c_per_game: Inform when settings might not be configurable
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		| @@ -2,6 +2,14 @@ | ||||
| <ui version="4.0"> | ||||
|  <class>ConfigurePerGame</class> | ||||
|  <widget class="QDialog" name="ConfigurePerGame"> | ||||
|   <property name="geometry"> | ||||
|    <rect> | ||||
|     <x>0</x> | ||||
|     <y>0</y> | ||||
|     <width>900</width> | ||||
|     <height>607</height> | ||||
|    </rect> | ||||
|   </property> | ||||
|   <property name="minimumSize"> | ||||
|    <size> | ||||
|     <width>900</width> | ||||
| @@ -224,6 +232,15 @@ | ||||
|      </item> | ||||
|     </layout> | ||||
|    </item> | ||||
|    <item> | ||||
|     <layout class="QHBoxLayout" name="horizontalLayout_2"> | ||||
|      <item> | ||||
|       <widget class="QLabel" name="label_8"> | ||||
|        <property name="text"> | ||||
|         <string>Some settings are only available when a game is not running.</string> | ||||
|        </property> | ||||
|       </widget> | ||||
|      </item> | ||||
|      <item> | ||||
|       <widget class="QDialogButtonBox" name="buttonBox"> | ||||
|        <property name="sizePolicy"> | ||||
| @@ -241,6 +258,8 @@ | ||||
|       </widget> | ||||
|      </item> | ||||
|     </layout> | ||||
|    </item> | ||||
|   </layout> | ||||
|  </widget> | ||||
|  <resources/> | ||||
|  <connections> | ||||
|   | ||||
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