From d3dc4e399ca64e8d6c07d8e73640d2d87f3724fc Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 22:20:12 -0300
Subject: [PATCH 01/13] astc: Use 'enum class' instead of 'enum' for
 EIntegerEncoding

---
 src/video_core/textures/astc.cpp | 50 ++++++++++++++++----------------
 1 file changed, 25 insertions(+), 25 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 33bd318651..af5a6c4cea 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -144,11 +144,11 @@ private:
     const IntType& m_Bits;
 };
 
-enum EIntegerEncoding { eIntegerEncoding_JustBits, eIntegerEncoding_Quint, eIntegerEncoding_Trit };
+enum class IntegerEncoding { JustBits, Quint, Trit };
 
 class IntegerEncodedValue {
 private:
-    const EIntegerEncoding m_Encoding;
+    const IntegerEncoding m_Encoding;
     const uint32_t m_NumBits;
     uint32_t m_BitValue;
     union {
@@ -164,10 +164,10 @@ public:
         return *this;
     }
 
-    IntegerEncodedValue(EIntegerEncoding encoding, uint32_t numBits)
+    IntegerEncodedValue(IntegerEncoding encoding, uint32_t numBits)
         : m_Encoding(encoding), m_NumBits(numBits) {}
 
-    EIntegerEncoding GetEncoding() const {
+    IntegerEncoding GetEncoding() const {
         return m_Encoding;
     }
     uint32_t BaseBitLength() const {
@@ -202,9 +202,9 @@ public:
     // Returns the number of bits required to encode nVals values.
     uint32_t GetBitLength(uint32_t nVals) const {
         uint32_t totalBits = m_NumBits * nVals;
-        if (m_Encoding == eIntegerEncoding_Trit) {
+        if (m_Encoding == IntegerEncoding::Trit) {
             totalBits += (nVals * 8 + 4) / 5;
-        } else if (m_Encoding == eIntegerEncoding_Quint) {
+        } else if (m_Encoding == IntegerEncoding::Quint) {
             totalBits += (nVals * 7 + 2) / 3;
         }
         return totalBits;
@@ -227,24 +227,24 @@ public:
 
             // Is maxVal a power of two?
             if (!(check & (check - 1))) {
-                return IntegerEncodedValue(eIntegerEncoding_JustBits, Popcnt(maxVal));
+                return IntegerEncodedValue(IntegerEncoding::JustBits, Popcnt(maxVal));
             }
 
             // Is maxVal of the type 3*2^n - 1?
             if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
-                return IntegerEncodedValue(eIntegerEncoding_Trit, Popcnt(check / 3 - 1));
+                return IntegerEncodedValue(IntegerEncoding::Trit, Popcnt(check / 3 - 1));
             }
 
             // Is maxVal of the type 5*2^n - 1?
             if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
-                return IntegerEncodedValue(eIntegerEncoding_Quint, Popcnt(check / 5 - 1));
+                return IntegerEncodedValue(IntegerEncoding::Quint, Popcnt(check / 5 - 1));
             }
 
             // Apparently it can't be represented with a bounded integer sequence...
             // just iterate.
             maxVal--;
         }
-        return IntegerEncodedValue(eIntegerEncoding_JustBits, 0);
+        return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
     }
 
     // Fills result with the values that are encoded in the given
@@ -259,17 +259,17 @@ public:
         uint32_t nValsDecoded = 0;
         while (nValsDecoded < nValues) {
             switch (val.GetEncoding()) {
-            case eIntegerEncoding_Quint:
+            case IntegerEncoding::Quint:
                 DecodeQuintBlock(bits, result, val.BaseBitLength());
                 nValsDecoded += 3;
                 break;
 
-            case eIntegerEncoding_Trit:
+            case IntegerEncoding::Trit:
                 DecodeTritBlock(bits, result, val.BaseBitLength());
                 nValsDecoded += 5;
                 break;
 
-            case eIntegerEncoding_JustBits:
+            case IntegerEncoding::JustBits:
                 val.SetBitValue(bits.ReadBits(val.BaseBitLength()));
                 result.push_back(val);
                 nValsDecoded++;
@@ -332,7 +332,7 @@ private:
         }
 
         for (uint32_t i = 0; i < 5; i++) {
-            IntegerEncodedValue val(eIntegerEncoding_Trit, nBitsPerValue);
+            IntegerEncodedValue val(IntegerEncoding::Trit, nBitsPerValue);
             val.SetBitValue(m[i]);
             val.SetTritValue(t[i]);
             result.push_back(val);
@@ -380,7 +380,7 @@ private:
         }
 
         for (uint32_t i = 0; i < 3; i++) {
-            IntegerEncodedValue val(eIntegerEncoding_Quint, nBitsPerValue);
+            IntegerEncodedValue val(IntegerEncoding::Quint, nBitsPerValue);
             val.m_BitValue = m[i];
             val.m_QuintValue = q[i];
             result.push_back(val);
@@ -859,12 +859,12 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
 
         switch (val.GetEncoding()) {
         // Replicate bits
-        case eIntegerEncoding_JustBits:
+        case IntegerEncoding::JustBits:
             out[outIdx++] = Replicate(bitval, bitlen, 8);
             break;
 
         // Use algorithm in C.2.13
-        case eIntegerEncoding_Trit: {
+        case IntegerEncoding::Trit: {
 
             D = val.GetTritValue();
 
@@ -912,10 +912,10 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
                 assert(!"Unsupported trit encoding for color values!");
                 break;
             } // switch(bitlen)
-        }     // case eIntegerEncoding_Trit
+        }     // case IntegerEncoding::Trit
         break;
 
-        case eIntegerEncoding_Quint: {
+        case IntegerEncoding::Quint: {
 
             D = val.GetQuintValue();
 
@@ -956,11 +956,11 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
                 assert(!"Unsupported quint encoding for color values!");
                 break;
             } // switch(bitlen)
-        }     // case eIntegerEncoding_Quint
+        }     // case IntegerEncoding::Quint
         break;
         } // switch(val.GetEncoding())
 
-        if (val.GetEncoding() != eIntegerEncoding_JustBits) {
+        if (val.GetEncoding() != IntegerEncoding::JustBits) {
             uint32_t T = D * C + B;
             T ^= A;
             T = (A & 0x80) | (T >> 2);
@@ -983,11 +983,11 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
 
     uint32_t result = 0;
     switch (val.GetEncoding()) {
-    case eIntegerEncoding_JustBits:
+    case IntegerEncoding::JustBits:
         result = Replicate(bitval, bitlen, 6);
         break;
 
-    case eIntegerEncoding_Trit: {
+    case IntegerEncoding::Trit: {
         D = val.GetTritValue();
         assert(D < 3);
 
@@ -1019,7 +1019,7 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
         }
     } break;
 
-    case eIntegerEncoding_Quint: {
+    case IntegerEncoding::Quint: {
         D = val.GetQuintValue();
         assert(D < 5);
 
@@ -1046,7 +1046,7 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
     } break;
     }
 
-    if (val.GetEncoding() != eIntegerEncoding_JustBits && bitlen > 0) {
+    if (val.GetEncoding() != IntegerEncoding::JustBits && bitlen > 0) {
         // Decode the value...
         result = D * C + B;
         result ^= A;

From 731a9a322e5b0623a5700cccc52307163c51c564 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 22:22:27 -0300
Subject: [PATCH 02/13] astc: Use common types instead of stdint.h integer
 types

---
 src/video_core/textures/astc.cpp | 560 +++++++++++++++----------------
 1 file changed, 279 insertions(+), 281 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index af5a6c4cea..dcfab4dad6 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -21,6 +21,8 @@
 #include <cstring>
 #include <vector>
 
+#include "common/common_types.h"
+
 #include "video_core/textures/astc.h"
 
 class InputBitStream {
@@ -123,20 +125,20 @@ public:
     Bits(const Bits&) = delete;
     Bits& operator=(const Bits&) = delete;
 
-    uint8_t operator[](uint32_t bitPos) const {
-        return static_cast<uint8_t>((m_Bits >> bitPos) & 1);
+    u8 operator[](u32 bitPos) const {
+        return static_cast<u8>((m_Bits >> bitPos) & 1);
     }
 
-    IntType operator()(uint32_t start, uint32_t end) const {
+    IntType operator()(u32 start, u32 end) const {
         if (start == end) {
             return (*this)[start];
         } else if (start > end) {
-            uint32_t t = start;
+            u32 t = start;
             start = end;
             end = t;
         }
 
-        uint64_t mask = (1 << (end - start + 1)) - 1;
+        u64 mask = (1 << (end - start + 1)) - 1;
         return (m_Bits >> start) & static_cast<IntType>(mask);
     }
 
@@ -149,11 +151,11 @@ enum class IntegerEncoding { JustBits, Quint, Trit };
 class IntegerEncodedValue {
 private:
     const IntegerEncoding m_Encoding;
-    const uint32_t m_NumBits;
-    uint32_t m_BitValue;
+    const u32 m_NumBits;
+    u32 m_BitValue;
     union {
-        uint32_t m_QuintValue;
-        uint32_t m_TritValue;
+        u32 m_QuintValue;
+        u32 m_TritValue;
     };
 
 public:
@@ -164,34 +166,34 @@ public:
         return *this;
     }
 
-    IntegerEncodedValue(IntegerEncoding encoding, uint32_t numBits)
+    IntegerEncodedValue(IntegerEncoding encoding, u32 numBits)
         : m_Encoding(encoding), m_NumBits(numBits) {}
 
     IntegerEncoding GetEncoding() const {
         return m_Encoding;
     }
-    uint32_t BaseBitLength() const {
+    u32 BaseBitLength() const {
         return m_NumBits;
     }
 
-    uint32_t GetBitValue() const {
+    u32 GetBitValue() const {
         return m_BitValue;
     }
-    void SetBitValue(uint32_t val) {
+    void SetBitValue(u32 val) {
         m_BitValue = val;
     }
 
-    uint32_t GetTritValue() const {
+    u32 GetTritValue() const {
         return m_TritValue;
     }
-    void SetTritValue(uint32_t val) {
+    void SetTritValue(u32 val) {
         m_TritValue = val;
     }
 
-    uint32_t GetQuintValue() const {
+    u32 GetQuintValue() const {
         return m_QuintValue;
     }
-    void SetQuintValue(uint32_t val) {
+    void SetQuintValue(u32 val) {
         m_QuintValue = val;
     }
 
@@ -200,8 +202,8 @@ public:
     }
 
     // Returns the number of bits required to encode nVals values.
-    uint32_t GetBitLength(uint32_t nVals) const {
-        uint32_t totalBits = m_NumBits * nVals;
+    u32 GetBitLength(u32 nVals) const {
+        u32 totalBits = m_NumBits * nVals;
         if (m_Encoding == IntegerEncoding::Trit) {
             totalBits += (nVals * 8 + 4) / 5;
         } else if (m_Encoding == IntegerEncoding::Quint) {
@@ -211,8 +213,8 @@ public:
     }
 
     // Count the number of bits set in a number.
-    static inline uint32_t Popcnt(uint32_t n) {
-        uint32_t c;
+    static inline u32 Popcnt(u32 n) {
+        u32 c;
         for (c = 0; n; c++) {
             n &= n - 1;
         }
@@ -221,9 +223,9 @@ public:
 
     // Returns a new instance of this struct that corresponds to the
     // can take no more than maxval values
-    static IntegerEncodedValue CreateEncoding(uint32_t maxVal) {
+    static IntegerEncodedValue CreateEncoding(u32 maxVal) {
         while (maxVal > 0) {
-            uint32_t check = maxVal + 1;
+            u32 check = maxVal + 1;
 
             // Is maxVal a power of two?
             if (!(check & (check - 1))) {
@@ -251,12 +253,12 @@ public:
     // bitstream. We must know beforehand what the maximum possible
     // value is, and how many values we're decoding.
     static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result,
-                                      InputBitStream& bits, uint32_t maxRange, uint32_t nValues) {
+                                      InputBitStream& bits, u32 maxRange, u32 nValues) {
         // Determine encoding parameters
         IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(maxRange);
 
         // Start decoding
-        uint32_t nValsDecoded = 0;
+        u32 nValsDecoded = 0;
         while (nValsDecoded < nValues) {
             switch (val.GetEncoding()) {
             case IntegerEncoding::Quint:
@@ -280,11 +282,11 @@ public:
 
 private:
     static void DecodeTritBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
-                                uint32_t nBitsPerValue) {
+                                u32 nBitsPerValue) {
         // Implement the algorithm in section C.2.12
-        uint32_t m[5];
-        uint32_t t[5];
-        uint32_t T;
+        u32 m[5];
+        u32 t[5];
+        u32 T;
 
         // Read the trit encoded block according to
         // table C.2.14
@@ -299,9 +301,9 @@ private:
         m[4] = bits.ReadBits(nBitsPerValue);
         T |= bits.ReadBit() << 7;
 
-        uint32_t C = 0;
+        u32 C = 0;
 
-        Bits<uint32_t> Tb(T);
+        Bits<u32> Tb(T);
         if (Tb(2, 4) == 7) {
             C = (Tb(5, 7) << 2) | Tb(0, 1);
             t[4] = t[3] = 2;
@@ -316,7 +318,7 @@ private:
             }
         }
 
-        Bits<uint32_t> Cb(C);
+        Bits<u32> Cb(C);
         if (Cb(0, 1) == 3) {
             t[2] = 2;
             t[1] = Cb[4];
@@ -331,7 +333,7 @@ private:
             t[0] = (Cb[1] << 1) | (Cb[0] & ~Cb[1]);
         }
 
-        for (uint32_t i = 0; i < 5; i++) {
+        for (u32 i = 0; i < 5; i++) {
             IntegerEncodedValue val(IntegerEncoding::Trit, nBitsPerValue);
             val.SetBitValue(m[i]);
             val.SetTritValue(t[i]);
@@ -340,11 +342,11 @@ private:
     }
 
     static void DecodeQuintBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
-                                 uint32_t nBitsPerValue) {
+                                 u32 nBitsPerValue) {
         // Implement the algorithm in section C.2.12
-        uint32_t m[3];
-        uint32_t q[3];
-        uint32_t Q;
+        u32 m[3];
+        u32 q[3];
+        u32 Q;
 
