mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 08:20:07 +00:00
core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType. - Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects. - Removes need for unique names - we won't be using this for save states anyways.
This commit is contained in:
parent
31daaa7911
commit
ec0ce96c56
@ -37,7 +37,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
|
|||||||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||||
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
|
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
|
||||||
|
|
||||||
release_event = core_timing.RegisterEvent(
|
release_event = Core::Timing::CreateEvent(
|
||||||
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
|
name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -103,7 +103,8 @@ private:
|
|||||||
float game_volume = 1.0f; ///< The volume the game currently has set
|
float game_volume = 1.0f; ///< The volume the game currently has set
|
||||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||||
State state{State::Stopped}; ///< Playback state of the stream
|
State state{State::Stopped}; ///< Playback state of the stream
|
||||||
Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
|
std::shared_ptr<Core::Timing::EventType>
|
||||||
|
release_event; ///< Core timing release event for the stream
|
||||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||||
|
@ -17,11 +17,15 @@ namespace Core::Timing {
|
|||||||
|
|
||||||
constexpr int MAX_SLICE_LENGTH = 10000;
|
constexpr int MAX_SLICE_LENGTH = 10000;
|
||||||
|
|
||||||
|
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
|
||||||
|
return std::make_shared<EventType>(std::move(callback), std::move(name));
|
||||||
|
}
|
||||||
|
|
||||||
struct CoreTiming::Event {
|
struct CoreTiming::Event {
|
||||||
s64 time;
|
s64 time;
|
||||||
u64 fifo_order;
|
u64 fifo_order;
|
||||||
u64 userdata;
|
u64 userdata;
|
||||||
const EventType* type;
|
std::weak_ptr<EventType> type;
|
||||||
|
|
||||||
// Sort by time, unless the times are the same, in which case sort by
|
// Sort by time, unless the times are the same, in which case sort by
|
||||||
// the order added to the queue
|
// the order added to the queue
|
||||||
@ -54,36 +58,15 @@ void CoreTiming::Initialize() {
|
|||||||
event_fifo_id = 0;
|
event_fifo_id = 0;
|
||||||
|
|
||||||
const auto empty_timed_callback = [](u64, s64) {};
|
const auto empty_timed_callback = [](u64, s64) {};
|
||||||
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
|
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CoreTiming::Shutdown() {
|
void CoreTiming::Shutdown() {
|
||||||
ClearPendingEvents();
|
ClearPendingEvents();
|
||||||
UnregisterAllEvents();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
|
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const std::shared_ptr<EventType>& event_type,
|
||||||
std::lock_guard guard{inner_mutex};
|
u64 userdata) {
|
||||||
// check for existing type with same name.
|
|
||||||
// we want event type names to remain unique so that we can use them for serialization.
|
|
||||||
ASSERT_MSG(event_types.find(name) == event_types.end(),
|
|
||||||
"CoreTiming Event \"{}\" is already registered. Events should only be registered "
|
|
||||||
"during Init to avoid breaking save states.",
|
|
||||||
name.c_str());
|
|
||||||
|
|
||||||
auto info = event_types.emplace(name, EventType{callback, nullptr});
|
|
||||||
EventType* event_type = &info.first->second;
|
|
||||||
event_type->name = &info.first->first;
|
|
||||||
return event_type;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CoreTiming::UnregisterAllEvents() {
|
|
||||||
ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
|
|
||||||
event_types.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
|
|
||||||
ASSERT(event_type != nullptr);
|
|
||||||
std::lock_guard guard{inner_mutex};
|
std::lock_guard guard{inner_mutex};
|
||||||
const s64 timeout = GetTicks() + cycles_into_future;
|
const s64 timeout = GetTicks() + cycles_into_future;
|
||||||
|
|
||||||
@ -93,13 +76,15 @@ void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_ty
|
|||||||
}
|
}
|
||||||
|
|
||||||
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
|
||||||
|
|
||||||
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||||
}
|
}
|
||||||
|
|
||||||
void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
|
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
|
||||||
std::lock_guard guard{inner_mutex};
|
std::lock_guard guard{inner_mutex};
|
||||||
|
|
||||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||||
return e.type == event_type && e.userdata == userdata;
|
return e.type.lock().get() == event_type.get() && e.userdata == userdata;
|
||||||
});
|
});
|
||||||
|
|
||||||
// Removing random items breaks the invariant so we have to re-establish it.
