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Core_Timing: Address Feedback and suppress warnings.
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parent
96f2b16356
commit
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@ -116,7 +116,7 @@ public:
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0LL);
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return std::max(parent.system.CoreTiming().GetDowncount(), s64{0});
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}
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u64 GetCNTPCT() override {
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return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
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@ -156,7 +156,7 @@ void ARM_Unicorn::Run() {
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if (GDBStub::IsServerEnabled()) {
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ExecuteInstructions(std::max(4000000, 0));
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} else {
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ExecuteInstructions(std::max<s64>(system.CoreTiming().GetDowncount(), 0LL));
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ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0}));
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}
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}
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@ -38,10 +38,8 @@ CoreTiming::CoreTiming() = default;
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CoreTiming::~CoreTiming() = default;
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void CoreTiming::Initialize() {
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for (std::size_t core = 0; core < num_cpu_cores; core++) {
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downcounts[core] = MAX_SLICE_LENGTH;
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time_slice[core] = MAX_SLICE_LENGTH;
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}
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downcounts.fill(MAX_SLICE_LENGTH);
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time_slice.fill(MAX_SLICE_LENGTH);
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slice_length = MAX_SLICE_LENGTH;
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global_timer = 0;
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idled_cycles = 0;
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@ -162,17 +160,17 @@ std::optional<u64> CoreTiming::NextAvailableCore(const s64 needed_ticks) const {
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if (time_slice[next_context] >= needed_ticks) {
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return {next_context};
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} else if (time_slice[next_context] >= 0) {
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return {};
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return std::nullopt;
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}
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next_context = (next_context + 1) % num_cpu_cores;
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}
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return {};
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return std::nullopt;
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}
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void CoreTiming::Advance() {
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std::unique_lock<std::mutex> guard(inner_mutex);
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const int cycles_executed = accumulated_ticks;
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const u64 cycles_executed = accumulated_ticks;
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time_slice[current_context] = std::max<s64>(0, time_slice[current_context] - accumulated_ticks);
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global_timer += cycles_executed;
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@ -191,7 +189,8 @@ void CoreTiming::Advance() {
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// Still events left (scheduled in the future)
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if (!event_queue.empty()) {
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s64 needed_ticks = std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
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const s64 needed_ticks =
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std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
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const auto next_core = NextAvailableCore(needed_ticks);
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if (next_core) {
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downcounts[*next_core] = needed_ticks;
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@ -113,7 +113,7 @@ public:
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current_context = new_context;
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}
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bool CurrentContextCanRun() const {
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bool CanCurrentContextRun() const {
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return time_slice[current_context] > 0;
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}
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@ -130,10 +130,10 @@ void CpuCoreManager::RunLoop(bool tight_loop) {
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keep_running = false;
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for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
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core_timing.SwitchContext(active_core);
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if (core_timing.CurrentContextCanRun()) {
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if (core_timing.CanCurrentContextRun()) {
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cores[active_core]->RunLoop(tight_loop);
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}
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keep_running |= core_timing.CurrentContextCanRun();
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keep_running |= core_timing.CanCurrentContextRun();
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}
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} while (keep_running);
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