mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 07:50:05 +00:00
texture_cache: Use std::array for siblings_table
This commit is contained in:
parent
3f3c3ca5f9
commit
dd9ace502b
@ -4,6 +4,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <array>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <set>
|
#include <set>
|
||||||
@ -244,20 +246,19 @@ protected:
|
|||||||
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
|
||||||
SetEmptyColorBuffer(i);
|
SetEmptyColorBuffer(i);
|
||||||
}
|
}
|
||||||
|
|
||||||
SetEmptyDepthBuffer();
|
SetEmptyDepthBuffer();
|
||||||
staging_cache.SetSize(2);
|
staging_cache.SetSize(2);
|
||||||
|
|
||||||
const auto make_siblings = [this](PixelFormat a, PixelFormat b) {
|
const auto make_siblings = [this](PixelFormat a, PixelFormat b) {
|
||||||
siblings_table[a] = b;
|
siblings_table[static_cast<std::size_t>(a)] = b;
|
||||||
siblings_table[b] = a;
|
siblings_table[static_cast<std::size_t>(b)] = a;
|
||||||
};
|
};
|
||||||
const auto max_formats = static_cast<u32>(PixelFormat::Max);
|
std::fill(siblings_table.begin(), siblings_table.end(), PixelFormat::Invalid);
|
||||||
siblings_table.reserve(max_formats);
|
|
||||||
for (u32 i = 0; i < max_formats; i++) {
|
|
||||||
siblings_table[static_cast<PixelFormat>(i)] = PixelFormat::Invalid;
|
|
||||||
}
|
|
||||||
make_siblings(PixelFormat::Z16, PixelFormat::R16U);
|
make_siblings(PixelFormat::Z16, PixelFormat::R16U);
|
||||||
make_siblings(PixelFormat::Z32F, PixelFormat::R32F);
|
make_siblings(PixelFormat::Z32F, PixelFormat::R32F);
|
||||||
make_siblings(PixelFormat::Z32FS8, PixelFormat::RG32F);
|
make_siblings(PixelFormat::Z32FS8, PixelFormat::RG32F);
|
||||||
|
|
||||||
sampled_textures_stack.resize(64);
|
sampled_textures_stack.resize(64);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -426,7 +427,8 @@ private:
|
|||||||
const auto& cr_params = current_surface->GetSurfaceParams();
|
const auto& cr_params = current_surface->GetSurfaceParams();
|
||||||
TSurface new_surface;
|
TSurface new_surface;
|
||||||
if (cr_params.pixel_format != params.pixel_format && !is_render &&
|
if (cr_params.pixel_format != params.pixel_format && !is_render &&
|
||||||
siblings_table[cr_params.pixel_format] == params.pixel_format) {
|
siblings_table[static_cast<std::size_t>(cr_params.pixel_format)] ==
|
||||||
|
params.pixel_format) {
|
||||||
SurfaceParams new_params = params;
|
SurfaceParams new_params = params;
|
||||||
new_params.pixel_format = cr_params.pixel_format;
|
new_params.pixel_format = cr_params.pixel_format;
|
||||||
new_params.component_type = cr_params.component_type;
|
new_params.component_type = cr_params.component_type;
|
||||||
@ -472,7 +474,8 @@ private:
|
|||||||
if (!is_mirage) {
|
if (!is_mirage) {
|
||||||
return match_check();
|
return match_check();
|
||||||
}
|
}
|
||||||
if (!is_render && siblings_table[current_surface->GetFormat()] == params.pixel_format) {
|
if (!is_render && siblings_table[static_cast<std::size_t>(current_surface->GetFormat())] ==
|
||||||
|
params.pixel_format) {
|
||||||
return match_check();
|
return match_check();
|
||||||
}
|
}
|
||||||
return RebuildSurface(current_surface, params, is_render);
|
return RebuildSurface(current_surface, params, is_render);
|
||||||
@ -786,7 +789,7 @@ private:
|
|||||||
// The siblings table is for formats that can inter exchange with one another
|
// The siblings table is for formats that can inter exchange with one another
|
||||||
// without causing issues. This is only valid when a conflict occurs on a non
|
// without causing issues. This is only valid when a conflict occurs on a non
|
||||||
// rendering use.
|
// rendering use.
|
||||||
std::unordered_map<PixelFormat, PixelFormat> siblings_table;
|
std::array<PixelFormat, static_cast<std::size_t>(PixelFormat::Max)> siblings_table;
|
||||||
|
|
||||||
// The internal Cache is different for the Texture Cache. It's based on buckets
|
// The internal Cache is different for the Texture Cache. It's based on buckets
|
||||||
// of 1MB. This fits better for the purpose of this cache as textures are normaly
|
// of 1MB. This fits better for the purpose of this cache as textures are normaly
|
||||||
|
Loading…
Reference in New Issue
Block a user