From fbe900ba6da524cd0f6831bcafdd373f8a7d650c Mon Sep 17 00:00:00 2001
From: Rodolfo Bogado <rodolfoosvaldobogado@gmail.com>
Date: Thu, 27 Dec 2018 14:39:10 -0300
Subject: [PATCH] Add missing uintBitsToFloat to SetRegisterToHalfFloat

---
 src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index a1cef99aec..1bb09e61be 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -493,10 +493,10 @@ public:
                 // pack. I couldn't test this on hardware but it shouldn't really matter since most
                 // of the time when a Mrg_* flag is used both components will be mirrored. That
                 // being said, it deserves a test.
-                return "((" + GetRegisterAsInteger(reg, 0, false) +
+                return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) +
                        " & 0xffff0000) | (packHalf2x16(" + value + ") & 0x0000ffff))";
             case Tegra::Shader::HalfMerge::Mrg_H1:
-                return "((" + GetRegisterAsInteger(reg, 0, false) +
+                return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) +
                        " & 0x0000ffff) | (packHalf2x16(" + value + ") & 0xffff0000))";
             default:
                 UNREACHABLE();