nvdrv: use static typing for SessionId, smmu Asid types
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@@ -4,6 +4,7 @@
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#pragma once
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#include "common/math_util.h"
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#include "core/hle/service/nvdrv/core/container.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvnflinger/nvnflinger.h"
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#include "core/hle/service/nvnflinger/ui/fence.h"
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@@ -55,7 +56,7 @@ private:
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u32 m_buffer_nvmap_handle = 0;
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SharedMemoryPoolLayout m_pool_layout = {};
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Nvidia::DeviceFD m_nvmap_fd = {};
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size_t m_session_id = {};
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Nvidia::NvCore::SessionId m_session_id = {};
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std::unique_ptr<Kernel::KPageGroup> m_buffer_page_group;
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std::mutex m_guard;
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@@ -126,7 +126,7 @@ void Nvnflinger::ShutdownLayers() {
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void Nvnflinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
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nvdrv = std::move(instance);
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disp_fd = nvdrv->Open("/dev/nvdisp_disp0", 0);
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disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {});
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}
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std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) {
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