-based
algorithms that can ideally operate on any type. 
						
						
					 
					
						2019-10-15 15:25:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ac4dbd3b25 
					 
					
						
						
							
							common: Rename binary_find.h to algorithm.h  
						
						... 
						
						
						
						Makes the header more general for other potential algorithms in the
future. While we're at it, include a missing <functional> include to
satisfy the use of std::less. 
						
						
					 
					
						2019-10-15 15:24:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						64e652d8cb 
					 
					
						
						
							
							Kernel Thread: Cleanup THREADPROCESSORID_DONT_UPDATE.  
						
						
						
						
					 
					
						2019-10-15 11:55:30 -04:00