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video_core/memory_manager: Make Read() a const qualified member function
Given this doesn't actually alter internal state, this can be made a const member function.
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@ -114,7 +114,7 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
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}
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}
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template <typename T>
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template <typename T>
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T MemoryManager::Read(GPUVAddr addr) {
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T MemoryManager::Read(GPUVAddr addr) const {
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if (!IsAddressValid(addr)) {
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if (!IsAddressValid(addr)) {
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return {};
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return {};
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}
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}
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@ -166,10 +166,10 @@ void MemoryManager::Write(GPUVAddr addr, T data) {
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}
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}
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}
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}
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template u8 MemoryManager::Read<u8>(GPUVAddr addr);
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template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
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template u16 MemoryManager::Read<u16>(GPUVAddr addr);
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template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
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template u32 MemoryManager::Read<u32>(GPUVAddr addr);
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template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
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template u64 MemoryManager::Read<u64>(GPUVAddr addr);
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template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
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template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
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template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
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template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
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template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
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template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
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template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
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@ -53,7 +53,7 @@ public:
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std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
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std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
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template <typename T>
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template <typename T>
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T Read(GPUVAddr addr);
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T Read(GPUVAddr addr) const;
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template <typename T>
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template <typename T>
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void Write(GPUVAddr addr, T data);
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void Write(GPUVAddr addr, T data);
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