|
// Removing random items breaks the invariant so we have to re-establish it.
|
||||||
@ -130,10 +115,12 @@ void CoreTiming::ClearPendingEvents() {
|
|||||||
event_queue.clear();
|
event_queue.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CoreTiming::RemoveEvent(const EventType* event_type) {
|
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
|
||||||
std::lock_guard guard{inner_mutex};
|
std::lock_guard guard{inner_mutex};
|
||||||
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
|
|
||||||
[&](const Event& e) { return e.type == event_type; });
|
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
|
||||||
|
return e.type.lock().get() == event_type.get();
|
||||||
|
});
|
||||||
|
|
||||||
// Removing random items breaks the invariant so we have to re-establish it.
|
// Removing random items breaks the invariant so we have to re-establish it.
|
||||||
if (itr != event_queue.end()) {
|
if (itr != event_queue.end()) {
|
||||||
@ -181,7 +168,11 @@ void CoreTiming::Advance() {
|
|||||||
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
|
||||||
event_queue.pop_back();
|
event_queue.pop_back();
|
||||||
inner_mutex.unlock();
|
inner_mutex.unlock();
|
||||||
evt.type->callback(evt.userdata, global_timer - evt.time);
|
|
||||||
|
if (auto event_type{evt.type.lock()}) {
|
||||||
|
event_type->callback(evt.userdata, global_timer - evt.time);
|
||||||
|
}
|
||||||
|
|
||||||
inner_mutex.lock();
|
inner_mutex.lock();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,11 +6,12 @@
|
|||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
#include <memory>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <unordered_map>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/threadsafe_queue.h"
|
#include "common/threadsafe_queue.h"
|
||||||
|
|
||||||
@ -21,10 +22,13 @@ using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
|
|||||||
|
|
||||||
/// Contains the characteristics of a particular event.
|
/// Contains the characteristics of a particular event.
|
||||||
struct EventType {
|
struct EventType {
|
||||||
|
EventType(TimedCallback&& callback, std::string&& name)
|
||||||
|
: callback{std::move(callback)}, name{std::move(name)} {}
|
||||||
|
|
||||||
/// The event's callback function.
|
/// The event's callback function.
|
||||||
TimedCallback callback;
|
TimedCallback callback;
|
||||||
/// A pointer to the name of the event.
|
/// A pointer to the name of the event.
|
||||||
const std::string* name;
|
const std::string name;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -57,31 +61,17 @@ public:
|
|||||||
/// Tears down all timing related functionality.
|
/// Tears down all timing related functionality.
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
|
|
||||||
/// Registers a core timing event with the given name and callback.
|
|
||||||
///
|
|
||||||
/// @param name The name of the core timing event to register.
|
|
||||||
/// @param callback The callback to execute for the event.
|
|
||||||
///
|
|
||||||
/// @returns An EventType instance representing the registered event.
|
|
||||||
///
|
|
||||||
/// @pre The name of the event being registered must be unique among all
|
|
||||||
/// registered events.
|
|
||||||
///
|
|
||||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback);
|
|
||||||
|
|
||||||
/// Unregisters all registered events thus far. Note: not thread unsafe
|
|
||||||
void UnregisterAllEvents();
|
|
||||||
|
|
||||||
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
|
/// After the first Advance, the slice lengths and the downcount will be reduced whenever an
|
||||||
/// event is scheduled earlier than the current values.
|
/// event is scheduled earlier than the current values.
|
||||||
///
|
///
|
||||||
/// Scheduling from a callback will not update the downcount until the Advance() completes.
|
/// Scheduling from a callback will not update the downcount until the Advance() completes.
|
||||||
void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
|
void ScheduleEvent(s64 cycles_into_future, const std::shared_ptr<EventType>& event_type,
|
||||||
|
u64 userdata = 0);
|
||||||
|
|
||||||
void UnscheduleEvent(const EventType* event_type, u64 userdata);
|
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata);
|
||||||
|
|
||||||
/// We only permit one event of each type in the queue at a time.
|
/// We only permit one event of each type in the queue at a time.
