audio: Use WriteBuffer instead of BufferDescriptorB.
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		| @@ -99,8 +99,6 @@ private: | ||||
|     void GetReleasedAudioOutBuffer_1(Kernel::HLERequestContext& ctx) { | ||||
|         LOG_WARNING(Service_Audio, "(STUBBED) called"); | ||||
|  | ||||
|         const auto& buffer = ctx.BufferDescriptorB()[0]; | ||||
|  | ||||
|         // TODO(st4rk): This is how libtransistor currently implements the | ||||
|         // GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address | ||||
|         // is used to know which buffer should be filled with data and send again to the service | ||||
| @@ -112,7 +110,7 @@ private: | ||||
|             queue_keys.pop_back(); | ||||
|         } | ||||
|  | ||||
|         Memory::WriteBlock(buffer.Address(), &key, sizeof(u64)); | ||||
|         ctx.WriteBuffer(&key, sizeof(u64)); | ||||
|  | ||||
|         IPC::ResponseBuilder rb{ctx, 3}; | ||||
|         rb.Push(RESULT_SUCCESS); | ||||
| @@ -158,10 +156,8 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) { | ||||
|     LOG_WARNING(Service_Audio, "(STUBBED) called"); | ||||
|     IPC::RequestParser rp{ctx}; | ||||
|  | ||||
|     auto& buffer = ctx.BufferDescriptorB()[0]; | ||||
|     const std::string audio_interface = "AudioInterface"; | ||||
|  | ||||
|     Memory::WriteBlock(buffer.Address(), &audio_interface[0], audio_interface.size()); | ||||
|     ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size()); | ||||
|  | ||||
|     IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0); | ||||
|  | ||||
|   | ||||
| @@ -69,9 +69,7 @@ private: | ||||
|             response_data.state_entries[i].state = 5; | ||||
|         } | ||||
|  | ||||
|         auto& buffer = ctx.BufferDescriptorB()[0]; | ||||
|  | ||||
|         Memory::WriteBlock(buffer.Address(), &response_data, response_data.total_size); | ||||
|         ctx.WriteBuffer(&response_data, response_data.total_size); | ||||
|  | ||||
|         IPC::ResponseBuilder rb{ctx, 2}; | ||||
|  | ||||
|   | ||||
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