         // Read the trit encoded block according to
         // table C.2.15
@@ -355,12 +357,12 @@ private:
         m[2] = bits.ReadBits(nBitsPerValue);
         Q |= bits.ReadBits(2) << 5;
 
-        Bits<uint32_t> Qb(Q);
+        Bits<u32> Qb(Q);
         if (Qb(1, 2) == 3 && Qb(5, 6) == 0) {
             q[0] = q[1] = 4;
             q[2] = (Qb[0] << 2) | ((Qb[4] & ~Qb[0]) << 1) | (Qb[3] & ~Qb[0]);
         } else {
-            uint32_t C = 0;
+            u32 C = 0;
             if (Qb(1, 2) == 3) {
                 q[2] = 4;
                 C = (Qb(3, 4) << 3) | ((~Qb(5, 6) & 3) << 1) | Qb[0];
@@ -369,7 +371,7 @@ private:
                 C = Qb(0, 4);
             }
 
-            Bits<uint32_t> Cb(C);
+            Bits<u32> Cb(C);
             if (Cb(0, 2) == 5) {
                 q[1] = 4;
                 q[0] = Cb(3, 4);
@@ -379,7 +381,7 @@ private:
             }
         }
 
-        for (uint32_t i = 0; i < 3; i++) {
+        for (u32 i = 0; i < 3; i++) {
             IntegerEncodedValue val(IntegerEncoding::Quint, nBitsPerValue);
             val.m_BitValue = m[i];
             val.m_QuintValue = q[i];
@@ -391,17 +393,17 @@ private:
 namespace ASTCC {
 
 struct TexelWeightParams {
-    uint32_t m_Width = 0;
-    uint32_t m_Height = 0;
+    u32 m_Width = 0;
+    u32 m_Height = 0;
     bool m_bDualPlane = false;
-    uint32_t m_MaxWeight = 0;
+    u32 m_MaxWeight = 0;
     bool m_bError = false;
     bool m_bVoidExtentLDR = false;
     bool m_bVoidExtentHDR = false;
 
-    uint32_t GetPackedBitSize() const {
+    u32 GetPackedBitSize() const {
         // How many indices do we have?
-        uint32_t nIdxs = m_Height * m_Width;
+        u32 nIdxs = m_Height * m_Width;
         if (m_bDualPlane) {
             nIdxs *= 2;
         }
@@ -409,8 +411,8 @@ struct TexelWeightParams {
         return IntegerEncodedValue::CreateEncoding(m_MaxWeight).GetBitLength(nIdxs);
     }
 
-    uint32_t GetNumWeightValues() const {
-        uint32_t ret = m_Width * m_Height;
+    u32 GetNumWeightValues() const {
+        u32 ret = m_Width * m_Height;
         if (m_bDualPlane) {
             ret *= 2;
         }
@@ -422,7 +424,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     TexelWeightParams params;
 
     // Read the entire block mode all at once
-    uint16_t modeBits = static_cast<uint16_t>(strm.ReadBits(11));
+    u16 modeBits = static_cast<u16>(strm.ReadBits(11));
 
     // Does this match the void extent block mode?
     if ((modeBits & 0x01FF) == 0x1FC) {
@@ -457,7 +459,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     // of the block mode. Layout is determined by a number
     // between 0 and 9 corresponding to table C.2.8 of the
     // ASTC spec.
-    uint32_t layout = 0;
+    u32 layout = 0;
 
     if ((modeBits & 0x1) || (modeBits & 0x2)) {
         // layout is in [0-4]
@@ -509,7 +511,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     assert(layout < 10);
 
     // Determine R
-    uint32_t R = !!(modeBits & 0x10);
+    u32 R = !!(modeBits & 0x10);
     if (layout < 5) {
         R |= (modeBits & 0x3) << 1;
     } else {
@@ -520,54 +522,54 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     // Determine width & height
     switch (layout) {
     case 0: {
-        uint32_t A = (modeBits >> 5) & 0x3;
-        uint32_t B = (modeBits >> 7) & 0x3;
+        u32 A = (modeBits >> 5) & 0x3;
+        u32 B = (modeBits >> 7) & 0x3;
         params.m_Width = B + 4;
         params.m_Height = A + 2;
         break;
     }
 
     case 1: {
-        uint32_t A = (modeBits >> 5) & 0x3;
-        uint32_t B = (modeBits >> 7) & 0x3;
+        u32 A = (modeBits >> 5) & 0x3;
+        u32 B = (modeBits >> 7) & 0x3;
         params.m_Width = B + 8;
         params.m_Height = A + 2;
         break;
     }
 
     case 2: {
-        uint32_t A = (modeBits >> 5) & 0x3;
-        uint32_t B = (modeBits >> 7) & 0x3;
+        u32 A = (modeBits >> 5) & 0x3;
+        u32 B = (modeBits >> 7) & 0x3;
         params.m_Width = A + 2;
         params.m_Height = B + 8;
         break;
     }
 
     case 3: {
-        uint32_t A = (modeBits >> 5) & 0x3;
-        uint32_t B = (modeBits >> 7) & 0x1;
+        u32 A = (modeBits >> 5) & 0x3;
+        u32 B = (modeBits >> 7) & 0x1;
         params.m_Width = A + 2;
         params.m_Height = B + 6;
         break;
     }
 
     case 4: {
-        uint32_t A = (modeBits >> 5) & 0x3;
-        uint32_t B = (modeBits >> 7) & 0x1;
+        u32 A = (modeBits >> 5) & 0x3;
+        u32 B = (modeBits >> 7) & 0x1;
         params.m_Width = B + 2;
         params.m_Height = A + 2;
         break;
     }
 
     case 5: {
-        uint32_t A = (modeBits >> 5) & 0x3;
+        u32 A = (modeBits >> 5) & 0x3;
         params.m_Width = 12;
         params.m_Height = A + 2;
         break;
     }
 
     case 6: {
-        uint32_t A = (modeBits >> 5) & 0x3;
+        u32 A = (modeBits >> 5) & 0x3;
         params.m_Width = A + 2;
         params.m_Height = 12;
         break;
@@ -586,8 +588,8 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     }
 
     case 9: {
-        uint32_t A = (modeBits >> 5) & 0x3;
-        uint32_t B = (modeBits >> 9) & 0x3;
+        u32 A = (modeBits >> 5) & 0x3;
+        u32 B = (modeBits >> 9) & 0x3;
         params.m_Width = A + 6;
         params.m_Height = B + 6;
         break;
@@ -605,10 +607,10 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     bool H = (layout != 9) && (modeBits & 0x200);
 
     if (H) {
-        const uint32_t maxWeights[6] = {9, 11, 15, 19, 23, 31};
+        const u32 maxWeights[6] = {9, 11, 15, 19, 23, 31};
         params.m_MaxWeight = maxWeights[R - 2];
     } else {
-        const uint32_t maxWeights[6] = {1, 2, 3, 4, 5, 7};
+        const u32 maxWeights[6] = {1, 2, 3, 4, 5, 7};
         params.m_MaxWeight = maxWeights[R - 2];
     }
 
@@ -617,32 +619,32 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     return params;
 }
 
-static void FillVoidExtentLDR(InputBitStream& strm, uint32_t* const outBuf, uint32_t blockWidth,
-                              uint32_t blockHeight) {
+static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 blockWidth,
+                              u32 blockHeight) {
     // Don't actually care about the void extent, just read the bits...
     for (int i = 0; i < 4; ++i) {
         strm.ReadBits(13);
     }
 
     // Decode the RGBA components and renormalize them to the range [0, 255]
-    uint16_t r = static_cast<uint16_t>(strm.ReadBits(16));
-    uint16_t g = static_cast<uint16_t>(strm.ReadBits(16));
-    uint16_t b = static_cast<uint16_t>(strm.ReadBits(16));
-    uint16_t a = static_cast<uint16_t>(strm.ReadBits(16));
+    u16 r = static_cast<u16>(strm.ReadBits(16));
+    u16 g = static_cast<u16>(strm.ReadBits(16));
+    u16 b = static_cast<u16>(strm.ReadBits(16));
+    u16 a = static_cast<u16>(strm.ReadBits(16));
 
-    uint32_t rgba = (r >> 8) | (g & 0xFF00) | (static_cast<uint32_t>(b) & 0xFF00) << 8 |
-                    (static_cast<uint32_t>(a) & 0xFF00) << 16;
+    u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
+               (static_cast<u32>(a) & 0xFF00) << 16;
 
-    for (uint32_t j = 0; j < blockHeight; j++) {
-        for (uint32_t i = 0; i < blockWidth; i++) {
+    for (u32 j = 0; j < blockHeight; j++) {
+        for (u32 i = 0; i < blockWidth; i++) {
             outBuf[j * blockWidth + i] = rgba;
         }
     }
 }
 
-static void FillError(uint32_t* outBuf, uint32_t blockWidth, uint32_t blockHeight) {
-    for (uint32_t j = 0; j < blockHeight; j++) {
-        for (uint32_t i = 0; i < blockWidth; i++) {
+static void FillError(u32* outBuf, u32 blockWidth, u32 blockHeight) {
+    for (u32 j = 0; j < blockHeight; j++) {
+        for (u32 i = 0; i < blockWidth; i++) {
             outBuf[j * blockWidth + i] = 0xFFFF00FF;
         }
     }
@@ -651,18 +653,18 @@ static void FillError(uint32_t* outBuf, uint32_t blockWidth, uint32_t blockHeigh
 // Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
 // is the same as [(numBits - 1):0] and repeats all the way down.
 template <typename IntType>
-static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
+static IntType Replicate(const IntType& val, u32 numBits, u32 toBit) {
     if (numBits == 0)
         return 0;
     if (toBit == 0)
         return 0;
     IntType v = val & static_cast<IntType>((1 << numBits) - 1);
     IntType res = v;
-    uint32_t reslen = numBits;
+    u32 reslen = numBits;
     while (reslen < toBit) {
-        uint32_t comp = 0;
+        u32 comp = 0;
         if (numBits > toBit - reslen) {
-            uint32_t newshift = toBit - reslen;
+            u32 newshift = toBit - reslen;
             comp = numBits - newshift;
             numBits = newshift;
         }
@@ -675,14 +677,14 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
 
 class Pixel {
 protected:
-    using ChannelType = int16_t;
-    uint8_t m_BitDepth[4] = {8, 8, 8, 8};
-    int16_t color[4] = {};
+    using ChannelType = s16;
+    u8 m_BitDepth[4] = {8, 8, 8, 8};
+    s16 color[4] = {};
 
 public:
     Pixel() = default;
-    Pixel(uint32_t a, uint32_t r, uint32_t g, uint32_t b, unsigned bitDepth = 8)
-        : m_BitDepth{uint8_t(bitDepth), uint8_t(bitDepth), uint8_t(bitDepth), uint8_t(bitDepth)},
+    Pixel(u32 a, u32 r, u32 g, u32 b, unsigned bitDepth = 8)
+        : m_BitDepth{u8(bitDepth), u8(bitDepth), u8(bitDepth), u8(bitDepth)},
           color{static_cast<ChannelType>(a), static_cast<ChannelType>(r),
                 static_cast<ChannelType>(g), static_cast<ChannelType>(b)} {}
 
@@ -691,22 +693,22 @@ public:
     // significant bits when going from larger to smaller bit depth
     // or by repeating the most significant bits when going from
     // smaller to larger bit depths.
-    void ChangeBitDepth(const uint8_t (&depth)[4]) {
-        for (uint32_t i = 0; i < 4; i++) {
+    void ChangeBitDepth(const u8 (&depth)[4]) {
+        for (u32 i = 0; i < 4; i++) {
             Component(i) = ChangeBitDepth(Component(i), m_BitDepth[i], depth[i]);
             m_BitDepth[i] = depth[i];
         }
     }
 
     template <typename IntType>
-    static float ConvertChannelToFloat(IntType channel, uint8_t bitDepth) {
+    static float ConvertChannelToFloat(IntType channel, u8 bitDepth) {
         float denominator = static_cast<float>((1 << bitDepth) - 1);
         return static_cast<float>(channel) / denominator;
     }
 
     // Changes the bit depth of a single component. See the comment
     // above for how we do this.
-    static ChannelType ChangeBitDepth(Pixel::ChannelType val, uint8_t oldDepth, uint8_t newDepth) {
+    static ChannelType ChangeBitDepth(Pixel::ChannelType val, u8 oldDepth, u8 newDepth) {
         assert(newDepth <= 8);
         assert(oldDepth <= 8);
 
@@ -722,12 +724,11 @@ public:
             if (newDepth == 0) {
                 return 0xFF;
             } else {
-                uint8_t bitsWasted = static_cast<uint8_t>(oldDepth - newDepth);
-                uint16_t v = static_cast<uint16_t>(val);
-                v = static_cast<uint16_t>((v + (1 << (bitsWasted - 1))) >> bitsWasted);
-                v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v),
-                                         static_cast<uint16_t>((1 << newDepth) - 1));
-                return static_cast<uint8_t>(v);
+                u8 bitsWasted = static_cast<u8>(oldDepth - newDepth);
+                u16 v = static_cast<u16>(val);
+                v = static_cast<u16>((v + (1 << (bitsWasted - 1))) >> bitsWasted);
+                v = ::std::min<u16>(::std::max<u16>(0, v), static_cast<u16>((1 << newDepth) - 1));
+                return static_cast<u8>(v);
             }
         }
 
@@ -759,14 +760,14 @@ public:
     ChannelType& B() {
         return color[3];
     }
-    const ChannelType& Component(uint32_t idx) const {
+    const ChannelType& Component(u32 idx) const {
         return color[idx];
     }
-    ChannelType& Component(uint32_t idx) {
+    ChannelType& Component(u32 idx) {
         return color[idx];
     }
 