|
||||||
void RemoveEvent(const EventType* event_type);
|
void RemoveEvent(const std::shared_ptr<EventType>& event_type);
|
||||||
|
|
||||||
void ForceExceptionCheck(s64 cycles);
|
void ForceExceptionCheck(s64 cycles);
|
||||||
|
|
||||||
@ -148,13 +138,18 @@ private:
|
|||||||
std::vector<Event> event_queue;
|
std::vector<Event> event_queue;
|
||||||
u64 event_fifo_id = 0;
|
u64 event_fifo_id = 0;
|
||||||
|
|
||||||
// Stores each element separately as a linked list node so pointers to elements
|
std::shared_ptr<EventType> ev_lost;
|
||||||
// remain stable regardless of rehashes/resizing.
|
|
||||||
std::unordered_map<std::string, EventType> event_types;
|
|
||||||
|
|
||||||
EventType* ev_lost = nullptr;
|
|
||||||
|
|
||||||
std::mutex inner_mutex;
|
std::mutex inner_mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// Creates a core timing event with the given name and callback.
|
||||||
|
///
|
||||||
|
/// @param name The name of the core timing event to create.
|
||||||
|
/// @param callback The callback to execute for the event.
|
||||||
|
///
|
||||||
|
/// @returns An EventType instance representing the created event.
|
||||||
|
///
|
||||||
|
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback);
|
||||||
|
|
||||||
} // namespace Core::Timing
|
} // namespace Core::Timing
|
||||||
|
@ -11,8 +11,7 @@
|
|||||||
namespace Core::Hardware {
|
namespace Core::Hardware {
|
||||||
|
|
||||||
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
|
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
|
||||||
gpu_interrupt_event =
|
gpu_interrupt_event = Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, s64) {
|
||||||
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
|
|
||||||
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
|
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
|
||||||
const u32 syncpt = static_cast<u32>(message >> 32);
|
const u32 syncpt = static_cast<u32>(message >> 32);
|
||||||
const u32 value = static_cast<u32>(message);
|
const u32 value = static_cast<u32>(message);
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
@ -25,7 +27,7 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
Core::Timing::EventType* gpu_interrupt_event{};
|
std::shared_ptr<Core::Timing::EventType> gpu_interrupt_event;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Core::Hardware
|
} // namespace Core::Hardware
|
||||||
|
@ -139,12 +139,12 @@ struct KernelCore::Impl {
|
|||||||
|
|
||||||
void InitializeThreads() {
|
void InitializeThreads() {
|
||||||
thread_wakeup_event_type =
|
thread_wakeup_event_type =
|
||||||
system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
Core::Timing::CreateEvent("ThreadWakeupCallback", ThreadWakeupCallback);
|
||||||
}
|
}
|
||||||
|
|
||||||
void InitializePreemption() {
|
void InitializePreemption() {
|
||||||
preemption_event = system.CoreTiming().RegisterEvent(
|
preemption_event =
|
||||||
"PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
|
Core::Timing::CreateEvent("PreemptionCallback", [this](u64 userdata, s64 cycles_late) {
|
||||||
global_scheduler.PreemptThreads();
|
global_scheduler.PreemptThreads();
|
||||||
s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
|
s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
|
||||||
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
|
||||||
@ -166,8 +166,9 @@ struct KernelCore::Impl {
|
|||||||
|
|
||||||
std::shared_ptr<ResourceLimit> system_resource_limit;
|
std::shared_ptr<ResourceLimit> system_resource_limit;
|
||||||
|
|
||||||
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
|
std::shared_ptr<Core::Timing::EventType> thread_wakeup_event_type;
|
||||||
Core::Timing::EventType* preemption_event = nullptr;
|
std::shared_ptr<Core::Timing::EventType> preemption_event;
|
||||||
|
|
||||||
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
|
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
|
||||||
// allowing us to simply use a pool index or similar.
|
// allowing us to simply use a pool index or similar.
|
||||||
Kernel::HandleTable thread_wakeup_callback_handle_table;
|
Kernel::HandleTable thread_wakeup_callback_handle_table;
|
||||||
@ -269,7 +270,7 @@ u64 KernelCore::CreateNewUserProcessID() {
|
|||||||
return impl->next_user_process_id++;
|
return impl->next_user_process_id++;
|
||||||
}
|
}
|
||||||
|
|
||||||
Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
|
const std::shared_ptr<Core::Timing::EventType>& KernelCore::ThreadWakeupCallbackEventType() const {
|
||||||
return impl->thread_wakeup_event_type;
|
return impl->thread_wakeup_event_type;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -113,7 +113,7 @@ private:
|
|||||||
u64 CreateNewThreadID();
|
u64 CreateNewThreadID();
|
||||||
|
|
||||||
/// Retrieves the event type used for thread wakeup callbacks.
