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config: Don't merge the maps
Me shooting myself in the foot 3 days in advance.
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@ -19,10 +19,6 @@ namespace FS = Common::FS;
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Config::Config(const std::string& config_name, ConfigType config_type)
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Config::Config(const std::string& config_name, ConfigType config_type)
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: type(config_type), global{config_type == ConfigType::GlobalConfig} {
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: type(config_type), global{config_type == ConfigType::GlobalConfig} {
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settings_map = Settings::values.linkage.by_category;
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settings_map.merge(UISettings::values.linkage.by_category);
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Initialize(config_name);
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Initialize(config_name);
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}
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}
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@ -1311,14 +1307,22 @@ const std::string& Config::GetConfigFilePath() const {
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return qt_config_loc;
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return qt_config_loc;
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}
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}
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static auto FindRelevantList(Settings::Category category) {
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auto& map = Settings::values.linkage.by_category;
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if (map.contains(category)) {
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return Settings::values.linkage.by_category[category];
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}
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return UISettings::values.linkage.by_category[category];
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}
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void Config::ReadCategory(Settings::Category category) {
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void Config::ReadCategory(Settings::Category category) {
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const auto& settings = settings_map[category];
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const auto& settings = FindRelevantList(category);
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std::for_each(settings.begin(), settings.end(),
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std::for_each(settings.begin(), settings.end(),
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[&](const auto& setting) { ReadSettingGeneric(setting); });
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[&](const auto& setting) { ReadSettingGeneric(setting); });
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}
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}
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void Config::WriteCategory(Settings::Category category) {
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void Config::WriteCategory(Settings::Category category) {
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const auto& settings = settings_map[category];
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const auto& settings = FindRelevantList(category);
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std::for_each(settings.begin(), settings.end(),
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std::for_each(settings.begin(), settings.end(),
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[&](const auto& setting) { WriteSettingGeneric(setting); });
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[&](const auto& setting) { WriteSettingGeneric(setting); });
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}
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}
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@ -1346,11 +1350,8 @@ void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
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void Config::WriteSettingGeneric(Settings::BasicSetting* const setting) const {
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void Config::WriteSettingGeneric(Settings::BasicSetting* const setting) const {
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if (!setting->Save()) {
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if (!setting->Save()) {
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LOG_DEBUG(Frontend, "Skipping \"{}\" marked for not saving", setting->GetLabel());
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return;
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return;
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}
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}
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LOG_DEBUG(Frontend, "Saving {} setting \"{}\"...", global ? "global" : "custom",
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setting->GetLabel());
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const QVariant value = QVariant::fromValue(QString::fromStdString(setting->ToString()));
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const QVariant value = QVariant::fromValue(QString::fromStdString(setting->ToString()));
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const QVariant default_value =
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const QVariant default_value =
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QVariant::fromValue(QString::fromStdString(setting->DefaultToString()));
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QVariant::fromValue(QString::fromStdString(setting->DefaultToString()));
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@ -204,8 +204,6 @@ private:
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void ReadSettingGeneric(Settings::BasicSetting* const setting);
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void ReadSettingGeneric(Settings::BasicSetting* const setting);
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void WriteSettingGeneric(Settings::BasicSetting* const setting) const;
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void WriteSettingGeneric(Settings::BasicSetting* const setting) const;
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std::map<Settings::Category, std::forward_list<Settings::BasicSetting*>> settings_map;
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const ConfigType type;
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const ConfigType type;
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std::unique_ptr<QSettings> qt_config;
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std::unique_ptr<QSettings> qt_config;
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std::string qt_config_loc;
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std::string qt_config_loc;
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