Add 'Load Folder' menu option
This commit is contained in:
		| @@ -278,6 +278,7 @@ void GMainWindow::ConnectWidgetEvents() { | |||||||
| void GMainWindow::ConnectMenuEvents() { | void GMainWindow::ConnectMenuEvents() { | ||||||
|     // File |     // File | ||||||
|     connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); |     connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); | ||||||
|  |     connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder); | ||||||
|     connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, |     connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, | ||||||
|             &GMainWindow::OnMenuSelectGameListRoot); |             &GMainWindow::OnMenuSelectGameListRoot); | ||||||
|     connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); |     connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); | ||||||
| @@ -564,6 +565,15 @@ void GMainWindow::OnMenuLoadFile() { | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void GMainWindow::OnMenuLoadFolder() { | ||||||
|  |     QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory")); | ||||||
|  |  | ||||||
|  |     QStringList matchingMain = dir.entryList(QStringList() << "main", QDir::Files); | ||||||
|  |     if (matchingMain.size() == 1) { | ||||||
|  |         BootGame(matchingMain[0]); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| void GMainWindow::OnMenuSelectGameListRoot() { | void GMainWindow::OnMenuSelectGameListRoot() { | ||||||
|     QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); |     QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); | ||||||
|     if (!dir_path.isEmpty()) { |     if (!dir_path.isEmpty()) { | ||||||
|   | |||||||
| @@ -123,6 +123,7 @@ private slots: | |||||||
|     void OnGameListLoadFile(QString game_path); |     void OnGameListLoadFile(QString game_path); | ||||||
|     void OnGameListOpenSaveFolder(u64 program_id); |     void OnGameListOpenSaveFolder(u64 program_id); | ||||||
|     void OnMenuLoadFile(); |     void OnMenuLoadFile(); | ||||||
|  |     void OnMenuLoadFolder(); | ||||||
|     /// Called whenever a user selects the "File->Select Game List Root" menu item |     /// Called whenever a user selects the "File->Select Game List Root" menu item | ||||||
|     void OnMenuSelectGameListRoot(); |     void OnMenuSelectGameListRoot(); | ||||||
|     void OnMenuRecentFile(); |     void OnMenuRecentFile(); | ||||||
|   | |||||||
| @@ -58,6 +58,7 @@ | |||||||
|      </property> |      </property> | ||||||
|     </widget> |     </widget> | ||||||
|     <addaction name="action_Load_File"/> |     <addaction name="action_Load_File"/> | ||||||
|  |     <addaction name="action_Load_Folder"/> | ||||||
|     <addaction name="separator"/> |     <addaction name="separator"/> | ||||||
|     <addaction name="action_Select_Game_List_Root"/> |     <addaction name="action_Select_Game_List_Root"/> | ||||||
|     <addaction name="menu_recent_files"/> |     <addaction name="menu_recent_files"/> | ||||||
| @@ -106,6 +107,11 @@ | |||||||
|     <string>Load File...</string> |     <string>Load File...</string> | ||||||
|    </property> |    </property> | ||||||
|   </action> |   </action> | ||||||
|  |   <action name="action_Load_Folder"> | ||||||
|  |    <property name="text"> | ||||||
|  |     <string>Load Folder...</string> | ||||||
|  |    </property> | ||||||
|  |   </action> | ||||||
|   <action name="action_Load_Symbol_Map"> |   <action name="action_Load_Symbol_Map"> | ||||||
|    <property name="text"> |    <property name="text"> | ||||||
|     <string>Load Symbol Map...</string> |     <string>Load Symbol Map...</string> | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user
	 Zach Hilman
					Zach Hilman