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Core::CoreTiming: add UnscheduleEventThreadsafe
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@ -56,6 +56,9 @@ static u64 event_fifo_id;
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// to the event_queue by the emu thread
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// to the event_queue by the emu thread
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static Common::MPSCQueue<Event, false> ts_queue;
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static Common::MPSCQueue<Event, false> ts_queue;
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// the queue for unscheduling the events from other threads threadsafe
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static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
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constexpr int MAX_SLICE_LENGTH = 20000;
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constexpr int MAX_SLICE_LENGTH = 20000;
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static s64 idled_cycles;
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static s64 idled_cycles;
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@ -158,6 +161,10 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
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}
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}
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}
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}
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void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
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unschedule_queue.Push(std::make_pair(event_type, userdata));
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}
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void RemoveEvent(const EventType* event_type) {
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void RemoveEvent(const EventType* event_type) {
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auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
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auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
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[&](const Event& e) { return e.type == event_type; });
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[&](const Event& e) { return e.type == event_type; });
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@ -194,6 +201,9 @@ void MoveEvents() {
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void Advance() {
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void Advance() {
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MoveEvents();
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MoveEvents();
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for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
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UnscheduleEvent(ev.first, ev.second);
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}
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int cycles_executed = slice_length - downcount;
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int cycles_executed = slice_length - downcount;
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global_timer += cycles_executed;
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global_timer += cycles_executed;
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@ -65,6 +65,7 @@ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 user
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void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
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void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
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void UnscheduleEvent(const EventType* event_type, u64 userdata);
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void UnscheduleEvent(const EventType* event_type, u64 userdata);
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void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
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/// We only permit one event of each type in the queue at a time.
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/// We only permit one event of each type in the queue at a time.
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void RemoveEvent(const EventType* event_type);
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void RemoveEvent(const EventType* event_type);
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@ -167,7 +167,7 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
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}
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}
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void Thread::CancelWakeupTimer() {
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void Thread::CancelWakeupTimer() {
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CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
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CoreTiming::UnscheduleEventThreadsafe(ThreadWakeupEventType, callback_handle);
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}
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}
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static boost::optional<s32> GetNextProcessorId(u64 mask) {
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static boost::optional<s32> GetNextProcessorId(u64 mask) {
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