Allow to return up to 16 touch inputs per engine
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		| @@ -2,6 +2,7 @@ | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <algorithm> | ||||
| #include <cstring> | ||||
| #include "common/common_types.h" | ||||
| #include "core/core_timing.h" | ||||
| @@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; | ||||
| Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {} | ||||
| Controller_Touchscreen::~Controller_Touchscreen() = default; | ||||
|  | ||||
| void Controller_Touchscreen::OnInit() {} | ||||
| void Controller_Touchscreen::OnInit() { | ||||
|     for (size_t id = 0; id < MAX_FINGERS; id++) { | ||||
|         mouse_finger_id[id] = MAX_FINGERS; | ||||
|         keyboard_finger_id[id] = MAX_FINGERS; | ||||
|         udp_finger_id[id] = MAX_FINGERS; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Controller_Touchscreen::OnRelease() {} | ||||
|  | ||||
| @@ -40,32 +47,35 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin | ||||
|     cur_entry.sampling_number = last_entry.sampling_number + 1; | ||||
|     cur_entry.sampling_number2 = cur_entry.sampling_number; | ||||
|  | ||||
|     updateTouchInputEvent(touch_mouse_device->GetStatus(), mouse_finger_id); | ||||
|     updateTouchInputEvent(touch_btn_device->GetStatus(), keyboard_finger_id); | ||||
|     updateTouchInputEvent(touch_udp_device->GetStatus(), udp_finger_id); | ||||
|  | ||||
|     std::array<Finger, 16> sorted_fingers; | ||||
|     size_t active_fingers = 0; | ||||
|     for (Finger finger : fingers) { | ||||
|         if (finger.pressed) { | ||||
|             sorted_fingers[active_fingers++] = finger; | ||||
|         } | ||||
|     const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); | ||||
|     const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); | ||||
|     const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); | ||||
|     for (size_t id = 0; id < mouse_status.size(); id++) { | ||||
|         mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); | ||||
|         keyboard_finger_id[id] = UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); | ||||
|         udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); | ||||
|     } | ||||
|  | ||||
|     std::array<Finger, 16> active_fingers; | ||||
|     const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), | ||||
|                                        [](const auto& finger) { return finger.pressed; }); | ||||
|     const auto active_fingers_count = | ||||
|         static_cast<size_t>(std::distance(active_fingers.begin(), end_iter)); | ||||
|  | ||||
|     const u64 tick = core_timing.GetCPUTicks(); | ||||
|     cur_entry.entry_count = static_cast<s32_le>(active_fingers); | ||||
|     cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); | ||||
|     for (size_t id = 0; id < MAX_FINGERS; id++) { | ||||
|         auto& touch_entry = cur_entry.states[id]; | ||||
|         if (id < active_fingers) { | ||||
|             touch_entry.x = static_cast<u16>(sorted_fingers[id].x * Layout::ScreenUndocked::Width); | ||||
|             touch_entry.y = static_cast<u16>(sorted_fingers[id].y * Layout::ScreenUndocked::Height); | ||||
|         if (id < active_fingers_count) { | ||||
|             touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width); | ||||
|             touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height); | ||||
|             touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; | ||||
|             touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; | ||||
|             touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; | ||||
|             touch_entry.delta_time = tick - sorted_fingers[id].last_touch; | ||||
|             sorted_fingers[id].last_touch = tick; | ||||
|             touch_entry.finger = sorted_fingers[id].id; | ||||
|             touch_entry.attribute.raw = sorted_fingers[id].attribute.raw; | ||||
|             touch_entry.delta_time = tick - active_fingers[id].last_touch; | ||||
|             active_fingers[id].last_touch = tick; | ||||
|             touch_entry.finger = active_fingers[id].id; | ||||
|             touch_entry.attribute.raw = active_fingers[id].attribute.raw; | ||||
|         } else { | ||||
|             // Clear touch entry | ||||
|             touch_entry.attribute.raw = 0; | ||||
| @@ -91,44 +101,50 @@ void Controller_Touchscreen::OnLoadInputDevices() { | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Controller_Touchscreen::updateTouchInputEvent( | ||||
|     const std::tuple<float, float, bool>& touch_input, size_t& finger_id) { | ||||
|     bool pressed = false; | ||||
|     float x, y; | ||||
|     std::tie(x, y, pressed) = touch_input; | ||||
|     if (pressed) { | ||||
|         if (finger_id == -1) { | ||||
|             int first_free_id = 0; | ||||
