mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-16 08:50:05 +00:00
shaders: Address PR review feedback.
This commit is contained in:
parent
eabeedf6af
commit
e6224fec27
@ -247,6 +247,7 @@ static_assert(sizeof(OpCode) == 0x8, "Incorrect structure size");
|
|||||||
|
|
||||||
namespace std {
|
namespace std {
|
||||||
|
|
||||||
|
// TODO(bunne): The below is forbidden by the C++ standard, but works fine. See #330.
|
||||||
template <>
|
template <>
|
||||||
struct make_unsigned<Tegra::Shader::Attribute> {
|
struct make_unsigned<Tegra::Shader::Attribute> {
|
||||||
using type = Tegra::Shader::Attribute;
|
using type = Tegra::Shader::Attribute;
|
||||||
@ -281,7 +282,6 @@ enum class SubOp : u64 {
|
|||||||
Rsq = 0x5,
|
Rsq = 0x5,
|
||||||
};
|
};
|
||||||
|
|
||||||
#pragma pack(1)
|
|
||||||
union Instruction {
|
union Instruction {
|
||||||
Instruction& operator=(const Instruction& instr) {
|
Instruction& operator=(const Instruction& instr) {
|
||||||
hex = instr.hex;
|
hex = instr.hex;
|
||||||
|
@ -448,17 +448,19 @@ private:
|
|||||||
|
|
||||||
for (const auto& index : declr_input_attribute) {
|
for (const auto& index : declr_input_attribute) {
|
||||||
// TODO(bunnei): Use proper number of elements for these
|
// TODO(bunnei): Use proper number of elements for these
|
||||||
declarations.AddLine(
|
declarations.AddLine("layout(location = " +
|
||||||
"layout(location = " + std::to_string(static_cast<u32>(index) - 8) + ") in vec4 " +
|
std::to_string(static_cast<u32>(index) -
|
||||||
GetInputAttribute(index) + ";");
|
static_cast<u32>(Attribute::Index::Attribute_0)) +
|
||||||
|
") in vec4 " + GetInputAttribute(index) + ";");
|
||||||
}
|
}
|
||||||
declarations.AddLine("");
|
declarations.AddLine("");
|
||||||
|
|
||||||
for (const auto& index : declr_output_attribute) {
|
for (const auto& index : declr_output_attribute) {
|
||||||
// TODO(bunnei): Use proper number of elements for these
|
// TODO(bunnei): Use proper number of elements for these
|
||||||
declarations.AddLine(
|
declarations.AddLine("layout(location = " +
|
||||||
"layout(location = " + std::to_string(static_cast<u32>(index) - 8) + ") out vec4 " +
|
std::to_string(static_cast<u32>(index) -
|
||||||
GetOutputAttribute(index) + ";");
|
static_cast<u32>(Attribute::Index::Attribute_0)) +
|
||||||
|
") out vec4 " + GetOutputAttribute(index) + ";");
|
||||||
}
|
}
|
||||||
declarations.AddLine("");
|
declarations.AddLine("");
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user