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General: Fix compilation for GCC
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@ -22,7 +22,8 @@ struct EmptyStruct {};
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*/
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template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa,
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bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo = EmptyStruct>
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requires AddressSpaceValid<VaType, AddressSpaceBits> class FlatAddressSpaceMap {
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requires AddressSpaceValid<VaType, AddressSpaceBits>
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class FlatAddressSpaceMap {
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private:
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std::function<void(VaType, VaType)>
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unmapCallback{}; //!< Callback called when the mappings in an region have changed
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@ -40,8 +41,8 @@ protected:
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Block() = default;
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Block(VaType virt, PaType phys, ExtraBlockInfo extraInfo)
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: virt(virt), phys(phys), extraInfo(extraInfo) {}
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Block(VaType virt_, PaType phys_, ExtraBlockInfo extraInfo_)
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: virt(virt_), phys(phys_), extraInfo(extraInfo_) {}
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constexpr bool Valid() {
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return virt != UnmappedVa;
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@ -102,7 +103,8 @@ public:
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* initial, fast linear pass and a subsequent slower pass that iterates until it finds a free block
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*/
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template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits>
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requires AddressSpaceValid<VaType, AddressSpaceBits> class FlatAllocator
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requires AddressSpaceValid<VaType, AddressSpaceBits>
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class FlatAllocator
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: public FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits> {
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private:
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using Base = FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits>;
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@ -27,7 +27,7 @@ template <class ForwardIt, class T, class Compare = std::less<>>
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template <typename T, typename Func, typename... Args>
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T FoldRight(T initial_value, Func&& func, Args&&... args) {
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T value{initial_value};
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const auto high_func = [&value, &func]<typename T>(T x) { value = func(value, x); };
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const auto high_func = [&value, &func]<typename U>(U x) { value = func(value, x); };
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(std::invoke(high_func, std::forward<Args>(args)), ...);
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return value;
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}
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@ -127,14 +127,11 @@ public:
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}
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}
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BitField(T val) {
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Assign(val);
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}
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BitField& operator=(T val) {
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Assign(val);
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return *this;
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}
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// This constructor and assignment operator might be considered ambiguous:
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// Would they initialize the storage or just the bitfield?
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// Hence, delete them. Use the Assign method to set bitfield values!
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BitField(T val) = delete;
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BitField& operator=(T val) = delete;
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constexpr BitField() noexcept = default;
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@ -1,8 +1,6 @@
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#include "common/multi_level_page_table.inc"
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namespace Common {
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template class Common::MultiLevelPageTable<GPUVAddr>;
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template class Common::MultiLevelPageTable<VAddr>;
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template class Common::MultiLevelPageTable<PAddr>;
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template class Common::MultiLevelPageTable<u64>;
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template class Common::MultiLevelPageTable<u32>;
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} // namespace Common
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@ -30,7 +30,7 @@ MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bit
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#ifdef _WIN32
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void* base{VirtualAlloc(nullptr, alloc_size, MEM_RESERVE, PAGE_READWRITE)};
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#else
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void* base{mmap(nullptr, alloc_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)};
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void* base{mmap(nullptr, alloc_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)};
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if (base == MAP_FAILED) {
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base = nullptr;
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@ -13,7 +13,8 @@
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using Core::Memory::YUZU_PAGESIZE;
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namespace Service::Nvidia::NvCore {
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NvMap::Handle::Handle(u64 size, Id id) : size(size), aligned_size(size), orig_size(size), id(id) {
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NvMap::Handle::Handle(u64 size_, Id id_)
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: size(size_), aligned_size(size), orig_size(size), id(id_) {
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flags.raw = 0;
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}
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@ -21,19 +22,21 @@ NvResult NvMap::Handle::Alloc(Flags pFlags, u32 pAlign, u8 pKind, u64 pAddress)
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std::scoped_lock lock(mutex);
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// Handles cannot be allocated twice
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if (allocated)
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if (allocated) {
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return NvResult::AccessDenied;
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}
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flags = pFlags;
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kind = pKind;
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align = pAlign < YUZU_PAGESIZE ? YUZU_PAGESIZE : pAlign;
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// This flag is only applicable for handles with an address passed
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if (pAddress)
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flags.keep_uncached_after_free = 0;
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else
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if (pAddress) {
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flags.keep_uncached_after_free.Assign(0);
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} else {
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LOG_CRITICAL(Service_NVDRV,
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"Mapping nvmap handles without a CPU side address is unimplemented!");
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}
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size = Common::AlignUp(size, YUZU_PAGESIZE);
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aligned_size = Common::AlignUp(size, align);
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@ -48,17 +51,19 @@ NvResult NvMap::Handle::Alloc(Flags pFlags, u32 pAlign, u8 pKind, u64 pAddress)
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NvResult NvMap::Handle::Duplicate(bool internal_session) {
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// Unallocated handles cannot be duplicated as duplication requires memory accounting (in HOS)
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if (!allocated) [[unlikely]]
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if (!allocated) [[unlikely]] {
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return NvResult::BadValue;
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}
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std::scoped_lock lock(mutex);
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// If we internally use FromId the duplication tracking of handles won't work accurately due to
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// us not implementing per-process handle refs.