-    void GetBitDepth(uint8_t (&outDepth)[4]) const {
+    void GetBitDepth(u8 (&outDepth)[4]) const {
         for (int i = 0; i < 4; i++) {
             outDepth[i] = m_BitDepth[i];
         }
@@ -776,12 +777,12 @@ public:
     // and then pack each channel into an R8G8B8A8 32-bit integer. We assume
     // that the architecture is little-endian, so the alpha channel will end
     // up in the most-significant byte.
-    uint32_t Pack() const {
+    u32 Pack() const {
         Pixel eightBit(*this);
-        const uint8_t eightBitDepth[4] = {8, 8, 8, 8};
+        const u8 eightBitDepth[4] = {8, 8, 8, 8};
         eightBit.ChangeBitDepth(eightBitDepth);
 
-        uint32_t r = 0;
+        u32 r = 0;
         r |= eightBit.A();
         r <<= 8;
         r |= eightBit.B();
@@ -794,7 +795,7 @@ public:
 
     // Clamps the pixel to the range [0,255]
     void ClampByte() {
-        for (uint32_t i = 0; i < 4; i++) {
+        for (u32 i = 0; i < 4; i++) {
             color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
         }
     }
@@ -804,20 +805,20 @@ public:
     }
 };
 
-static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* modes,
-                              const uint32_t nPartitions, const uint32_t nBitsForColorData) {
+static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nPartitions,
+                              const u32 nBitsForColorData) {
     // First figure out how many color values we have
-    uint32_t nValues = 0;
-    for (uint32_t i = 0; i < nPartitions; i++) {
+    u32 nValues = 0;
+    for (u32 i = 0; i < nPartitions; i++) {
         nValues += ((modes[i] >> 2) + 1) << 1;
     }
 
     // Then based on the number of values and the remaining number of bits,
     // figure out the max value for each of them...
-    uint32_t range = 256;
+    u32 range = 256;
     while (--range > 0) {
         IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(range);
-        uint32_t bitLength = val.GetBitLength(nValues);
+        u32 bitLength = val.GetBitLength(nValues);
         if (bitLength <= nBitsForColorData) {
             // Find the smallest possible range that matches the given encoding
             while (--range > 0) {
@@ -840,7 +841,7 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
 
     // Once we have the decoded values, we need to dequantize them to the 0-255 range
     // This procedure is outlined in ASTC spec C.2.13
-    uint32_t outIdx = 0;
+    u32 outIdx = 0;
     for (auto itr = decodedColorValues.begin(); itr != decodedColorValues.end(); ++itr) {
         // Have we already decoded all that we need?
         if (outIdx >= nValues) {
@@ -848,12 +849,12 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
         }
 
         const IntegerEncodedValue& val = *itr;
-        uint32_t bitlen = val.BaseBitLength();
-        uint32_t bitval = val.GetBitValue();
+        u32 bitlen = val.BaseBitLength();
+        u32 bitval = val.GetBitValue();
 
         assert(bitlen >= 1);
 
-        uint32_t A = 0, B = 0, C = 0, D = 0;
+        u32 A = 0, B = 0, C = 0, D = 0;
         // A is just the lsb replicated 9 times.
         A = Replicate(bitval & 1, 1, 9);
 
@@ -876,35 +877,35 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
             case 2: {
                 C = 93;
                 // B = b000b0bb0
-                uint32_t b = (bitval >> 1) & 1;
+                u32 b = (bitval >> 1) & 1;
                 B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
             } break;
 
             case 3: {
                 C = 44;
                 // B = cb000cbcb
-                uint32_t cb = (bitval >> 1) & 3;
+                u32 cb = (bitval >> 1) & 3;
                 B = (cb << 7) | (cb << 2) | cb;
             } break;
 
             case 4: {
                 C = 22;
                 // B = dcb000dcb
-                uint32_t dcb = (bitval >> 1) & 7;
+                u32 dcb = (bitval >> 1) & 7;
                 B = (dcb << 6) | dcb;
             } break;
 
             case 5: {
                 C = 11;
                 // B = edcb000ed
-                uint32_t edcb = (bitval >> 1) & 0xF;
+                u32 edcb = (bitval >> 1) & 0xF;
                 B = (edcb << 5) | (edcb >> 2);
             } break;
 
             case 6: {
                 C = 5;
                 // B = fedcb000f
-                uint32_t fedcb = (bitval >> 1) & 0x1F;
+                u32 fedcb = (bitval >> 1) & 0x1F;
                 B = (fedcb << 4) | (fedcb >> 4);
             } break;
 
@@ -927,28 +928,28 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
             case 2: {
                 C = 54;
                 // B = b0000bb00
-                uint32_t b = (bitval >> 1) & 1;
+                u32 b = (bitval >> 1) & 1;
                 B = (b << 8) | (b << 3) | (b << 2);
             } break;
 
             case 3: {
                 C = 26;
                 // B = cb0000cbc
-                uint32_t cb = (bitval >> 1) & 3;
+                u32 cb = (bitval >> 1) & 3;
                 B = (cb << 7) | (cb << 1) | (cb >> 1);
             } break;
 
             case 4: {
                 C = 13;
                 // B = dcb0000dc
-                uint32_t dcb = (bitval >> 1) & 7;
+                u32 dcb = (bitval >> 1) & 7;
                 B = (dcb << 6) | (dcb >> 1);
             } break;
 
             case 5: {
                 C = 6;
                 // B = edcb0000e
-                uint32_t edcb = (bitval >> 1) & 0xF;
+                u32 edcb = (bitval >> 1) & 0xF;
                 B = (edcb << 5) | (edcb >> 3);
             } break;
 
@@ -961,7 +962,7 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
         } // switch(val.GetEncoding())
 
         if (val.GetEncoding() != IntegerEncoding::JustBits) {
-            uint32_t T = D * C + B;
+            u32 T = D * C + B;
             T ^= A;
             T = (A & 0x80) | (T >> 2);
             out[outIdx++] = T;
@@ -969,19 +970,19 @@ static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* mode
     }
 
     // Make sure that each of our values is in the proper range...
-    for (uint32_t i = 0; i < nValues; i++) {
+    for (u32 i = 0; i < nValues; i++) {
         assert(out[i] <= 255);
     }
 }
 
-static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
-    uint32_t bitval = val.GetBitValue();
-    uint32_t bitlen = val.BaseBitLength();
+static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
+    u32 bitval = val.GetBitValue();
+    u32 bitlen = val.BaseBitLength();
 
-    uint32_t A = Replicate(bitval & 1, 1, 7);
-    uint32_t B = 0, C = 0, D = 0;
+    u32 A = Replicate(bitval & 1, 1, 7);
+    u32 B = 0, C = 0, D = 0;
 
-    uint32_t result = 0;
+    u32 result = 0;
     switch (val.GetEncoding()) {
     case IntegerEncoding::JustBits:
         result = Replicate(bitval, bitlen, 6);
@@ -993,7 +994,7 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
 
         switch (bitlen) {
         case 0: {
-            uint32_t results[3] = {0, 32, 63};
+            u32 results[3] = {0, 32, 63};
             result = results[D];
         } break;
 
@@ -1003,13 +1004,13 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
 
         case 2: {
             C = 23;
-            uint32_t b = (bitval >> 1) & 1;
+            u32 b = (bitval >> 1) & 1;
             B = (b << 6) | (b << 2) | b;
         } break;
 
         case 3: {
             C = 11;
-            uint32_t cb = (bitval >> 1) & 3;
+            u32 cb = (bitval >> 1) & 3;
             B = (cb << 5) | cb;
         } break;
 
@@ -1025,7 +1026,7 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
 
         switch (bitlen) {
         case 0: {
-            uint32_t results[5] = {0, 16, 32, 47, 63};
+            u32 results[5] = {0, 16, 32, 47, 63};
             result = results[D];
         } break;
 
@@ -1035,7 +1036,7 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
 
         case 2: {
             C = 13;
-            uint32_t b = (bitval >> 1) & 1;
+            u32 b = (bitval >> 1) & 1;
             B = (b << 6) | (b << 1);
         } break;
 
@@ -1063,12 +1064,11 @@ static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
     return result;
 }
 
-static void UnquantizeTexelWeights(uint32_t out[2][144],
-                                   const std::vector<IntegerEncodedValue>& weights,
-                                   const TexelWeightParams& params, const uint32_t blockWidth,
-                                   const uint32_t blockHeight) {
-    uint32_t weightIdx = 0;
-    uint32_t unquantized[2][144];
+static void UnquantizeTexelWeights(u32 out[2][144], const std::vector<IntegerEncodedValue>& weights,
+                                   const TexelWeightParams& params, const u32 blockWidth,
+                                   const u32 blockHeight) {
+    u32 weightIdx = 0;
+    u32 unquantized[2][144];
 
     for (auto itr = weights.begin(); itr != weights.end(); ++itr) {
         unquantized[0][weightIdx] = UnquantizeTexelWeight(*itr);
@@ -1086,34 +1086,34 @@ static void UnquantizeTexelWeights(uint32_t out[2][144],
     }
 
     // Do infill if necessary (Section C.2.18) ...
-    uint32_t Ds = (1024 + (blockWidth / 2)) / (blockWidth - 1);
-    uint32_t Dt = (1024 + (blockHeight / 2)) / (blockHeight - 1);
+    u32 Ds = (1024 + (blockWidth / 2)) / (blockWidth - 1);
+    u32 Dt = (1024 + (blockHeight / 2)) / (blockHeight - 1);
 
-    const uint32_t kPlaneScale = params.m_bDualPlane ? 2U : 1U;
-    for (uint32_t plane = 0; plane < kPlaneScale; plane++)
-        for (uint32_t t = 0; t < blockHeight; t++)
-            for (uint32_t s = 0; s < blockWidth; s++) {
-                uint32_t cs = Ds * s;
-                uint32_t ct = Dt * t;
+    const u32 kPlaneScale = params.m_bDualPlane ? 2U : 1U;
+    for (u32 plane = 0; plane < kPlaneScale; plane++)
+        for (u32 t = 0; t < blockHeight; t++)
+            for (u32 s = 0; s < blockWidth; s++) {
+                u32 cs = Ds * s;
+                u32 ct = Dt * t;
 
-                uint32_t gs = (cs * (params.m_Width - 1) + 32) >> 6;
-                uint32_t gt = (ct * (params.m_Height - 1) + 32) >> 6;
+                u32 gs = (cs * (params.m_Width - 1) + 32) >> 6;
+                u32 gt = (ct * (params.m_Height - 1) + 32) >> 6;
 
-                uint32_t js = gs >> 4;
-                uint32_t fs = gs & 0xF;
+                u32 js = gs >> 4;
+                u32 fs = gs & 0xF;
 
-                uint32_t jt = gt >> 4;
-                uint32_t ft = gt & 0x0F;
+                u32 jt = gt >> 4;
+                u32 ft = gt & 0x0F;
 
-                uint32_t w11 = (fs * ft + 8) >> 4;
-                uint32_t w10 = ft - w11;
-                uint32_t w01 = fs - w11;
-                uint32_t w00 = 16 - fs - ft + w11;
+                u32 w11 = (fs * ft + 8) >> 4;
+                u32 w10 = ft - w11;
+                u32 w01 = fs - w11;
+                u32 w00 = 16 - fs - ft + w11;
 
-                uint32_t v0 = js + jt * params.m_Width;
+                u32 v0 = js + jt * params.m_Width;
 
 #define FIND_TEXEL(tidx, bidx)                                                                     \
-    uint32_t p##bidx = 0;                                                                          \
+    u32 p##bidx = 0;                                                                               \
     do {                                                                                           \
         if ((tidx) < (params.m_Width * params.m_Height)) {                                         \
             p##bidx = unquantized[plane][(tidx)];                                                  \
@@ -1133,7 +1133,7 @@ static void UnquantizeTexelWeights(uint32_t out[2][144],
 }
 
 // Transfers a bit as described in C.2.14
-static inline void BitTransferSigned(int32_t& a, int32_t& b) {
+static inline void BitTransferSigned(s32& a, s32& b) {
     b >>= 1;
     b |= a & 0x80;
     a >>= 1;
@@ -1144,14 +1144,14 @@ static inline void BitTransferSigned(int32_t& a, int32_t& b) {
 
 // Adds more precision to the blue channel as described
 // in C.2.14
-static inline Pixel BlueContract(int32_t a, int32_t r, int32_t g, int32_t b) {
-    return Pixel(static_cast<int16_t>(a), static_cast<int16_t>((r + b) >> 1),
-                 static_cast<int16_t>((g + b) >> 1), static_cast<int16_t>(b));
+static inline Pixel BlueContract(s32 a, s32 r, s32 g, s32 b) {
+    return Pixel(static_cast<s16>(a), static_cast<s16>((r + b) >> 1),
+                 static_cast<s16>((g + b) >> 1), static_cast<s16>(b));
 }
 
 // Partition selection functions as specified in
 // C.2.21
-static inline uint32_t hash52(uint32_t p) {
+static inline u32 hash52(u32 p) {
     p ^= p >> 15;
     p -= p << 17;
     p += p << 7;
@@ -1165,8 +1165,7 @@ static inline uint32_t hash52(uint32_t p) {
     return p;
 }
 
-static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
-                                int32_t partitionCount, int32_t smallBlock) {
+static u32 SelectPartition(s32 seed, s32 x, s32 y, s32 z, s32 partitionCount, s32 smallBlock) {
     if (1 == partitionCount)
         return 0;
 
@@ -1178,34 +1177,34 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
 
     seed += (partitionCount - 1) * 1024;
 