|
/// Retrieves the event type used for thread wakeup callbacks.
|
||||||
Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
|
const std::shared_ptr<Core::Timing::EventType>& ThreadWakeupCallbackEventType() const;
|
||||||
|
|
||||||
/// Provides a reference to the thread wakeup callback handle table.
|
/// Provides a reference to the thread wakeup callback handle table.
|
||||||
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
|
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
|
||||||
|
@ -77,15 +77,14 @@ IAppletResource::IAppletResource(Core::System& system)
|
|||||||
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
|
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
|
||||||
|
|
||||||
// Register update callbacks
|
// Register update callbacks
|
||||||
auto& core_timing = system.CoreTiming();
|
|
||||||
pad_update_event =
|
pad_update_event =
|
||||||
core_timing.RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 cycles_late) {
|
Core::Timing::CreateEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 cycles_late) {
|
||||||
UpdateControllers(userdata, cycles_late);
|
UpdateControllers(userdata, cycles_late);
|
||||||
});
|
});
|
||||||
|
|
||||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||||
|
|
||||||
core_timing.ScheduleEvent(pad_update_ticks, pad_update_event);
|
system.CoreTiming().ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||||
|
|
||||||
ReloadInputDevices();
|
ReloadInputDevices();
|
||||||
}
|
}
|
||||||
|
@ -69,7 +69,7 @@ private:
|
|||||||
|
|
||||||
std::shared_ptr<Kernel::SharedMemory> shared_mem;
|
std::shared_ptr<Kernel::SharedMemory> shared_mem;
|
||||||
|
|
||||||
Core::Timing::EventType* pad_update_event;
|
std::shared_ptr<Core::Timing::EventType> pad_update_event;
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
|
|
||||||
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
|
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
|
||||||
|
@ -37,8 +37,8 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
|
|||||||
displays.emplace_back(4, "Null", system);
|
displays.emplace_back(4, "Null", system);
|
||||||
|
|
||||||
// Schedule the screen composition events
|
// Schedule the screen composition events
|
||||||
composition_event = system.CoreTiming().RegisterEvent(
|
composition_event =
|
||||||
"ScreenComposition", [this](u64 userdata, s64 cycles_late) {
|
Core::Timing::CreateEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) {
|
||||||
Compose();
|
Compose();
|
||||||
const auto ticks =
|
const auto ticks =
|
||||||
Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
|
Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
|
||||||
|
@ -103,7 +103,7 @@ private:
|
|||||||
u32 swap_interval = 1;
|
u32 swap_interval = 1;
|
||||||
|
|
||||||
/// Event that handles screen composition.
|
/// Event that handles screen composition.
|
||||||
Core::Timing::EventType* composition_event;
|
std::shared_ptr<Core::Timing::EventType> composition_event;
|
||||||
|
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
};
|
};
|
||||||
|
@ -186,7 +186,7 @@ CheatEngine::~CheatEngine() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CheatEngine::Initialize() {
|
void CheatEngine::Initialize() {
|
||||||
event = core_timing.RegisterEvent(
|
event = Core::Timing::CreateEvent(
|
||||||
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
|
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
|
||||||
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
||||||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
|
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
|
#include <memory>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/memory/dmnt_cheat_types.h"
|
#include "core/memory/dmnt_cheat_types.h"
|
||||||
@ -78,7 +79,7 @@ private:
|
|||||||
std::vector<CheatEntry> cheats;
