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rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
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@ -249,6 +249,7 @@ void PatchImageRead(IR::Block& block, IR::Inst& inst) {
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void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
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const bool is_fragment_shader{program.stage == Stage::Fragment};
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const bool is_compute_shader{program.stage == Stage::Compute};
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switch (inst.GetOpcode()) {
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case IR::Opcode::GetAttribute: {
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const IR::Attribute attr{inst.Arg(0).Attribute()};
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@ -265,21 +266,19 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
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break;
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}
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case IR::Opcode::ImageQueryDimensions:
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if (program.stage == Stage::Compute) {
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PatchImageQueryDimensions(block, inst);
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}
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PatchImageQueryDimensions(block, inst);
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break;
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case IR::Opcode::ImageFetch:
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if (is_fragment_shader) {
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SubScaleImageFetch(block, inst);
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} else if (program.stage == Stage::Compute) {
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} else if (is_compute_shader) {
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PatchImageFetch(block, inst);
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}
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break;
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case IR::Opcode::ImageRead:
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if (is_fragment_shader) {
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SubScaleImageRead(block, inst);
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} else if (program.stage == Stage::Compute) {
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} else if (is_compute_shader) {
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PatchImageRead(block, inst);
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}
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break;
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