|             int found = false; | ||||
|             while (!found && first_free_id < MAX_FINGERS) { | ||||
|                 if (!fingers[first_free_id].pressed) { | ||||
|                     found = true; | ||||
|                 } else { | ||||
|                     first_free_id++; | ||||
|                 } | ||||
|             } | ||||
|             if (found) { | ||||
|                 finger_id = first_free_id; | ||||
|                 fingers[finger_id].x = x; | ||||
|                 fingers[finger_id].y = y; | ||||
|                 fingers[finger_id].pressed = true; | ||||
|                 fingers[finger_id].id = static_cast<u32_le>(finger_id); | ||||
|                 fingers[finger_id].attribute.start_touch.Assign(1); | ||||
|             } | ||||
| std::optional<size_t> Controller_Touchscreen::GetUnusedFingerID() const { | ||||
|     size_t first_free_id = 0; | ||||
|     while (first_free_id < MAX_FINGERS) { | ||||
|         if (!fingers[first_free_id].pressed) { | ||||
|             return first_free_id; | ||||
|         } else { | ||||
|             fingers[finger_id].x = x; | ||||
|             fingers[finger_id].y = y; | ||||
|             fingers[finger_id].attribute.raw = 0; | ||||
|             first_free_id++; | ||||
|         } | ||||
|     } else if (finger_id != -1) { | ||||
|     } | ||||
|     return std::nullopt; | ||||
| } | ||||
|  | ||||
| size_t Controller_Touchscreen::UpdateTouchInputEvent( | ||||
|     const std::tuple<float, float, bool>& touch_input, size_t finger_id) { | ||||
|     const auto& [x, y, pressed] = touch_input; | ||||
|     if (pressed) { | ||||
|         Attributes attribute = {}; | ||||
|         if (finger_id == MAX_FINGERS) { | ||||
|             const auto first_free_id = GetUnusedFingerID(); | ||||
|             if (!first_free_id) { | ||||
|                 // Invalid finger id do nothing | ||||
|                 return MAX_FINGERS; | ||||
|             } | ||||
|             finger_id = first_free_id.value(); | ||||
|             fingers[finger_id].pressed = true; | ||||
|             fingers[finger_id].id = static_cast<u32_le>(finger_id); | ||||
|             attribute.start_touch.Assign(1); | ||||
|         } | ||||
|         fingers[finger_id].x = x; | ||||
|         fingers[finger_id].y = y; | ||||
|         fingers[finger_id].attribute = attribute; | ||||
|         return finger_id; | ||||
|     } | ||||
|  | ||||
|     if (finger_id != MAX_FINGERS) { | ||||
|         if (!fingers[finger_id].attribute.end_touch) { | ||||
|             fingers[finger_id].attribute.end_touch.Assign(1); | ||||
|             fingers[finger_id].attribute.start_touch.Assign(0); | ||||
|         } else { | ||||
|             fingers[finger_id].pressed = false; | ||||
|             finger_id = -1; | ||||
|             return finger_id; | ||||
|         } | ||||
|         fingers[finger_id].pressed = false; | ||||
|     } | ||||
|  | ||||
|     return MAX_FINGERS; | ||||
| } | ||||
|  | ||||
| } // namespace Service::HID | ||||
|   | ||||
| @@ -30,13 +30,17 @@ public: | ||||
|     void OnLoadInputDevices() override; | ||||
|  | ||||
| private: | ||||
|     static constexpr size_t MAX_FINGERS = 16; | ||||
|  | ||||
|     // Returns an unused finger id, if there is no fingers available std::nullopt will be returned | ||||
|     std::optional<size_t> GetUnusedFingerID() const; | ||||
|  | ||||
|     // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no | ||||
|     // changes will be made. Updates the coordinates if the finger id it's already set. If the touch | ||||
|     // ends delays the output by one frame to set the end_touch flag before finally freeing the | ||||
|     // finger id | ||||
|     void updateTouchInputEvent(const std::tuple<float, float, bool>& touch_input, | ||||
|                                size_t& finger_id); | ||||
|     static const size_t MAX_FINGERS = 16; | ||||
|     size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input, | ||||
|                                  size_t finger_id); | ||||
|  | ||||
|     struct Attributes { | ||||
|         union { | ||||
| @@ -88,9 +92,9 @@ private: | ||||
|     std::unique_ptr<Input::TouchDevice> touch_mouse_device; | ||||
|     std::unique_ptr<Input::TouchDevice> touch_udp_device; | ||||
|     std::unique_ptr<Input::TouchDevice> touch_btn_device; | ||||
|     size_t mouse_finger_id{-1}; | ||||
|     size_t keyboard_finger_id{-1}; | ||||
|     size_t udp_finger_id{-1}; | ||||
|     std::array<size_t, MAX_FINGERS> mouse_finger_id; | ||||
|     std::array<size_t, MAX_FINGERS> keyboard_finger_id; | ||||
|     std::array<size_t, MAX_FINGERS> udp_finger_id; | ||||
|     std::array<Finger, MAX_FINGERS> fingers; | ||||
| }; | ||||
| } // namespace Service::HID | ||||
|   | ||||
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