|
std::vector<CheatEntry> cheats;
|
||||||
std::atomic_bool is_pending_reload{false};
|
std::atomic_bool is_pending_reload{false};
|
||||||
|
|
||||||
Core::Timing::EventType* event{};
|
std::shared_ptr<Core::Timing::EventType> event;
|
||||||
Core::Timing::CoreTiming& core_timing;
|
Core::Timing::CoreTiming& core_timing;
|
||||||
Core::System& system;
|
Core::System& system;
|
||||||
};
|
};
|
||||||
|
@ -54,7 +54,7 @@ void MemoryWriteWidth(u32 width, VAddr addr, u64 value) {
|
|||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
Freezer::Freezer(Core::Timing::CoreTiming& core_timing) : core_timing(core_timing) {
|
Freezer::Freezer(Core::Timing::CoreTiming& core_timing) : core_timing(core_timing) {
|
||||||
event = core_timing.RegisterEvent(
|
event = Core::Timing::CreateEvent(
|
||||||
"MemoryFreezer::FrameCallback",
|
"MemoryFreezer::FrameCallback",
|
||||||
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
||||||
core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event);
|
core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event);
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
|
#include <memory>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
@ -75,7 +76,7 @@ private:
|
|||||||
mutable std::mutex entries_mutex;
|
mutable std::mutex entries_mutex;
|
||||||
std::vector<Entry> entries;
|
std::vector<Entry> entries;
|
||||||
|
|
||||||
Core::Timing::EventType* event;
|
std::shared_ptr<Core::Timing::EventType> event;
|
||||||
Core::Timing::CoreTiming& core_timing;
|
Core::Timing::CoreTiming& core_timing;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -7,7 +7,9 @@
|
|||||||
#include <array>
|
#include <array>
|
||||||
#include <bitset>
|
#include <bitset>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
|
#include <memory>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
#include "common/file_util.h"
|
#include "common/file_util.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
@ -65,11 +67,16 @@ TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
|
|||||||
ScopeInit guard;
|
ScopeInit guard;
|
||||||
auto& core_timing = guard.core_timing;
|
auto& core_timing = guard.core_timing;
|
||||||
|
|
||||||
Core::Timing::EventType* cb_a = core_timing.RegisterEvent("callbackA", CallbackTemplate<0>);
|
std::shared_ptr<Core::Timing::EventType> cb_a =
|
||||||
Core::Timing::EventType* cb_b = core_timing.RegisterEvent("callbackB", CallbackTemplate<1>);
|
Core::Timing::CreateEvent("callbackA", CallbackTemplate<0>);
|
||||||
Core::Timing::EventType* cb_c = core_timing.RegisterEvent("callbackC", CallbackTemplate<2>);
|
std::shared_ptr<Core::Timing::EventType> cb_b =
|
||||||
Core::Timing::EventType* cb_d = core_timing.RegisterEvent("callbackD", CallbackTemplate<3>);
|
Core::Timing::CreateEvent("callbackB", CallbackTemplate<1>);
|
||||||
Core::Timing::EventType* cb_e = core_timing.RegisterEvent("callbackE", CallbackTemplate<4>);
|
std::shared_ptr<Core::Timing::EventType> cb_c =
|
||||||
|
Core::Timing::CreateEvent("callbackC", CallbackTemplate<2>);
|
||||||
|
std::shared_ptr<Core::Timing::EventType> cb_d =
|
||||||
|
Core::Timing::CreateEvent("callbackD", CallbackTemplate<3>);
|
||||||
|
std::shared_ptr<Core::Timing::EventType> cb_e =
|
||||||
|
Core::Timing::CreateEvent("callbackE", CallbackTemplate<4>);
|
||||||
|
|
||||||
// Enter slice 0
|
// Enter slice 0
|
||||||
core_timing.ResetRun();
|
core_timing.ResetRun();
|
||||||
@ -99,8 +106,8 @@ TEST_CASE("CoreTiming[FairSharing]", "[core]") {
|
|||||||
ScopeInit guard;
|
ScopeInit guard;
|
||||||
auto& core_timing = guard.core_timing;
|
auto& core_timing = guard.core_timing;
|
||||||
|
|
||||||
Core::Timing::EventType* empty_callback =
|
std::shared_ptr<Core::Timing::EventType> empty_callback =
|
||||||
core_timing.RegisterEvent("empty_callback", EmptyCallback);
