yuzu/game_list_worker: Specify string conversions explicitly
Allows the game list worker code to compile successfully with implicit string conversions disabled.
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		| @@ -45,7 +45,7 @@ bool HasSupportedFileExtension(const std::string& file_name) { | |||||||
| } | } | ||||||
|  |  | ||||||
| bool IsExtractedNCAMain(const std::string& file_name) { | bool IsExtractedNCAMain(const std::string& file_name) { | ||||||
|     return QFileInfo(QString::fromStdString(file_name)).fileName() == "main"; |     return QFileInfo(QString::fromStdString(file_name)).fileName() == QStringLiteral("main"); | ||||||
| } | } | ||||||
|  |  | ||||||
| QString FormatGameName(const std::string& physical_name) { | QString FormatGameName(const std::string& physical_name) { | ||||||
| @@ -97,7 +97,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri | |||||||
|     const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); |     const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); | ||||||
|  |  | ||||||
|     // The game list uses this as compatibility number for untested games |     // The game list uses this as compatibility number for untested games | ||||||
|     QString compatibility{"99"}; |     QString compatibility{QStringLiteral("99")}; | ||||||
|     if (it != compatibility_list.end()) { |     if (it != compatibility_list.end()) { | ||||||
|         compatibility = it->second.first; |         compatibility = it->second.first; | ||||||
|     } |     } | ||||||
|   | |||||||
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