-    uint32_t rnum = hash52(static_cast<uint32_t>(seed));
-    uint8_t seed1 = static_cast<uint8_t>(rnum & 0xF);
-    uint8_t seed2 = static_cast<uint8_t>((rnum >> 4) & 0xF);
-    uint8_t seed3 = static_cast<uint8_t>((rnum >> 8) & 0xF);
-    uint8_t seed4 = static_cast<uint8_t>((rnum >> 12) & 0xF);
-    uint8_t seed5 = static_cast<uint8_t>((rnum >> 16) & 0xF);
-    uint8_t seed6 = static_cast<uint8_t>((rnum >> 20) & 0xF);
-    uint8_t seed7 = static_cast<uint8_t>((rnum >> 24) & 0xF);
-    uint8_t seed8 = static_cast<uint8_t>((rnum >> 28) & 0xF);
-    uint8_t seed9 = static_cast<uint8_t>((rnum >> 18) & 0xF);
-    uint8_t seed10 = static_cast<uint8_t>((rnum >> 22) & 0xF);
-    uint8_t seed11 = static_cast<uint8_t>((rnum >> 26) & 0xF);
-    uint8_t seed12 = static_cast<uint8_t>(((rnum >> 30) | (rnum << 2)) & 0xF);
+    u32 rnum = hash52(static_cast<u32>(seed));
+    u8 seed1 = static_cast<u8>(rnum & 0xF);
+    u8 seed2 = static_cast<u8>((rnum >> 4) & 0xF);
+    u8 seed3 = static_cast<u8>((rnum >> 8) & 0xF);
+    u8 seed4 = static_cast<u8>((rnum >> 12) & 0xF);
+    u8 seed5 = static_cast<u8>((rnum >> 16) & 0xF);
+    u8 seed6 = static_cast<u8>((rnum >> 20) & 0xF);
+    u8 seed7 = static_cast<u8>((rnum >> 24) & 0xF);
+    u8 seed8 = static_cast<u8>((rnum >> 28) & 0xF);
+    u8 seed9 = static_cast<u8>((rnum >> 18) & 0xF);
+    u8 seed10 = static_cast<u8>((rnum >> 22) & 0xF);
+    u8 seed11 = static_cast<u8>((rnum >> 26) & 0xF);
+    u8 seed12 = static_cast<u8>(((rnum >> 30) | (rnum << 2)) & 0xF);
 
-    seed1 = static_cast<uint8_t>(seed1 * seed1);
-    seed2 = static_cast<uint8_t>(seed2 * seed2);
-    seed3 = static_cast<uint8_t>(seed3 * seed3);
-    seed4 = static_cast<uint8_t>(seed4 * seed4);
-    seed5 = static_cast<uint8_t>(seed5 * seed5);
-    seed6 = static_cast<uint8_t>(seed6 * seed6);
-    seed7 = static_cast<uint8_t>(seed7 * seed7);
-    seed8 = static_cast<uint8_t>(seed8 * seed8);
-    seed9 = static_cast<uint8_t>(seed9 * seed9);
-    seed10 = static_cast<uint8_t>(seed10 * seed10);
-    seed11 = static_cast<uint8_t>(seed11 * seed11);
-    seed12 = static_cast<uint8_t>(seed12 * seed12);
+    seed1 = static_cast<u8>(seed1 * seed1);
+    seed2 = static_cast<u8>(seed2 * seed2);
+    seed3 = static_cast<u8>(seed3 * seed3);
+    seed4 = static_cast<u8>(seed4 * seed4);
+    seed5 = static_cast<u8>(seed5 * seed5);
+    seed6 = static_cast<u8>(seed6 * seed6);
+    seed7 = static_cast<u8>(seed7 * seed7);
+    seed8 = static_cast<u8>(seed8 * seed8);
+    seed9 = static_cast<u8>(seed9 * seed9);
+    seed10 = static_cast<u8>(seed10 * seed10);
+    seed11 = static_cast<u8>(seed11 * seed11);
+    seed12 = static_cast<u8>(seed12 * seed12);
 
-    int32_t sh1, sh2, sh3;
+    s32 sh1, sh2, sh3;
     if (seed & 1) {
         sh1 = (seed & 2) ? 4 : 5;
         sh2 = (partitionCount == 3) ? 6 : 5;
@@ -1215,23 +1214,23 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
     }
     sh3 = (seed & 0x10) ? sh1 : sh2;
 
-    seed1 = static_cast<uint8_t>(seed1 >> sh1);
-    seed2 = static_cast<uint8_t>(seed2 >> sh2);
-    seed3 = static_cast<uint8_t>(seed3 >> sh1);
-    seed4 = static_cast<uint8_t>(seed4 >> sh2);
-    seed5 = static_cast<uint8_t>(seed5 >> sh1);
-    seed6 = static_cast<uint8_t>(seed6 >> sh2);
-    seed7 = static_cast<uint8_t>(seed7 >> sh1);
-    seed8 = static_cast<uint8_t>(seed8 >> sh2);
-    seed9 = static_cast<uint8_t>(seed9 >> sh3);
-    seed10 = static_cast<uint8_t>(seed10 >> sh3);
-    seed11 = static_cast<uint8_t>(seed11 >> sh3);
-    seed12 = static_cast<uint8_t>(seed12 >> sh3);
+    seed1 = static_cast<u8>(seed1 >> sh1);
+    seed2 = static_cast<u8>(seed2 >> sh2);
+    seed3 = static_cast<u8>(seed3 >> sh1);
+    seed4 = static_cast<u8>(seed4 >> sh2);
+    seed5 = static_cast<u8>(seed5 >> sh1);
+    seed6 = static_cast<u8>(seed6 >> sh2);
+    seed7 = static_cast<u8>(seed7 >> sh1);
+    seed8 = static_cast<u8>(seed8 >> sh2);
+    seed9 = static_cast<u8>(seed9 >> sh3);
+    seed10 = static_cast<u8>(seed10 >> sh3);
+    seed11 = static_cast<u8>(seed11 >> sh3);
+    seed12 = static_cast<u8>(seed12 >> sh3);
 
-    int32_t a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
-    int32_t b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
-    int32_t c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
-    int32_t d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
+    s32 a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
+    s32 b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
+    s32 c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
+    s32 d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
 
     a &= 0x3F;
     b &= 0x3F;
@@ -1252,24 +1251,23 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z,
     return 3;
 }
 
-static inline uint32_t Select2DPartition(int32_t seed, int32_t x, int32_t y, int32_t partitionCount,
-                                         int32_t smallBlock) {
+static inline u32 Select2DPartition(s32 seed, s32 x, s32 y, s32 partitionCount, s32 smallBlock) {
     return SelectPartition(seed, x, y, 0, partitionCount, smallBlock);
 }
 
 // Section C.2.14
-static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValues,
-                             uint32_t colorEndpointMode) {
+static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
+                             u32 colorEndpointMode) {
 #define READ_UINT_VALUES(N)                                                                        \
-    uint32_t v[N];                                                                                 \
-    for (uint32_t i = 0; i < N; i++) {                                                             \
+    u32 v[N];                                                                                      \
+    for (u32 i = 0; i < N; i++) {                                                                  \
         v[i] = *(colorValues++);                                                                   \
     }
 
 #define READ_INT_VALUES(N)                                                                         \
-    int32_t v[N];                                                                                  \
-    for (uint32_t i = 0; i < N; i++) {                                                             \
-        v[i] = static_cast<int32_t>(*(colorValues++));                                             \
+    s32 v[N];                                                                                      \
+    for (u32 i = 0; i < N; i++) {                                                                  \
+        v[i] = static_cast<s32>(*(colorValues++));                                                 \
     }
 
     switch (colorEndpointMode) {
@@ -1281,8 +1279,8 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValue
 
     case 1: {
         READ_UINT_VALUES(2)
-        uint32_t L0 = (v[0] >> 2) | (v[1] & 0xC0);
-        uint32_t L1 = std::max(L0 + (v[1] & 0x3F), 0xFFU);
+        u32 L0 = (v[0] >> 2) | (v[1] & 0xC0);
+        u32 L1 = std::max(L0 + (v[1] & 0x3F), 0xFFU);
         ep1 = Pixel(0xFF, L0, L0, L0);
         ep2 = Pixel(0xFF, L1, L1, L1);
     } break;
@@ -1379,8 +1377,8 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValue
 #undef READ_INT_VALUES
 }
 
-static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
-                            const uint32_t blockHeight, uint32_t* outBuf) {
+static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 blockHeight,
+                            u32* outBuf) {
     InputBitStream strm(inBuf);
     TexelWeightParams weightParams = DecodeBlockInfo(strm);
 
@@ -1415,7 +1413,7 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
     }
 
     // Read num partitions
-    uint32_t nPartitions = strm.ReadBits(2) + 1;
+    u32 nPartitions = strm.ReadBits(2) + 1;
     assert(nPartitions <= 4);
 
     if (nPartitions == 4 && weightParams.m_bDualPlane) {
@@ -1428,17 +1426,17 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
     // each partition.
 
     // Determine partitions, partition index, and color endpoint modes
-    int32_t planeIdx = -1;
-    uint32_t partitionIndex;
-    uint32_t colorEndpointMode[4] = {0, 0, 0, 0};
+    s32 planeIdx = -1;
+    u32 partitionIndex;
+    u32 colorEndpointMode[4] = {0, 0, 0, 0};
 
     // Define color data.
-    uint8_t colorEndpointData[16];
+    u8 colorEndpointData[16];
     memset(colorEndpointData, 0, sizeof(colorEndpointData));
     OutputBitStream colorEndpointStream(colorEndpointData, 16 * 8, 0);
 
     // Read extra config data...
-    uint32_t baseCEM = 0;
+    u32 baseCEM = 0;
     if (nPartitions == 1) {
         colorEndpointMode[0] = strm.ReadBits(4);
         partitionIndex = 0;
@@ -1446,14 +1444,14 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
         partitionIndex = strm.ReadBits(10);
         baseCEM = strm.ReadBits(6);
     }
-    uint32_t baseMode = (baseCEM & 3);
+    u32 baseMode = (baseCEM & 3);
 
     // Remaining bits are color endpoint data...
-    uint32_t nWeightBits = weightParams.GetPackedBitSize();
-    int32_t remainingBits = 128 - nWeightBits - strm.GetBitsRead();
+    u32 nWeightBits = weightParams.GetPackedBitSize();
+    s32 remainingBits = 128 - nWeightBits - strm.GetBitsRead();
 
     // Consider extra bits prior to texel data...
-    uint32_t extraCEMbits = 0;
+    u32 extraCEMbits = 0;
     if (baseMode) {
         switch (nPartitions) {
         case 2:
@@ -1473,17 +1471,17 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
     remainingBits -= extraCEMbits;
 
     // Do we have a dual plane situation?
-    uint32_t planeSelectorBits = 0;
+    u32 planeSelectorBits = 0;
     if (weightParams.m_bDualPlane) {
         planeSelectorBits = 2;
     }
     remainingBits -= planeSelectorBits;
 
     // Read color data...
-    uint32_t colorDataBits = remainingBits;
+    u32 colorDataBits = remainingBits;
     while (remainingBits > 0) {
-        uint32_t nb = std::min(remainingBits, 8);
-        uint32_t b = strm.ReadBits(nb);
+        u32 nb = std::min(remainingBits, 8);
+        u32 b = strm.ReadBits(nb);
         colorEndpointStream.WriteBits(b, nb);
         remainingBits -= 8;
     }
@@ -1493,24 +1491,24 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
 
     // Read the rest of the CEM
     if (baseMode) {
-        uint32_t extraCEM = strm.ReadBits(extraCEMbits);
-        uint32_t CEM = (extraCEM << 6) | baseCEM;
+        u32 extraCEM = strm.ReadBits(extraCEMbits);
+        u32 CEM = (extraCEM << 6) | baseCEM;
         CEM >>= 2;
 
         bool C[4] = {0};
-        for (uint32_t i = 0; i < nPartitions; i++) {
+        for (u32 i = 0; i < nPartitions; i++) {
             C[i] = CEM & 1;
             CEM >>= 1;
         }
 
-        uint8_t M[4] = {0};
-        for (uint32_t i = 0; i < nPartitions; i++) {
+        u8 M[4] = {0};
+        for (u32 i = 0; i < nPartitions; i++) {
             M[i] = CEM & 3;
             CEM >>= 2;
             assert(M[i] <= 3);
         }
 
-        for (uint32_t i = 0; i < nPartitions; i++) {
+        for (u32 i = 0; i < nPartitions; i++) {
             colorEndpointMode[i] = baseMode;
             if (!(C[i]))
                 colorEndpointMode[i] -= 1;
@@ -1518,35 +1516,35 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
             colorEndpointMode[i] |= M[i];
         }
     } else if (nPartitions > 1) {
-        uint32_t CEM = baseCEM >> 2;
-        for (uint32_t i = 0; i < nPartitions; i++) {
+        u32 CEM = baseCEM >> 2;
+        for (u32 i = 0; i < nPartitions; i++) {
             colorEndpointMode[i] = CEM;
         }
     }
 
     // Make sure everything up till here is sane.
-    for (uint32_t i = 0; i < nPartitions; i++) {
+    for (u32 i = 0; i < nPartitions; i++) {
         assert(colorEndpointMode[i] < 16);
     }
     assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128);
 
     // Decode both color data and texel weight data
-    uint32_t colorValues[32]; // Four values, two endpoints, four maximum paritions
+    u32 colorValues[32]; // Four values, two endpoints, four maximum paritions
     DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions,
                       colorDataBits);
 
     Pixel endpoints[4][2];
-    const uint32_t* colorValuesPtr = colorValues;
-    for (uint32_t i = 0; i < nPartitions; i++) {
+    const u32* colorValuesPtr = colorValues;
+    for (u32 i = 0; i < nPartitions; i++) {
         ComputeEndpoints(endpoints[i][0], endpoints[i][1], colorValuesPtr, colorEndpointMode[i]);
     }
 
     // Read the texel weight data..
-    uint8_t texelWeightData[16];
+    u8 texelWeightData[16];
     memcpy(texelWeightData, inBuf, sizeof(texelWeightData));
 
     // Reverse everything
-    for (uint32_t i = 0; i < 8; i++) {
+    for (u32 i = 0; i < 8; i++) {
 // Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits
 #define REVERSE_BYTE(b) (((b)*0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32
         unsigned char a = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[i]));
@@ -1558,10 +1556,10 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
     }
 
     // Make sure that higher non-texel bits are set to zero
-    const uint32_t clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
+    const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
     texelWeightData[clearByteStart - 1] =
         texelWeightData[clearByteStart - 1] &
-        static_cast<uint8_t>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
+        static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
     memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
 
     std::vector<IntegerEncodedValue> texelWeightValues;
@@ -1572,36 +1570,36 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
                                                weightParams.GetNumWeightValues());
 
