mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 06:50:06 +00:00
vk_blit_screen: Use correct format for fxaa renderpass
This commit is contained in:
parent
f6fdacd935
commit
d74dd4faf9
@ -1211,7 +1211,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
|||||||
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
|
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer));
|
aa_renderpass = CreateRenderPassImpl(VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||||
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
|
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
|
||||||
|
|
||||||
const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
|
const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
|
||||||
|
Loading…
Reference in New Issue
Block a user