mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 06:10:07 +00:00
Merge pull request #3250 from ReinUsesLisp/empty-fragment
gl_rasterizer: Allow rendering without fragment shader
This commit is contained in:
commit
f846e3d6d0
@ -271,6 +271,9 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
|
|||||||
case Maxwell::ShaderProgram::Geometry:
|
case Maxwell::ShaderProgram::Geometry:
|
||||||
shader_program_manager->UseTrivialGeometryShader();
|
shader_program_manager->UseTrivialGeometryShader();
|
||||||
break;
|
break;
|
||||||
|
case Maxwell::ShaderProgram::Fragment:
|
||||||
|
shader_program_manager->UseTrivialFragmentShader();
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -50,6 +50,10 @@ public:
|
|||||||
current_state.geometry_shader = 0;
|
current_state.geometry_shader = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UseTrivialFragmentShader() {
|
||||||
|
current_state.fragment_shader = 0;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct PipelineState {
|
struct PipelineState {
|
||||||
bool operator==(const PipelineState& rhs) const {
|
bool operator==(const PipelineState& rhs) const {
|
||||||
|
Loading…
Reference in New Issue
Block a user