     // Blocks can be at most 12x12, so we can have as many as 144 weights
-    uint32_t weights[2][144];
+    u32 weights[2][144];
     UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight);
 
     // Now that we have endpoints and weights, we can interpolate and generate
     // the proper decoding...
-    for (uint32_t j = 0; j < blockHeight; j++)
-        for (uint32_t i = 0; i < blockWidth; i++) {
-            uint32_t partition = Select2DPartition(partitionIndex, i, j, nPartitions,
-                                                   (blockHeight * blockWidth) < 32);
+    for (u32 j = 0; j < blockHeight; j++)
+        for (u32 i = 0; i < blockWidth; i++) {
+            u32 partition = Select2DPartition(partitionIndex, i, j, nPartitions,
+                                              (blockHeight * blockWidth) < 32);
             assert(partition < nPartitions);
 
             Pixel p;
-            for (uint32_t c = 0; c < 4; c++) {
-                uint32_t C0 = endpoints[partition][0].Component(c);
+            for (u32 c = 0; c < 4; c++) {
+                u32 C0 = endpoints[partition][0].Component(c);
                 C0 = Replicate(C0, 8, 16);
-                uint32_t C1 = endpoints[partition][1].Component(c);
+                u32 C1 = endpoints[partition][1].Component(c);
                 C1 = Replicate(C1, 8, 16);
 
-                uint32_t plane = 0;
+                u32 plane = 0;
                 if (weightParams.m_bDualPlane && (((planeIdx + 1) & 3) == c)) {
                     plane = 1;
                 }
 
-                uint32_t weight = weights[plane][j * blockWidth + i];
-                uint32_t C = (C0 * (64 - weight) + C1 * weight + 32) / 64;
+                u32 weight = weights[plane][j * blockWidth + i];
+                u32 C = (C0 * (64 - weight) + C1 * weight + 32) / 64;
                 if (C == 65535) {
                     p.Component(c) = 255;
                 } else {
                     double Cf = static_cast<double>(C);
-                    p.Component(c) = static_cast<uint16_t>(255.0 * (Cf / 65536.0) + 0.5);
+                    p.Component(c) = static_cast<u16>(255.0 * (Cf / 65536.0) + 0.5);
                 }
             }
 
@@ -1613,26 +1611,26 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth,
 
 namespace Tegra::Texture::ASTC {
 
-std::vector<uint8_t> Decompress(const uint8_t* data, uint32_t width, uint32_t height,
-                                uint32_t depth, uint32_t block_width, uint32_t block_height) {
-    uint32_t blockIdx = 0;
+std::vector<u8> Decompress(const u8* data, u32 width, u32 height, u32 depth, u32 block_width,
+                           u32 block_height) {
+    u32 blockIdx = 0;
     std::size_t depth_offset = 0;
-    std::vector<uint8_t> outData(height * width * depth * 4);
-    for (uint32_t k = 0; k < depth; k++) {
-        for (uint32_t j = 0; j < height; j += block_height) {
-            for (uint32_t i = 0; i < width; i += block_width) {
+    std::vector<u8> outData(height * width * depth * 4);
+    for (u32 k = 0; k < depth; k++) {
+        for (u32 j = 0; j < height; j += block_height) {
+            for (u32 i = 0; i < width; i += block_width) {
 
-                const uint8_t* blockPtr = data + blockIdx * 16;
+                const u8* blockPtr = data + blockIdx * 16;
 
                 // Blocks can be at most 12x12
-                uint32_t uncompData[144];
+                u32 uncompData[144];
                 ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
 
-                uint32_t decompWidth = std::min(block_width, width - i);
-                uint32_t decompHeight = std::min(block_height, height - j);
+                u32 decompWidth = std::min(block_width, width - i);
+                u32 decompHeight = std::min(block_height, height - j);
 
-                uint8_t* outRow = depth_offset + outData.data() + (j * width + i) * 4;
-                for (uint32_t jj = 0; jj < decompHeight; jj++) {
+                u8* outRow = depth_offset + outData.data() + (j * width + i) * 4;
+                for (u32 jj = 0; jj < decompHeight; jj++) {
                     memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
                 }
 

From 835a3d09c67eb5a028e5594f64490135b7b423a4 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 22:26:48 -0300
Subject: [PATCH 03/13] astc: Move Popcnt to an anonymous namespace and make it
 constexpr

---
 src/video_core/textures/astc.cpp | 22 +++++++++++++---------
 1 file changed, 13 insertions(+), 9 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index dcfab4dad6..aba47a0e81 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -25,6 +25,19 @@
 
 #include "video_core/textures/astc.h"
 
+namespace {
+
+/// Count the number of bits set in a number.
+constexpr u32 Popcnt(u32 n) {
+    u32 c = 0;
+    for (; n; c++) {
+        n &= n - 1;
+    }
+    return c;
+}
+
+} // Anonymous namespace
+
 class InputBitStream {
 public:
     explicit InputBitStream(const unsigned char* ptr, int start_offset = 0)
@@ -212,15 +225,6 @@ public:
         return totalBits;
     }
 
-    // Count the number of bits set in a number.
-    static inline u32 Popcnt(u32 n) {
-        u32 c;
-        for (c = 0; n; c++) {
-            n &= n - 1;
-        }
-        return c;
-    }
-
     // Returns a new instance of this struct that corresponds to the
     // can take no more than maxval values
     static IntegerEncodedValue CreateEncoding(u32 maxVal) {

From e7d97605e8f0337406d3fcabca84cb32daf78950 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 22:28:51 -0300
Subject: [PATCH 04/13] astc: Rename C types to common_types

---
 src/video_core/textures/astc.cpp | 157 +++++++++++++++----------------
 1 file changed, 78 insertions(+), 79 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index aba47a0e81..7d5796794e 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -17,7 +17,6 @@
 
 #include <algorithm>
 #include <cassert>
-#include <cstdint>
 #include <cstring>
 #include <vector>
 
@@ -40,18 +39,18 @@ constexpr u32 Popcnt(u32 n) {
 
 class InputBitStream {
 public:
-    explicit InputBitStream(const unsigned char* ptr, int start_offset = 0)
+    explicit InputBitStream(const u8* ptr, s32 start_offset = 0)
         : m_CurByte(ptr), m_NextBit(start_offset % 8) {}
 
     ~InputBitStream() = default;
 
-    int GetBitsRead() const {
+    s32 GetBitsRead() const {
         return m_BitsRead;
     }
 
-    int ReadBit() {
+    s32 ReadBit() {
 
-        int bit = *m_CurByte >> m_NextBit++;
+        s32 bit = *m_CurByte >> m_NextBit++;
         while (m_NextBit >= 8) {
             m_NextBit -= 8;
             m_CurByte++;
@@ -61,57 +60,57 @@ public:
         return bit & 1;
     }
 
-    unsigned int ReadBits(unsigned int nBits) {
-        unsigned int ret = 0;
-        for (unsigned int i = 0; i < nBits; i++) {
+    u32 ReadBits(u32 nBits) {
+        u32 ret = 0;
+        for (u32 i = 0; i < nBits; i++) {
             ret |= (ReadBit() & 1) << i;
         }
         return ret;
     }
 
 private:
-    const unsigned char* m_CurByte;
-    int m_NextBit = 0;
-    int m_BitsRead = 0;
+    const u8* m_CurByte;
+    s32 m_NextBit = 0;
+    s32 m_BitsRead = 0;
 };
 
 class OutputBitStream {
 public:
-    explicit OutputBitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0)
+    explicit OutputBitStream(u8* ptr, s32 nBits = 0, s32 start_offset = 0)
         : m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {}
 
     ~OutputBitStream() = default;
 
-    int GetBitsWritten() const {
+    s32 GetBitsWritten() const {
         return m_BitsWritten;
     }
 
-    void WriteBitsR(unsigned int val, unsigned int nBits) {
-        for (unsigned int i = 0; i < nBits; i++) {
+    void WriteBitsR(u32 val, u32 nBits) {
+        for (u32 i = 0; i < nBits; i++) {
             WriteBit((val >> (nBits - i - 1)) & 1);
         }
     }
 
-    void WriteBits(unsigned int val, unsigned int nBits) {
-        for (unsigned int i = 0; i < nBits; i++) {
+    void WriteBits(u32 val, u32 nBits) {
+        for (u32 i = 0; i < nBits; i++) {
             WriteBit((val >> i) & 1);
         }
     }
 
 private:
-    void WriteBit(int b) {
+    void WriteBit(s32 b) {
 
         if (done)
             return;
 
-        const unsigned int mask = 1 << m_NextBit++;
+        const u32 mask = 1 << m_NextBit++;
 
         // clear the bit
-        *m_CurByte &= static_cast<unsigned char>(~mask);
+        *m_CurByte &= static_cast<u8>(~mask);
 
         // Write the bit, if necessary
         if (b)
-            *m_CurByte |= static_cast<unsigned char>(mask);
+            *m_CurByte |= static_cast<u8>(mask);
 
         // Next byte?
         if (m_NextBit >= 8) {
@@ -122,10 +121,10 @@ private:
         done = done || ++m_BitsWritten >= m_NumBits;
     }
 
-    int m_BitsWritten = 0;
-    const int m_NumBits;
-    unsigned char* m_CurByte;
-    int m_NextBit = 0;
+    s32 m_BitsWritten = 0;
+    const s32 m_NumBits;
+    u8* m_CurByte;
+    s32 m_NextBit = 0;
 
     bool done = false;
 };
@@ -159,7 +158,7 @@ private:
     const IntType& m_Bits;
 };
 
-enum class IntegerEncoding { JustBits, Quint, Trit };
+enum class IntegerEncoding { JustBits, Qus32, Trit };
 
 class IntegerEncodedValue {
 private:
@@ -167,7 +166,7 @@ private:
     const u32 m_NumBits;
     u32 m_BitValue;
     union {
-        u32 m_QuintValue;
+        u32 m_Qus32Value;
         u32 m_TritValue;
     };
 
@@ -203,11 +202,11 @@ public:
         m_TritValue = val;
     }
 
-    u32 GetQuintValue() const {
-        return m_QuintValue;
+    u32 GetQus32Value() const {
+        return m_Qus32Value;
     }
-    void SetQuintValue(u32 val) {
-        m_QuintValue = val;
+    void SetQus32Value(u32 val) {
+        m_Qus32Value = val;
     }
 
     bool MatchesEncoding(const IntegerEncodedValue& other) const {
@@ -219,7 +218,7 @@ public:
         u32 totalBits = m_NumBits * nVals;
         if (m_Encoding == IntegerEncoding::Trit) {
             totalBits += (nVals * 8 + 4) / 5;
-        } else if (m_Encoding == IntegerEncoding::Quint) {
+        } else if (m_Encoding == IntegerEncoding::Qus32) {
             totalBits += (nVals * 7 + 2) / 3;
         }
         return totalBits;
@@ -243,10 +242,10 @@ public:
 
             // Is maxVal of the type 5*2^n - 1?
             if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
-                return IntegerEncodedValue(IntegerEncoding::Quint, Popcnt(check / 5 - 1));
+                return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1));
             }
 
-            // Apparently it can't be represented with a bounded integer sequence...
+            // Apparently it can't be represented with a bounded s32eger sequence...
             // just iterate.
             maxVal--;
         }
@@ -265,8 +264,8 @@ public:
         u32 nValsDecoded = 0;
         while (nValsDecoded < nValues) {
             switch (val.GetEncoding()) {
-            case IntegerEncoding::Quint:
-                DecodeQuintBlock(bits, result, val.BaseBitLength());
+            case IntegerEncoding::Qus32:
+                DecodeQus32Block(bits, result, val.BaseBitLength());
                 nValsDecoded += 3;
                 break;
 
@@ -345,7 +344,7 @@ private:
         }
     }
 
-    static void DecodeQuintBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
+    static void DecodeQus32Block(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
                                  u32 nBitsPerValue) {
         // Implement the algorithm in section C.2.12
         u32 m[3];
@@ -386,9 +385,9 @@ private:
         }
 
         for (u32 i = 0; i < 3; i++) {
-            IntegerEncodedValue val(IntegerEncoding::Quint, nBitsPerValue);
+            IntegerEncodedValue val(IntegerEncoding::Qus32, nBitsPerValue);
             val.m_BitValue = m[i];
-            val.m_QuintValue = q[i];
+            val.m_Qus32Value = q[i];
             result.push_back(val);
         }
     }
@@ -626,7 +625,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
 static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 blockWidth,
                               u32 blockHeight) {
     // Don't actually care about the void extent, just read the bits...
-    for (int i = 0; i < 4; ++i) {
+    for (s32 i = 0; i < 4; ++i) {
         strm.ReadBits(13);
     }
 
@@ -687,7 +686,7 @@ protected:
 
 public:
     Pixel() = default;
-    Pixel(u32 a, u32 r, u32 g, u32 b, unsigned bitDepth = 8)
+    Pixel(u32 a, u32 r, u32 g, u32 b, u32 bitDepth = 8)
         : m_BitDepth{u8(bitDepth), u8(bitDepth), u8(bitDepth), u8(bitDepth)},
           color{static_cast<ChannelType>(a), static_cast<ChannelType>(r),
                 static_cast<ChannelType>(g), static_cast<ChannelType>(b)} {}
@@ -772,13 +771,13 @@ public:
     }
 
     void GetBitDepth(u8 (&outDepth)[4]) const {
-        for (int i = 0; i < 4; i++) {
+        for (s32 i = 0; i < 4; i++) {
             outDepth[i] = m_BitDepth[i];
         }
     }
 
     // Take all of the components, transform them to their 8-bit variants,
-    // and then pack each channel into an R8G8B8A8 32-bit integer. We assume
+    // and then pack each channel s32o an R8G8B8A8 32-bit s32eger. We assume
     // that the architecture is little-endian, so the alpha channel will end
     // up in the most-significant byte.
     u32 Pack() const {
@@ -838,7 +837,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
         }
     }
 
