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common/thread: Remove SleepCurrentThread()
This is also unused and superceded by standard functionality. The standard library provides std::this_thread::sleep_for(), which provides a much more flexible interface, as different time units can be used with it.
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@ -25,13 +25,6 @@
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namespace Common {
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namespace Common {
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#ifdef _WIN32
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// Supporting functions
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void SleepCurrentThread(int ms) {
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Sleep(ms);
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}
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#endif
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
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@ -97,10 +90,6 @@ void SetCurrentThreadAffinity(u32 mask) {
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}
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}
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#ifndef _WIN32
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#ifndef _WIN32
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void SleepCurrentThread(int ms) {
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usleep(1000 * ms);
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}
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void SwitchCurrentThread() {
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void SwitchCurrentThread() {
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usleep(1000 * 1);
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usleep(1000 * 1);
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}
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}
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@ -83,7 +83,6 @@ private:
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std::size_t generation; // Incremented once each time the barrier is used
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std::size_t generation; // Incremented once each time the barrier is used
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};
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};
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void SleepCurrentThread(int ms);
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void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
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void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
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void SetCurrentThreadName(const char* name);
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void SetCurrentThreadName(const char* name);
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