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hle_ipc: Refactor ReadBuffer to set buffer size upon initialization
Initializing the vector size during initialization is more efficient than a later call to resize()
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@ -318,25 +318,23 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa
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}
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std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
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std::vector<u8> buffer{};
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const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
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BufferDescriptorA()[buffer_index].Size()};
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if (is_buffer_a) {
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorA().size() > buffer_index, { return buffer; },
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BufferDescriptorA().size() > buffer_index, { return {}; },
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"BufferDescriptorA invalid buffer_index {}", buffer_index);
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buffer.resize(BufferDescriptorA()[buffer_index].Size());
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std::vector<u8> buffer(BufferDescriptorA()[buffer_index].Size());
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memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
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return buffer;
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} else {
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorX().size() > buffer_index, { return buffer; },
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BufferDescriptorX().size() > buffer_index, { return {}; },
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"BufferDescriptorX invalid buffer_index {}", buffer_index);
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buffer.resize(BufferDescriptorX()[buffer_index].Size());
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std::vector<u8> buffer(BufferDescriptorX()[buffer_index].Size());
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memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
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return buffer;
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}
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return buffer;
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}
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std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
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