-    // We now have enough to decode our integer sequence.
+    // We now have enough to decode our s32eger sequence.
     std::vector<IntegerEncodedValue> decodedColorValues;
     InputBitStream colorStream(data);
     IntegerEncodedValue::DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
@@ -920,9 +919,9 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
         }     // case IntegerEncoding::Trit
         break;
 
-        case IntegerEncoding::Quint: {
+        case IntegerEncoding::Qus32: {
 
-            D = val.GetQuintValue();
+            D = val.GetQus32Value();
 
             switch (bitlen) {
             case 1: {
@@ -958,10 +957,10 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
             } break;
 
             default:
-                assert(!"Unsupported quint encoding for color values!");
+                assert(!"Unsupported qus32 encoding for color values!");
                 break;
             } // switch(bitlen)
-        }     // case IntegerEncoding::Quint
+        }     // case IntegerEncoding::Qus32
         break;
         } // switch(val.GetEncoding())
 
@@ -1024,8 +1023,8 @@ static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
         }
     } break;
 
-    case IntegerEncoding::Quint: {
-        D = val.GetQuintValue();
+    case IntegerEncoding::Qus32: {
+        D = val.GetQus32Value();
         assert(D < 5);
 
         switch (bitlen) {
@@ -1045,7 +1044,7 @@ static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
         } break;
 
         default:
-            assert(!"Invalid quint encoding for texel weight");
+            assert(!"Invalid qus32 encoding for texel weight");
             break;
         }
     } break;
@@ -1260,8 +1259,8 @@ static inline u32 Select2DPartition(s32 seed, s32 x, s32 y, s32 partitionCount,
 }
 
 // Section C.2.14
-static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
-                             u32 colorEndpointMode) {
+static void ComputeEndpos32s(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
+                             u32 colorEndpos32Mode) {
 #define READ_UINT_VALUES(N)                                                                        \
     u32 v[N];                                                                                      \
     for (u32 i = 0; i < N; i++) {                                                                  \
@@ -1274,7 +1273,7 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
         v[i] = static_cast<s32>(*(colorValues++));                                                 \
     }
 
-    switch (colorEndpointMode) {
+    switch (colorEndpos32Mode) {
     case 0: {
         READ_UINT_VALUES(2)
         ep1 = Pixel(0xFF, v[0], v[0], v[0]);
@@ -1373,7 +1372,7 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
     } break;
 
     default:
-        assert(!"Unsupported color endpoint mode (is it HDR?)");
+        assert(!"Unsupported color endpos32 mode (is it HDR?)");
         break;
     }
 
@@ -1426,23 +1425,23 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
         return;
     }
 
-    // Based on the number of partitions, read the color endpoint mode for
+    // Based on the number of partitions, read the color endpos32 mode for
     // each partition.
 
-    // Determine partitions, partition index, and color endpoint modes
+    // Determine partitions, partition index, and color endpos32 modes
     s32 planeIdx = -1;
     u32 partitionIndex;
-    u32 colorEndpointMode[4] = {0, 0, 0, 0};
+    u32 colorEndpos32Mode[4] = {0, 0, 0, 0};
 
     // Define color data.
-    u8 colorEndpointData[16];
-    memset(colorEndpointData, 0, sizeof(colorEndpointData));
-    OutputBitStream colorEndpointStream(colorEndpointData, 16 * 8, 0);
+    u8 colorEndpos32Data[16];
+    memset(colorEndpos32Data, 0, sizeof(colorEndpos32Data));
+    OutputBitStream colorEndpos32Stream(colorEndpos32Data, 16 * 8, 0);
 
     // Read extra config data...
     u32 baseCEM = 0;
     if (nPartitions == 1) {
-        colorEndpointMode[0] = strm.ReadBits(4);
+        colorEndpos32Mode[0] = strm.ReadBits(4);
         partitionIndex = 0;
     } else {
         partitionIndex = strm.ReadBits(10);
@@ -1450,7 +1449,7 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     }
     u32 baseMode = (baseCEM & 3);
 
-    // Remaining bits are color endpoint data...
+    // Remaining bits are color endpos32 data...
     u32 nWeightBits = weightParams.GetPackedBitSize();
     s32 remainingBits = 128 - nWeightBits - strm.GetBitsRead();
 
@@ -1486,7 +1485,7 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     while (remainingBits > 0) {
         u32 nb = std::min(remainingBits, 8);
         u32 b = strm.ReadBits(nb);
-        colorEndpointStream.WriteBits(b, nb);
+        colorEndpos32Stream.WriteBits(b, nb);
         remainingBits -= 8;
     }
 
@@ -1513,34 +1512,34 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
         }
 
         for (u32 i = 0; i < nPartitions; i++) {
-            colorEndpointMode[i] = baseMode;
+            colorEndpos32Mode[i] = baseMode;
             if (!(C[i]))
-                colorEndpointMode[i] -= 1;
-            colorEndpointMode[i] <<= 2;
-            colorEndpointMode[i] |= M[i];
+                colorEndpos32Mode[i] -= 1;
+            colorEndpos32Mode[i] <<= 2;
+            colorEndpos32Mode[i] |= M[i];
         }
     } else if (nPartitions > 1) {
         u32 CEM = baseCEM >> 2;
         for (u32 i = 0; i < nPartitions; i++) {
-            colorEndpointMode[i] = CEM;
+            colorEndpos32Mode[i] = CEM;
         }
     }
 
     // Make sure everything up till here is sane.
     for (u32 i = 0; i < nPartitions; i++) {
-        assert(colorEndpointMode[i] < 16);
+        assert(colorEndpos32Mode[i] < 16);
     }
     assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128);
 
     // Decode both color data and texel weight data
-    u32 colorValues[32]; // Four values, two endpoints, four maximum paritions
-    DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions,
+    u32 colorValues[32]; // Four values, two endpos32s, four maximum paritions
+    DecodeColorValues(colorValues, colorEndpos32Data, colorEndpos32Mode, nPartitions,
                       colorDataBits);
 
-    Pixel endpoints[4][2];
+    Pixel endpos32s[4][2];
     const u32* colorValuesPtr = colorValues;
     for (u32 i = 0; i < nPartitions; i++) {
-        ComputeEndpoints(endpoints[i][0], endpoints[i][1], colorValuesPtr, colorEndpointMode[i]);
+        ComputeEndpos32s(endpos32s[i][0], endpos32s[i][1], colorValuesPtr, colorEndpos32Mode[i]);
     }
 
     // Read the texel weight data..
@@ -1551,8 +1550,8 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     for (u32 i = 0; i < 8; i++) {
 // Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits
 #define REVERSE_BYTE(b) (((b)*0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32
-        unsigned char a = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[i]));
-        unsigned char b = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[15 - i]));
+        u8 a = static_cast<u8>(REVERSE_BYTE(texelWeightData[i]));
+        u8 b = static_cast<u8>(REVERSE_BYTE(texelWeightData[15 - i]));
 #undef REVERSE_BYTE
 
         texelWeightData[i] = b;
@@ -1577,7 +1576,7 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     u32 weights[2][144];
     UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight);
 
-    // Now that we have endpoints and weights, we can interpolate and generate
+    // Now that we have endpos32s and weights, we can s32erpolate and generate
     // the proper decoding...
     for (u32 j = 0; j < blockHeight; j++)
         for (u32 i = 0; i < blockWidth; i++) {
@@ -1587,9 +1586,9 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
 
             Pixel p;
             for (u32 c = 0; c < 4; c++) {
-                u32 C0 = endpoints[partition][0].Component(c);
+                u32 C0 = endpos32s[partition][0].Component(c);
                 C0 = Replicate(C0, 8, 16);
-                u32 C1 = endpoints[partition][1].Component(c);
+                u32 C1 = endpos32s[partition][1].Component(c);
                 C1 = Replicate(C1, 8, 16);
 
                 u32 plane = 0;

From 5ed377b989b01141a65f02a0ae0a9ed52ce43346 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 22:30:31 -0300
Subject: [PATCH 05/13] astc: Make IntegerEncodedValue trivially copyable

---
 src/video_core/textures/astc.cpp | 11 ++---------
 1 file changed, 2 insertions(+), 9 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 7d5796794e..02cbad1ea8 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -162,8 +162,8 @@ enum class IntegerEncoding { JustBits, Qus32, Trit };
 
 class IntegerEncodedValue {
 private:
-    const IntegerEncoding m_Encoding;
-    const u32 m_NumBits;
+    IntegerEncoding m_Encoding;
+    u32 m_NumBits;
     u32 m_BitValue;
     union {
         u32 m_Qus32Value;
@@ -171,13 +171,6 @@ private:
     };
 
 public:
-    // Jank, but we're not doing any heavy lifting in this class, so it's
-    // probably OK. It allows us to use these in std::vectors...
-    IntegerEncodedValue& operator=(const IntegerEncodedValue& other) {
-        new (this) IntegerEncodedValue(other);
-        return *this;
-    }
-
     IntegerEncodedValue(IntegerEncoding encoding, u32 numBits)
         : m_Encoding(encoding), m_NumBits(numBits) {}
 

From 70a31eda62eba7f4e3a700a356dec08478efb5ef Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 22:36:45 -0300
Subject: [PATCH 06/13] astc: Make IntegerEncodedValue constructor constexpr

---
 src/video_core/textures/astc.cpp | 11 ++++++-----
 1 file changed, 6 insertions(+), 5 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 02cbad1ea8..f4513998c2 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -162,16 +162,17 @@ enum class IntegerEncoding { JustBits, Qus32, Trit };
 
 class IntegerEncodedValue {
 private:
-    IntegerEncoding m_Encoding;
-    u32 m_NumBits;
-    u32 m_BitValue;
+    IntegerEncoding m_Encoding{};
+    u32 m_NumBits = 0;
+    u32 m_BitValue = 0;
     union {
-        u32 m_Qus32Value;
+        u32 m_Qus32Value = 0;
         u32 m_TritValue;
     };
 
 public:
-    IntegerEncodedValue(IntegerEncoding encoding, u32 numBits)
+    constexpr IntegerEncodedValue() = default;
+    constexpr IntegerEncodedValue(IntegerEncoding encoding, u32 numBits)
         : m_Encoding(encoding), m_NumBits(numBits) {}
 
     IntegerEncoding GetEncoding() const {

From e183820956b528f64bb5d6e05052752bf437d3a1 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 22:49:28 -0300
Subject: [PATCH 07/13] astc: Make IntegerEncodedValue a trivial structure

---
 src/video_core/textures/astc.cpp | 397 ++++++++++++++-----------------
 1 file changed, 181 insertions(+), 216 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index f4513998c2..2d948ee624 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -160,232 +160,198 @@ private:
 
 enum class IntegerEncoding { JustBits, Qus32, Trit };
 
-class IntegerEncodedValue {
-private:
-    IntegerEncoding m_Encoding{};
-    u32 m_NumBits = 0;
-    u32 m_BitValue = 0;
-    union {
-        u32 m_Qus32Value = 0;
-        u32 m_TritValue;
-    };
+struct IntegerEncodedValue {
+    constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
+        : encoding{encoding_}, num_bits{num_bits_} {}
 
-public:
-    constexpr IntegerEncodedValue() = default;
-    constexpr IntegerEncodedValue(IntegerEncoding encoding, u32 numBits)
-        : m_Encoding(encoding), m_NumBits(numBits) {}
-
-    IntegerEncoding GetEncoding() const {
-        return m_Encoding;
-    }
-    u32 BaseBitLength() const {
-        return m_NumBits;
-    }
-
-    u32 GetBitValue() const {
-        return m_BitValue;
-    }
-    void SetBitValue(u32 val) {
-        m_BitValue = val;
-    }
-
-    u32 GetTritValue() const {
-        return m_TritValue;
-    }
-    void SetTritValue(u32 val) {
-        m_TritValue = val;
-    }
-
-    u32 GetQus32Value() const {
-        return m_Qus32Value;
-    }
-    void SetQus32Value(u32 val) {
-        m_Qus32Value = val;
-    }
-
-    bool MatchesEncoding(const IntegerEncodedValue& other) const {
-        return m_Encoding == other.m_Encoding && m_NumBits == other.m_NumBits;
+    constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
+        return encoding == other.encoding && num_bits == other.num_bits;
     }
 
     // Returns the number of bits required to encode nVals values.
     u32 GetBitLength(u32 nVals) const {
-        u32 totalBits = m_NumBits * nVals;
-        if (m_Encoding == IntegerEncoding::Trit) {
+        u32 totalBits = num_bits * nVals;
+        if (encoding == IntegerEncoding::Trit) {
             totalBits += (nVals * 8 + 4) / 5;
-        } else if (m_Encoding == IntegerEncoding::Qus32) {
+        } else if (encoding == IntegerEncoding::Qus32) {
             totalBits += (nVals * 7 + 2) / 3;
         }
         return totalBits;
     }
 
-    // Returns a new instance of this struct that corresponds to the
-    // can take no more than maxval values
-    static IntegerEncodedValue CreateEncoding(u32 maxVal) {
-        while (maxVal > 0) {
-            u32 check = maxVal + 1;
+    IntegerEncoding encoding;
+    u32 num_bits;
+    u32 bit_value = 0;
+    union {
+        u32 qus32_value = 0;
+        u32 trit_value;
+    };
+};
 
-            // Is maxVal a power of two?
-            if (!(check & (check - 1))) {
-                return IntegerEncodedValue(IntegerEncoding::JustBits, Popcnt(maxVal));
-            }
+static void DecodeTritBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
+                            u32 nBitsPerValue) {
+    // Implement the algorithm in section C.2.12
+    u32 m[5];
+    u32 t[5];
+    u32 T;
 
-            // Is maxVal of the type 3*2^n - 1?
-            if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
-                return IntegerEncodedValue(IntegerEncoding::Trit, Popcnt(check / 3 - 1));
-            }
+    // Read the trit encoded block according to
+    // table C.2.14
+    m[0] = bits.ReadBits(nBitsPerValue);
+    T = bits.ReadBits(2);
+    m[1] = bits.ReadBits(nBitsPerValue);
+    T |= bits.ReadBits(2) << 2;
+    m[2] = bits.ReadBits(nBitsPerValue);
+    T |= bits.ReadBit() << 4;
+    m[3] = bits.ReadBits(nBitsPerValue);
+    T |= bits.ReadBits(2) << 5;
+    m[4] = bits.ReadBits(nBitsPerValue);
+    T |= bits.ReadBit() << 7;
 
