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device_session: Convert for loop into ranged for in AppendBuffers
Simplifies the indexing code a little bit.
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@ -74,11 +74,11 @@ void DeviceSession::Stop() {
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}
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}
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void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
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void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
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for (size_t i = 0; i < buffers.size(); i++) {
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for (const auto& buffer : buffers) {
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Sink::SinkBuffer new_buffer{
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Sink::SinkBuffer new_buffer{
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.frames = buffers[i].size / (channel_count * sizeof(s16)),
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.frames = buffer.size / (channel_count * sizeof(s16)),
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.frames_played = 0,
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.frames_played = 0,
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.tag = buffers[i].tag,
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.tag = buffer.tag,
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.consumed = false,
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.consumed = false,
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};
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};
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@ -86,8 +86,8 @@ void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
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std::vector<s16> samples{};
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std::vector<s16> samples{};
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stream->AppendBuffer(new_buffer, samples);
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stream->AppendBuffer(new_buffer, samples);
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} else {
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} else {
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std::vector<s16> samples(buffers[i].size / sizeof(s16));
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std::vector<s16> samples(buffer.size / sizeof(s16));
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system.Memory().ReadBlockUnsafe(buffers[i].samples, samples.data(), buffers[i].size);
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system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
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stream->AppendBuffer(new_buffer, samples);
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stream->AppendBuffer(new_buffer, samples);
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}
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}
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}
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}
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