|
Core::Timing::CreateEvent("empty_callback", EmptyCallback);
|
||||||
|
|
||||||
callbacks_done = 0;
|
callbacks_done = 0;
|
||||||
u64 MAX_CALLBACKS = 10;
|
u64 MAX_CALLBACKS = 10;
|
||||||
@ -133,8 +140,10 @@ TEST_CASE("Core::Timing[PredictableLateness]", "[core]") {
|
|||||||
ScopeInit guard;
|
ScopeInit guard;
|
||||||
auto& core_timing = guard.core_timing;
|
auto& core_timing = guard.core_timing;
|
||||||
|
|
||||||
Core::Timing::EventType* cb_a = core_timing.RegisterEvent("callbackA", CallbackTemplate<0>);
|
std::shared_ptr<Core::Timing::EventType> cb_a =
|
||||||
Core::Timing::EventType* cb_b = core_timing.RegisterEvent("callbackB", CallbackTemplate<1>);
|
Core::Timing::CreateEvent("callbackA", CallbackTemplate<0>);
|
||||||
|
std::shared_ptr<Core::Timing::EventType> cb_b =
|
||||||
|
Core::Timing::CreateEvent("callbackB", CallbackTemplate<1>);
|
||||||
|
|
||||||
// Enter slice 0
|
// Enter slice 0
|
||||||
core_timing.ResetRun();
|
core_timing.ResetRun();
|
||||||
@ -145,60 +154,3 @@ TEST_CASE("Core::Timing[PredictableLateness]", "[core]") {
|
|||||||
AdvanceAndCheck(core_timing, 0, 0, 10, -10); // (100 - 10)
|
AdvanceAndCheck(core_timing, 0, 0, 10, -10); // (100 - 10)
|
||||||
AdvanceAndCheck(core_timing, 1, 1, 50, -50);
|
AdvanceAndCheck(core_timing, 1, 1, 50, -50);
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace ChainSchedulingTest {
|
|
||||||
static int reschedules = 0;
|
|
||||||
|
|
||||||
static void RescheduleCallback(Core::Timing::CoreTiming& core_timing, u64 userdata,
|
|
||||||
s64 cycles_late) {
|
|
||||||
--reschedules;
|
|
||||||
REQUIRE(reschedules >= 0);
|
|
||||||
REQUIRE(lateness == cycles_late);
|
|
||||||
|
|
||||||
if (reschedules > 0) {
|
|
||||||
core_timing.ScheduleEvent(1000, reinterpret_cast<Core::Timing::EventType*>(userdata),
|
|
||||||
userdata);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} // namespace ChainSchedulingTest
|
|
||||||
|
|
||||||
TEST_CASE("CoreTiming[ChainScheduling]", "[core]") {
|
|
||||||
using namespace ChainSchedulingTest;
|
|
||||||
|
|
||||||
ScopeInit guard;
|
|
||||||
auto& core_timing = guard.core_timing;
|
|
||||||
|
|
||||||
Core::Timing::EventType* cb_a = core_timing.RegisterEvent("callbackA", CallbackTemplate<0>);
|
|
||||||
Core::Timing::EventType* cb_b = core_timing.RegisterEvent("callbackB", CallbackTemplate<1>);
|
|
||||||
Core::Timing::EventType* cb_c = core_timing.RegisterEvent("callbackC", CallbackTemplate<2>);
|
|
||||||
Core::Timing::EventType* cb_rs = core_timing.RegisterEvent(
|
|
||||||
"callbackReschedule", [&core_timing](u64 userdata, s64 cycles_late) {
|
|
||||||
RescheduleCallback(core_timing, userdata, cycles_late);
|
|
||||||
});
|
|
||||||
|
|
||||||
// Enter slice 0
|
|
||||||
core_timing.ResetRun();
|
|
||||||
|
|
||||||
core_timing.ScheduleEvent(800, cb_a, CB_IDS[0]);
|
|
||||||
core_timing.ScheduleEvent(1000, cb_b, CB_IDS[1]);
|
|
||||||
core_timing.ScheduleEvent(2200, cb_c, CB_IDS[2]);
|
|
||||||
core_timing.ScheduleEvent(1000, cb_rs, reinterpret_cast<u64>(cb_rs));
|
|
||||||
REQUIRE(800 == core_timing.GetDowncount());
|
|
||||||
|
|
||||||
reschedules = 3;
|
|
||||||
AdvanceAndCheck(core_timing, 0, 0); // cb_a
|
|
||||||
AdvanceAndCheck(core_timing, 1, 1); // cb_b, cb_rs
|
|
||||||
REQUIRE(2 == reschedules);
|
|
||||||
|
|
||||||
core_timing.AddTicks(core_timing.GetDowncount());
|
|
||||||
core_timing.Advance(); // cb_rs
|
|
||||||
core_timing.SwitchContext(3);
|
|
||||||
REQUIRE(1 == reschedules);
|
|
||||||
REQUIRE(200 == core_timing.GetDowncount());
|
|
||||||
|
|
||||||
AdvanceAndCheck(core_timing, 2, 3); // cb_c
|
|
||||||
|
|
||||||
core_timing.AddTicks(core_timing.GetDowncount());
|
|
||||||
core_timing.Advance(); // cb_rs
|
|
||||||
REQUIRE(0 == reschedules);
|
|
||||||
}
|
|
||||||
|
Loading…
Reference in New Issue
Block a user