-            // Is maxVal of the type 5*2^n - 1?
-            if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
-                return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1));
-            }
+    u32 C = 0;
 
-            // Apparently it can't be represented with a bounded s32eger sequence...
-            // just iterate.
-            maxVal--;
-        }
-        return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
-    }
-
-    // Fills result with the values that are encoded in the given
-    // bitstream. We must know beforehand what the maximum possible
-    // value is, and how many values we're decoding.
-    static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result,
-                                      InputBitStream& bits, u32 maxRange, u32 nValues) {
-        // Determine encoding parameters
-        IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(maxRange);
-
-        // Start decoding
-        u32 nValsDecoded = 0;
-        while (nValsDecoded < nValues) {
-            switch (val.GetEncoding()) {
-            case IntegerEncoding::Qus32:
-                DecodeQus32Block(bits, result, val.BaseBitLength());
-                nValsDecoded += 3;
-                break;
-
-            case IntegerEncoding::Trit:
-                DecodeTritBlock(bits, result, val.BaseBitLength());
-                nValsDecoded += 5;
-                break;
-
-            case IntegerEncoding::JustBits:
-                val.SetBitValue(bits.ReadBits(val.BaseBitLength()));
-                result.push_back(val);
-                nValsDecoded++;
-                break;
-            }
-        }
-    }
-
-private:
-    static void DecodeTritBlock(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
-                                u32 nBitsPerValue) {
-        // Implement the algorithm in section C.2.12
-        u32 m[5];
-        u32 t[5];
-        u32 T;
-
-        // Read the trit encoded block according to
-        // table C.2.14
-        m[0] = bits.ReadBits(nBitsPerValue);
-        T = bits.ReadBits(2);
-        m[1] = bits.ReadBits(nBitsPerValue);
-        T |= bits.ReadBits(2) << 2;
-        m[2] = bits.ReadBits(nBitsPerValue);
-        T |= bits.ReadBit() << 4;
-        m[3] = bits.ReadBits(nBitsPerValue);
-        T |= bits.ReadBits(2) << 5;
-        m[4] = bits.ReadBits(nBitsPerValue);
-        T |= bits.ReadBit() << 7;
-
-        u32 C = 0;
-
-        Bits<u32> Tb(T);
-        if (Tb(2, 4) == 7) {
-            C = (Tb(5, 7) << 2) | Tb(0, 1);
-            t[4] = t[3] = 2;
+    Bits<u32> Tb(T);
+    if (Tb(2, 4) == 7) {
+        C = (Tb(5, 7) << 2) | Tb(0, 1);
+        t[4] = t[3] = 2;
+    } else {
+        C = Tb(0, 4);
+        if (Tb(5, 6) == 3) {
+            t[4] = 2;
+            t[3] = Tb[7];
         } else {
-            C = Tb(0, 4);
-            if (Tb(5, 6) == 3) {
-                t[4] = 2;
-                t[3] = Tb[7];
-            } else {
-                t[4] = Tb[7];
-                t[3] = Tb(5, 6);
-            }
+            t[4] = Tb[7];
+            t[3] = Tb(5, 6);
+        }
+    }
+
+    Bits<u32> Cb(C);
+    if (Cb(0, 1) == 3) {
+        t[2] = 2;
+        t[1] = Cb[4];
+        t[0] = (Cb[3] << 1) | (Cb[2] & ~Cb[3]);
+    } else if (Cb(2, 3) == 3) {
+        t[2] = 2;
+        t[1] = 2;
+        t[0] = Cb(0, 1);
+    } else {
+        t[2] = Cb[4];
+        t[1] = Cb(2, 3);
+        t[0] = (Cb[1] << 1) | (Cb[0] & ~Cb[1]);
+    }
+
+    for (std::size_t i = 0; i < 5; ++i) {
+        IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Trit, nBitsPerValue);
+        val.bit_value = m[i];
+        val.trit_value = t[i];
+    }
+}
+
+static void DecodeQus32Block(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
+                             u32 nBitsPerValue) {
+    // Implement the algorithm in section C.2.12
+    u32 m[3];
+    u32 q[3];
+    u32 Q;
+
+    // Read the trit encoded block according to
+    // table C.2.15
+    m[0] = bits.ReadBits(nBitsPerValue);
+    Q = bits.ReadBits(3);
+    m[1] = bits.ReadBits(nBitsPerValue);
+    Q |= bits.ReadBits(2) << 3;
+    m[2] = bits.ReadBits(nBitsPerValue);
+    Q |= bits.ReadBits(2) << 5;
+
+    Bits<u32> Qb(Q);
+    if (Qb(1, 2) == 3 && Qb(5, 6) == 0) {
+        q[0] = q[1] = 4;
+        q[2] = (Qb[0] << 2) | ((Qb[4] & ~Qb[0]) << 1) | (Qb[3] & ~Qb[0]);
+    } else {
+        u32 C = 0;
+        if (Qb(1, 2) == 3) {
+            q[2] = 4;
+            C = (Qb(3, 4) << 3) | ((~Qb(5, 6) & 3) << 1) | Qb[0];
+        } else {
+            q[2] = Qb(5, 6);
+            C = Qb(0, 4);
         }
 
         Bits<u32> Cb(C);
-        if (Cb(0, 1) == 3) {
-            t[2] = 2;
-            t[1] = Cb[4];
-            t[0] = (Cb[3] << 1) | (Cb[2] & ~Cb[3]);
-        } else if (Cb(2, 3) == 3) {
-            t[2] = 2;
-            t[1] = 2;
-            t[0] = Cb(0, 1);
+        if (Cb(0, 2) == 5) {
+            q[1] = 4;
+            q[0] = Cb(3, 4);
         } else {
-            t[2] = Cb[4];
-            t[1] = Cb(2, 3);
-            t[0] = (Cb[1] << 1) | (Cb[0] & ~Cb[1]);
-        }
-
-        for (u32 i = 0; i < 5; i++) {
-            IntegerEncodedValue val(IntegerEncoding::Trit, nBitsPerValue);
-            val.SetBitValue(m[i]);
-            val.SetTritValue(t[i]);
-            result.push_back(val);
+            q[1] = Cb(3, 4);
+            q[0] = Cb(0, 2);
         }
     }
 
-    static void DecodeQus32Block(InputBitStream& bits, std::vector<IntegerEncodedValue>& result,
-                                 u32 nBitsPerValue) {
-        // Implement the algorithm in section C.2.12
-        u32 m[3];
-        u32 q[3];
-        u32 Q;
+    for (std::size_t i = 0; i < 3; ++i) {
+        IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Qus32, nBitsPerValue);
+        val.bit_value = m[i];
+        val.qus32_value = q[i];
+    }
+}
 
-        // Read the trit encoded block according to
-        // table C.2.15
-        m[0] = bits.ReadBits(nBitsPerValue);
-        Q = bits.ReadBits(3);
-        m[1] = bits.ReadBits(nBitsPerValue);
-        Q |= bits.ReadBits(2) << 3;
-        m[2] = bits.ReadBits(nBitsPerValue);
-        Q |= bits.ReadBits(2) << 5;
+// Returns a new instance of this struct that corresponds to the
+// can take no more than maxval values
+static IntegerEncodedValue CreateEncoding(u32 maxVal) {
+    while (maxVal > 0) {
+        u32 check = maxVal + 1;
 
-        Bits<u32> Qb(Q);
-        if (Qb(1, 2) == 3 && Qb(5, 6) == 0) {
-            q[0] = q[1] = 4;
-            q[2] = (Qb[0] << 2) | ((Qb[4] & ~Qb[0]) << 1) | (Qb[3] & ~Qb[0]);
-        } else {
-            u32 C = 0;
-            if (Qb(1, 2) == 3) {
-                q[2] = 4;
-                C = (Qb(3, 4) << 3) | ((~Qb(5, 6) & 3) << 1) | Qb[0];
-            } else {
-                q[2] = Qb(5, 6);
-                C = Qb(0, 4);
-            }
-
-            Bits<u32> Cb(C);
-            if (Cb(0, 2) == 5) {
-                q[1] = 4;
-                q[0] = Cb(3, 4);
-            } else {
-                q[1] = Cb(3, 4);
-                q[0] = Cb(0, 2);
-            }
+        // Is maxVal a power of two?
+        if (!(check & (check - 1))) {
+            return IntegerEncodedValue(IntegerEncoding::JustBits, Popcnt(maxVal));
         }
 
-        for (u32 i = 0; i < 3; i++) {
-            IntegerEncodedValue val(IntegerEncoding::Qus32, nBitsPerValue);
-            val.m_BitValue = m[i];
-            val.m_Qus32Value = q[i];
+        // Is maxVal of the type 3*2^n - 1?
+        if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
+            return IntegerEncodedValue(IntegerEncoding::Trit, Popcnt(check / 3 - 1));
+        }
+
+        // Is maxVal of the type 5*2^n - 1?
+        if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
+            return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1));
+        }
+
+        // Apparently it can't be represented with a bounded s32eger sequence...
+        // just iterate.
+        maxVal--;
+    }
+    return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
+}
+
+// Fills result with the values that are encoded in the given
+// bitstream. We must know beforehand what the maximum possible
+// value is, and how many values we're decoding.
+static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result, InputBitStream& bits,
+                                  u32 maxRange, u32 nValues) {
+    // Determine encoding parameters
+    IntegerEncodedValue val = CreateEncoding(maxRange);
+
+    // Start decoding
+    u32 nValsDecoded = 0;
+    while (nValsDecoded < nValues) {
+        switch (val.encoding) {
+        case IntegerEncoding::Qus32:
+            DecodeQus32Block(bits, result, val.num_bits);
+            nValsDecoded += 3;
+            break;
+
+        case IntegerEncoding::Trit:
+            DecodeTritBlock(bits, result, val.num_bits);
+            nValsDecoded += 5;
+            break;
+
+        case IntegerEncoding::JustBits:
+            val.bit_value = bits.ReadBits(val.num_bits);
             result.push_back(val);
+            nValsDecoded++;
+            break;
         }
     }
-};
+}
 
 namespace ASTCC {
 
@@ -405,7 +371,7 @@ struct TexelWeightParams {
             nIdxs *= 2;
         }
 
-        return IntegerEncodedValue::CreateEncoding(m_MaxWeight).GetBitLength(nIdxs);
+        return CreateEncoding(m_MaxWeight).GetBitLength(nIdxs);
     }
 
     u32 GetNumWeightValues() const {
@@ -814,12 +780,12 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
     // figure out the max value for each of them...
     u32 range = 256;
     while (--range > 0) {
-        IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(range);
+        IntegerEncodedValue val = CreateEncoding(range);
         u32 bitLength = val.GetBitLength(nValues);
         if (bitLength <= nBitsForColorData) {
             // Find the smallest possible range that matches the given encoding
             while (--range > 0) {
-                IntegerEncodedValue newval = IntegerEncodedValue::CreateEncoding(range);
+                IntegerEncodedValue newval = CreateEncoding(range);
                 if (!newval.MatchesEncoding(val)) {
                     break;
                 }
@@ -834,7 +800,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
     // We now have enough to decode our s32eger sequence.
     std::vector<IntegerEncodedValue> decodedColorValues;
     InputBitStream colorStream(data);
-    IntegerEncodedValue::DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
+    DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
 
     // Once we have the decoded values, we need to dequantize them to the 0-255 range
     // This procedure is outlined in ASTC spec C.2.13
@@ -846,8 +812,8 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
         }
 
         const IntegerEncodedValue& val = *itr;
-        u32 bitlen = val.BaseBitLength();
-        u32 bitval = val.GetBitValue();
+        u32 bitlen = val.num_bits;
+        u32 bitval = val.bit_value;
 
         assert(bitlen >= 1);
 
@@ -855,7 +821,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
         // A is just the lsb replicated 9 times.
         A = Replicate(bitval & 1, 1, 9);
 
-        switch (val.GetEncoding()) {
+        switch (val.encoding) {
         // Replicate bits
         case IntegerEncoding::JustBits:
             out[outIdx++] = Replicate(bitval, bitlen, 8);
@@ -864,7 +830,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
         // Use algorithm in C.2.13
         case IntegerEncoding::Trit: {
 
-            D = val.GetTritValue();
+            D = val.trit_value;
 
             switch (bitlen) {
             case 1: {
@@ -915,7 +881,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
 
         case IntegerEncoding::Qus32: {
 
-            D = val.GetQus32Value();
+            D = val.qus32_value;
 
             switch (bitlen) {
             case 1: {
@@ -956,9 +922,9 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
             } // switch(bitlen)
         }     // case IntegerEncoding::Qus32
         break;
-        } // switch(val.GetEncoding())
+        } // switch(val.encoding)
 
-        if (val.GetEncoding() != IntegerEncoding::JustBits) {
+        if (val.encoding != IntegerEncoding::JustBits) {
             u32 T = D * C + B;
             T ^= A;
             T = (A & 0x80) | (T >> 2);
@@ -973,20 +939,20 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
 }
 
 static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
-    u32 bitval = val.GetBitValue();
-    u32 bitlen = val.BaseBitLength();
+    u32 bitval = val.bit_value;
+    u32 bitlen = val.num_bits;
 
     u32 A = Replicate(bitval & 1, 1, 7);
     u32 B = 0, C = 0, D = 0;
 
     u32 result = 0;
-    switch (val.GetEncoding()) {
+    switch (val.encoding) {
     case IntegerEncoding::JustBits:
         result = Replicate(bitval, bitlen, 6);
         break;
 
     case IntegerEncoding::Trit: {
-        D = val.GetTritValue();
+        D = val.trit_value;
         assert(D < 3);
 
         switch (bitlen) {
@@ -1018,7 +984,7 @@ static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
     } break;
 
     case IntegerEncoding::Qus32: {
-        D = val.GetQus32Value();
+        D = val.qus32_value;
         assert(D < 5);
 
         switch (bitlen) {
@@ -1044,7 +1010,7 @@ static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
     } break;
     }
 
