mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 18:20:05 +00:00
frontend/input_interpreter: Add InputInterpreter API
The InputInterpreter class interfaces with HID to retrieve button press states. Input is intended to be polled every 50ms so that a button is considered to be held down after 400ms has elapsed since the initial button press and subsequent repeated presses occur every 50ms. Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
This commit is contained in:
parent
54ea3c47c8
commit
f9653a4417
@ -135,6 +135,8 @@ add_library(core STATIC
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input_interpreter.cpp
|
||||
frontend/input_interpreter.h
|
||||
frontend/input.h
|
||||
hardware_interrupt_manager.cpp
|
||||
hardware_interrupt_manager.h
|
||||
|
45
src/core/frontend/input_interpreter.cpp
Normal file
45
src/core/frontend/input_interpreter.cpp
Normal file
@ -0,0 +1,45 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/input_interpreter.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
InputInterpreter::InputInterpreter(Core::System& system)
|
||||
: npad{system.ServiceManager()
|
||||
.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {}
|
||||
|
||||
InputInterpreter::~InputInterpreter() = default;
|
||||
|
||||
void InputInterpreter::PollInput() {
|
||||
const u32 button_state = npad.GetAndResetPressState();
|
||||
|
||||
previous_index = current_index;
|
||||
current_index = (current_index + 1) % button_states.size();
|
||||
|
||||
button_states[current_index] = button_state;
|
||||
}
|
||||
|
||||
bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
|
||||
const bool current_press =
|
||||
(button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
|
||||
const bool previous_press =
|
||||
(button_states[previous_index] & (1U << static_cast<u8>(button))) != 0;
|
||||
|
||||
return current_press && !previous_press;
|
||||
}
|
||||
|
||||
bool InputInterpreter::IsButtonHeld(HIDButton button) const {
|
||||
u32 held_buttons{button_states[0]};
|
||||
|
||||
for (std::size_t i = 1; i < button_states.size(); ++i) {
|
||||
held_buttons &= button_states[i];
|
||||
}
|
||||
|
||||
return (held_buttons & (1U << static_cast<u8>(button))) != 0;
|
||||
}
|
120
src/core/frontend/input_interpreter.h
Normal file
120
src/core/frontend/input_interpreter.h
Normal file
@ -0,0 +1,120 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_NPad;
|
||||
}
|
||||
|
||||
enum class HIDButton : u8 {
|
||||
A,
|
||||
B,
|
||||
X,
|
||||
Y,
|
||||
LStick,
|
||||
RStick,
|
||||
L,
|
||||
R,
|
||||
ZL,
|
||||
ZR,
|
||||
Plus,
|
||||
Minus,
|
||||
|
||||
DLeft,
|
||||
DUp,
|
||||
DRight,
|
||||
DDown,
|
||||
|
||||
LStickLeft,
|
||||
LStickUp,
|
||||
LStickRight,
|
||||
LStickDown,
|
||||
|
||||
RStickLeft,
|
||||
RStickUp,
|
||||
RStickRight,
|
||||
RStickDown,
|
||||
|
||||
LeftSL,
|
||||
LeftSR,
|
||||
|
||||
RightSL,
|
||||
RightSR,
|
||||
};
|
||||
|
||||
/**
|
||||
* The InputInterpreter class interfaces with HID to retrieve button press states.
|
||||
* Input is intended to be polled every 50ms so that a button is considered to be
|
||||
* held down after 400ms has elapsed since the initial button press and subsequent
|
||||
* repeated presses occur every 50ms.
|
||||
*/
|
||||
class InputInterpreter {
|
||||
public:
|
||||
explicit InputInterpreter(Core::System& system);
|
||||
virtual ~InputInterpreter();
|
||||
|
||||
/// Gets a button state from HID and inserts it into the array of button states.
|
||||
void PollInput();
|
||||
|
||||
/**
|
||||
* The specified button is considered to be pressed once
|
||||
* if it is currently pressed and not pressed previously.
|
||||
*
|
||||
* @param button The button to check.
|
||||
*
|
||||
* @returns True when the button is pressed once.
|
||||
*/
|
||||
[[nodiscard]] bool IsButtonPressedOnce(HIDButton button) const;
|
||||
|
||||
/**
|
||||
* Checks whether any of the buttons in the parameter list is pressed once.
|
||||
*
|
||||
* @tparam HIDButton The buttons to check.
|
||||
*
|
||||
* @returns True when at least one of the buttons is pressed once.
|
||||
*/
|
||||
template <HIDButton... T>
|
||||
[[nodiscard]] bool IsAnyButtonPressedOnce() {
|
||||
return (IsButtonPressedOnce(T) || ...);
|
||||
}
|
||||
|
||||
/**
|
||||
* The specified button is considered to be held down if it is pressed in all 9 button states.
|
||||
*
|
||||
* @param button The button to check.
|
||||
*
|
||||
* @returns True when the button is held down.
|
||||
*/
|
||||
[[nodiscard]] bool IsButtonHeld(HIDButton button) const;
|
||||
|
||||
/**
|
||||
* Checks whether any of the buttons in the parameter list is held down.
|
||||
*
|
||||
* @tparam HIDButton The buttons to check.
|
||||
*
|
||||
* @returns True when at least one of the buttons is held down.
|
||||
*/
|
||||
template <HIDButton... T>
|
||||
[[nodiscard]] bool IsAnyButtonHeld() {
|
||||
return (IsButtonHeld(T) || ...);
|
||||
}
|
||||
|
||||
private:
|
||||
Service::HID::Controller_NPad& npad;
|
||||
|
||||
/// Stores 9 consecutive button states polled from HID.
|
||||
std::array<u32, 9> button_states{};
|
||||
|
||||
std::size_t previous_index{};
|
||||
std::size_t current_index{};
|
||||
};
|
Loading…
Reference in New Issue
Block a user