mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 17:10:06 +00:00
commit
d8aa2460ef
@ -15,7 +15,6 @@ set(SRCS
|
||||
shader/shader.cpp
|
||||
shader/shader_interpreter.cpp
|
||||
swrasterizer.cpp
|
||||
utils.cpp
|
||||
vertex_loader.cpp
|
||||
video_core.cpp
|
||||
)
|
||||
|
@ -1,36 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
|
||||
#include "video_core/utils.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
/**
|
||||
* Dumps a texture to TGA
|
||||
* @param filename String filename to dump texture to
|
||||
* @param width Width of texture in pixels
|
||||
* @param height Height of texture in pixels
|
||||
* @param raw_data Raw RGBA8 texture data to dump
|
||||
* @todo This should be moved to some general purpose/common code
|
||||
*/
|
||||
void DumpTGA(std::string filename, short width, short height, u8* raw_data) {
|
||||
TGAHeader hdr = {0, 0, 2, 0, 0, 0, 0, width, height, 24, 0};
|
||||
FILE* fout = fopen(filename.c_str(), "wb");
|
||||
|
||||
fwrite(&hdr, sizeof(TGAHeader), 1, fout);
|
||||
|
||||
for (int y = 0; y < height; y++) {
|
||||
for (int x = 0; x < width; x++) {
|
||||
putc(raw_data[(3 * (y * width)) + (3 * x) + 0], fout); // b
|
||||
putc(raw_data[(3 * (y * width)) + (3 * x) + 1], fout); // g
|
||||
putc(raw_data[(3 * (y * width)) + (3 * x) + 2], fout); // r
|
||||
}
|
||||
}
|
||||
|
||||
fclose(fout);
|
||||
}
|
||||
} // namespace
|
@ -10,31 +10,6 @@
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
/// Structure for the TGA texture format (for dumping)
|
||||
struct TGAHeader {
|
||||
char idlength;
|
||||
char colormaptype;
|
||||
char datatypecode;
|
||||
short int colormaporigin;
|
||||
short int colormaplength;
|
||||
short int x_origin;
|
||||
short int y_origin;
|
||||
short width;
|
||||
short height;
|
||||
char bitsperpixel;
|
||||
char imagedescriptor;
|
||||
};
|
||||
|
||||
/**
|
||||
* Dumps a texture to TGA
|
||||
* @param filename String filename to dump texture to
|
||||
* @param width Width of texture in pixels
|
||||
* @param height Height of texture in pixels
|
||||
* @param raw_data Raw RGBA8 texture data to dump
|
||||
* @todo This should be moved to some general purpose/common code
|
||||
*/
|
||||
void DumpTGA(std::string filename, short width, short height, u8* raw_data);
|
||||
|
||||
/**
|
||||
* Interleave the lower 3 bits of each coordinate to get the intra-block offsets, which are
|
||||
* arranged in a Z-order curve. More details on the bit manipulation at:
|
||||
|
Loading…
Reference in New Issue
Block a user