-    if (val.GetEncoding() != IntegerEncoding::JustBits && bitlen > 0) {
+    if (val.encoding != IntegerEncoding::JustBits && bitlen > 0) {
         // Decode the value...
         result = D * C + B;
         result ^= A;
@@ -1562,9 +1528,8 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     std::vector<IntegerEncodedValue> texelWeightValues;
     InputBitStream weightStream(texelWeightData);
 
-    IntegerEncodedValue::DecodeIntegerSequence(texelWeightValues, weightStream,
-                                               weightParams.m_MaxWeight,
-                                               weightParams.GetNumWeightValues());
+    DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight,
+                          weightParams.GetNumWeightValues());
 
     // Blocks can be at most 12x12, so we can have as many as 144 weights
     u32 weights[2][144];

From 801fd04f75fbd5072139759c2a7aac4571b29885 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 23:40:02 -0300
Subject: [PATCH 08/13] astc: Create a LUT at compile time for encoding values

---
 src/video_core/textures/astc.cpp | 26 +++++++++++++++++++-------
 1 file changed, 19 insertions(+), 7 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 2d948ee624..eb93b44bd1 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -161,6 +161,8 @@ private:
 enum class IntegerEncoding { JustBits, Qus32, Trit };
 
 struct IntegerEncodedValue {
+    constexpr IntegerEncodedValue() = default;
+
     constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
         : encoding{encoding_}, num_bits{num_bits_} {}
 
@@ -179,8 +181,8 @@ struct IntegerEncodedValue {
         return totalBits;
     }
 
-    IntegerEncoding encoding;
-    u32 num_bits;
+    IntegerEncoding encoding{};
+    u32 num_bits = 0;
     u32 bit_value = 0;
     union {
         u32 qus32_value = 0;
@@ -296,7 +298,7 @@ static void DecodeQus32Block(InputBitStream& bits, std::vector<IntegerEncodedVal
 
 // Returns a new instance of this struct that corresponds to the
 // can take no more than maxval values
-static IntegerEncodedValue CreateEncoding(u32 maxVal) {
+static constexpr IntegerEncodedValue CreateEncoding(u32 maxVal) {
     while (maxVal > 0) {
         u32 check = maxVal + 1;
 
@@ -322,13 +324,23 @@ static IntegerEncodedValue CreateEncoding(u32 maxVal) {
     return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
 }
 
+static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
+    std::array<IntegerEncodedValue, 256> encodings{};
+    for (std::size_t i = 0; i < encodings.size(); ++i) {
+        encodings[i] = CreateEncoding(static_cast<u32>(i));
+    }
+    return encodings;
+}
+
+static constexpr std::array EncodingsValues = MakeEncodedValues();
+
 // Fills result with the values that are encoded in the given
 // bitstream. We must know beforehand what the maximum possible
 // value is, and how many values we're decoding.
 static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result, InputBitStream& bits,
                                   u32 maxRange, u32 nValues) {
     // Determine encoding parameters
-    IntegerEncodedValue val = CreateEncoding(maxRange);
+    IntegerEncodedValue val = EncodingsValues[maxRange];
 
     // Start decoding
     u32 nValsDecoded = 0;
@@ -371,7 +383,7 @@ struct TexelWeightParams {
             nIdxs *= 2;
         }
 
-        return CreateEncoding(m_MaxWeight).GetBitLength(nIdxs);
+        return EncodingsValues[m_MaxWeight].GetBitLength(nIdxs);
     }
 
     u32 GetNumWeightValues() const {
@@ -780,12 +792,12 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
     // figure out the max value for each of them...
     u32 range = 256;
     while (--range > 0) {
-        IntegerEncodedValue val = CreateEncoding(range);
+        IntegerEncodedValue val = EncodingsValues[range];
         u32 bitLength = val.GetBitLength(nValues);
         if (bitLength <= nBitsForColorData) {
             // Find the smallest possible range that matches the given encoding
             while (--range > 0) {
-                IntegerEncodedValue newval = CreateEncoding(range);
+                IntegerEncodedValue newval = EncodingsValues[range];
                 if (!newval.MatchesEncoding(val)) {
                     break;
                 }

From 3377b78ea783ced2088370d698114b79b4ed1aa7 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Fri, 13 Mar 2020 23:52:51 -0300
Subject: [PATCH 09/13] astc: Call std::vector::reserve on texelWeightValues to
 avoid reallocating

---
 src/video_core/textures/astc.cpp | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index eb93b44bd1..5c65844ddd 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -1538,6 +1538,8 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
 
     std::vector<IntegerEncodedValue> texelWeightValues;
+    texelWeightValues.reserve(64);
+
     InputBitStream weightStream(texelWeightData);
 
     DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight,

From 134f3ff9b4e0ca0e9a5d41d14d5f5a938762b5fd Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sat, 14 Mar 2020 00:09:56 -0300
Subject: [PATCH 10/13] astc: Call std::vector:reserve on decodedClolorValues
 to avoid reallocating

---
 src/video_core/textures/astc.cpp | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 5c65844ddd..c15548d348 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -811,6 +811,8 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
 
     // We now have enough to decode our s32eger sequence.
     std::vector<IntegerEncodedValue> decodedColorValues;
+    decodedColorValues.reserve(32);
+
     InputBitStream colorStream(data);
     DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
 

From d71d7d917ea97c0e00602a714868f48445c8cd50 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sat, 14 Mar 2020 00:13:58 -0300
Subject: [PATCH 11/13] astc: Pass val in Replicate by copy

---
 src/video_core/textures/astc.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index c15548d348..0286708005 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -628,7 +628,7 @@ static void FillError(u32* outBuf, u32 blockWidth, u32 blockHeight) {
 // Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
 // is the same as [(numBits - 1):0] and repeats all the way down.
 template <typename IntType>
-static IntType Replicate(const IntType& val, u32 numBits, u32 toBit) {
+static IntType Replicate(IntType val, u32 numBits, u32 toBit) {
     if (numBits == 0)
         return 0;
     if (toBit == 0)

From 9b8fb3c7561e60a4df6b61526f566da6b135da3d Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sat, 14 Mar 2020 00:44:36 -0300
Subject: [PATCH 12/13] astc: Minor changes to InputBitStream

---
 src/video_core/textures/astc.cpp | 62 +++++++++++++++++---------------
 1 file changed, 34 insertions(+), 28 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 0286708005..5fce8546c1 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -39,18 +39,15 @@ constexpr u32 Popcnt(u32 n) {
 
 class InputBitStream {
 public:
-    explicit InputBitStream(const u8* ptr, s32 start_offset = 0)
+    explicit InputBitStream(const u8* ptr, std::size_t start_offset = 0)
         : m_CurByte(ptr), m_NextBit(start_offset % 8) {}
 
-    ~InputBitStream() = default;
-
-    s32 GetBitsRead() const {
+    std::size_t GetBitsRead() const {
         return m_BitsRead;
     }
 
-    s32 ReadBit() {
-
-        s32 bit = *m_CurByte >> m_NextBit++;
+    u32 ReadBit() {
+        u32 bit = *m_CurByte >> m_NextBit++;
         while (m_NextBit >= 8) {
             m_NextBit -= 8;
             m_CurByte++;
@@ -60,9 +57,18 @@ public:
         return bit & 1;
     }
 
-    u32 ReadBits(u32 nBits) {
+    u32 ReadBits(std::size_t nBits) {
         u32 ret = 0;
-        for (u32 i = 0; i < nBits; i++) {
+        for (std::size_t i = 0; i < nBits; ++i) {
+            ret |= (ReadBit() & 1) << i;
+        }
+        return ret;
+    }
+
+    template <std::size_t nBits>
+    u32 ReadBits() {
+        u32 ret = 0;
+        for (std::size_t i = 0; i < nBits; ++i) {
             ret |= (ReadBit() & 1) << i;
         }
         return ret;
@@ -70,8 +76,8 @@ public:
 
 private:
     const u8* m_CurByte;
-    s32 m_NextBit = 0;
-    s32 m_BitsRead = 0;
+    std::size_t m_NextBit = 0;
+    std::size_t m_BitsRead = 0;
 };
 
 class OutputBitStream {
@@ -200,13 +206,13 @@ static void DecodeTritBlock(InputBitStream& bits, std::vector<IntegerEncodedValu
     // Read the trit encoded block according to
     // table C.2.14
     m[0] = bits.ReadBits(nBitsPerValue);
-    T = bits.ReadBits(2);
+    T = bits.ReadBits<2>();
     m[1] = bits.ReadBits(nBitsPerValue);
-    T |= bits.ReadBits(2) << 2;
+    T |= bits.ReadBits<2>() << 2;
     m[2] = bits.ReadBits(nBitsPerValue);
     T |= bits.ReadBit() << 4;
     m[3] = bits.ReadBits(nBitsPerValue);
-    T |= bits.ReadBits(2) << 5;
+    T |= bits.ReadBits<2>() << 5;
     m[4] = bits.ReadBits(nBitsPerValue);
     T |= bits.ReadBit() << 7;
 
@@ -259,11 +265,11 @@ static void DecodeQus32Block(InputBitStream& bits, std::vector<IntegerEncodedVal
     // Read the trit encoded block according to
     // table C.2.15
     m[0] = bits.ReadBits(nBitsPerValue);
-    Q = bits.ReadBits(3);
+    Q = bits.ReadBits<3>();
     m[1] = bits.ReadBits(nBitsPerValue);
-    Q |= bits.ReadBits(2) << 3;
+    Q |= bits.ReadBits<2>() << 3;
     m[2] = bits.ReadBits(nBitsPerValue);
-    Q |= bits.ReadBits(2) << 5;
+    Q |= bits.ReadBits<2>() << 5;
 
     Bits<u32> Qb(Q);
     if (Qb(1, 2) == 3 && Qb(5, 6) == 0) {
@@ -399,7 +405,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
     TexelWeightParams params;
 
     // Read the entire block mode all at once
-    u16 modeBits = static_cast<u16>(strm.ReadBits(11));
+    u16 modeBits = static_cast<u16>(strm.ReadBits<11>());
 
     // Does this match the void extent block mode?
     if ((modeBits & 0x01FF) == 0x1FC) {
@@ -598,14 +604,14 @@ static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 block
                               u32 blockHeight) {
     // Don't actually care about the void extent, just read the bits...
     for (s32 i = 0; i < 4; ++i) {
-        strm.ReadBits(13);
+        strm.ReadBits<13>();
     }
 
     // Decode the RGBA components and renormalize them to the range [0, 255]
-    u16 r = static_cast<u16>(strm.ReadBits(16));
-    u16 g = static_cast<u16>(strm.ReadBits(16));
-    u16 b = static_cast<u16>(strm.ReadBits(16));
-    u16 a = static_cast<u16>(strm.ReadBits(16));
+    u16 r = static_cast<u16>(strm.ReadBits<16>());
+    u16 g = static_cast<u16>(strm.ReadBits<16>());
+    u16 b = static_cast<u16>(strm.ReadBits<16>());
+    u16 a = static_cast<u16>(strm.ReadBits<16>());
 
     u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
                (static_cast<u32>(a) & 0xFF00) << 16;
@@ -1390,7 +1396,7 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     }
 
     // Read num partitions
-    u32 nPartitions = strm.ReadBits(2) + 1;
+    u32 nPartitions = strm.ReadBits<2>() + 1;
     assert(nPartitions <= 4);
 
     if (nPartitions == 4 && weightParams.m_bDualPlane) {
@@ -1415,17 +1421,17 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
     // Read extra config data...
     u32 baseCEM = 0;
     if (nPartitions == 1) {
-        colorEndpos32Mode[0] = strm.ReadBits(4);
+        colorEndpos32Mode[0] = strm.ReadBits<4>();
         partitionIndex = 0;
     } else {
-        partitionIndex = strm.ReadBits(10);
-        baseCEM = strm.ReadBits(6);
+        partitionIndex = strm.ReadBits<10>();
+        baseCEM = strm.ReadBits<6>();
     }
     u32 baseMode = (baseCEM & 3);
 
     // Remaining bits are color endpos32 data...
     u32 nWeightBits = weightParams.GetPackedBitSize();
-    s32 remainingBits = 128 - nWeightBits - strm.GetBitsRead();
+    s32 remainingBits = 128 - nWeightBits - static_cast<s32>(strm.GetBitsRead());
 
     // Consider extra bits prior to texel data...
     u32 extraCEMbits = 0;

From 42cb8f11241568fe55de40e731e3fe93b39df2d4 Mon Sep 17 00:00:00 2001
From: ReinUsesLisp <reinuseslisp@airmail.cc>
Date: Sat, 14 Mar 2020 01:05:20 -0300
Subject: [PATCH 13/13] astc: Fix typos from search and replace

---
 src/video_core/textures/astc.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 5fce8546c1..404708d922 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -323,7 +323,7 @@ static constexpr IntegerEncodedValue CreateEncoding(u32 maxVal) {
             return IntegerEncodedValue(IntegerEncoding::Qus32, Popcnt(check / 5 - 1));
         }
 
-        // Apparently it can't be represented with a bounded s32eger sequence...
+        // Apparently it can't be represented with a bounded integer sequence...
         // just iterate.
         maxVal--;
     }
@@ -755,7 +755,7 @@ public:
     }
 
     // Take all of the components, transform them to their 8-bit variants,
-    // and then pack each channel s32o an R8G8B8A8 32-bit s32eger. We assume
+    // and then pack each channel into an R8G8B8A8 32-bit integer. We assume
     // that the architecture is little-endian, so the alpha channel will end
     // up in the most-significant byte.
     u32 Pack() const {
@@ -815,7 +815,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
         }
     }
 
-    // We now have enough to decode our s32eger sequence.
+    // We now have enough to decode our integer sequence.
     std::vector<IntegerEncodedValue> decodedColorValues;
     decodedColorValues.reserve(32);