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if (internal_session)
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if (internal_session) {
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internal_dupes++;
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else
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} else {
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dupes++;
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}
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return NvResult::Success;
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}
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@ -92,8 +97,9 @@ bool NvMap::TryRemoveHandle(const Handle& handle_description) {
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std::scoped_lock lock(handles_lock);
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auto it{handles.find(handle_description.id)};
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if (it != handles.end())
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if (it != handles.end()) {
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handles.erase(it);
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}
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return true;
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} else {
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@ -102,8 +108,9 @@ bool NvMap::TryRemoveHandle(const Handle& handle_description) {
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}
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NvResult NvMap::CreateHandle(u64 size, std::shared_ptr<NvMap::Handle>& result_out) {
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if (!size) [[unlikely]]
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if (!size) [[unlikely]] {
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return NvResult::BadValue;
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}
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u32 id{next_handle_id.fetch_add(HandleIdIncrement, std::memory_order_relaxed)};
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auto handle_description{std::make_shared<Handle>(size, id)};
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@ -133,8 +140,9 @@ VAddr NvMap::GetHandleAddress(Handle::Id handle) {
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u32 NvMap::PinHandle(NvMap::Handle::Id handle) {
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auto handle_description{GetHandle(handle)};
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if (!handle_description) [[unlikely]]
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if (!handle_description) [[unlikely]] {
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return 0;
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}
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std::scoped_lock lock(handle_description->mutex);
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if (!handle_description->pins) {
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@ -183,8 +191,9 @@ u32 NvMap::PinHandle(NvMap::Handle::Id handle) {
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void NvMap::UnpinHandle(Handle::Id handle) {
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auto handle_description{GetHandle(handle)};
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if (!handle_description)
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if (!handle_description) {
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return;
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}
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std::scoped_lock lock(handle_description->mutex);
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if (--handle_description->pins < 0) {
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@ -226,12 +235,13 @@ std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool interna
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// Try to remove the shared ptr to the handle from the map, if nothing else is using the
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// handle then it will now be freed when `handle_description` goes out of scope
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if (TryRemoveHandle(*handle_description))
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if (TryRemoveHandle(*handle_description)) {
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LOG_DEBUG(Service_NVDRV, "Removed nvmap handle: {}", handle);
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else
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} else {
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LOG_DEBUG(Service_NVDRV,
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"Tried to free nvmap handle: {} but didn't as it still has duplicates",
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handle);
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}
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freeInfo = {
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.address = handle_description->address,
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@ -5,6 +5,7 @@
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#pragma once
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#include <atomic>
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#include <list>
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#include <memory>
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#include <mutex>
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@ -188,6 +188,7 @@ NvResult nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<
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allocation_map[params.offset] = {
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.size = size,
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.mappings{},
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.page_size = params.page_size,
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.sparse = (params.flags & MappingFlags::Sparse) != MappingFlags::None,
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.big_pages = params.page_size != VM::YUZU_PAGESIZE,
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@ -474,11 +475,13 @@ void nvhost_as_gpu::GetVARegionsImpl(IoctlGetVaRegions& params) {
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VaRegion{
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.offset = vm.small_page_allocator->vaStart << VM::PAGE_SIZE_BITS,
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.page_size = VM::YUZU_PAGESIZE,
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._pad0_{},
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.pages = vm.small_page_allocator->vaLimit - vm.small_page_allocator->vaStart,
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},
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VaRegion{
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.offset = vm.big_page_allocator->vaStart << vm.big_page_size_bits,
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.page_size = vm.big_page_size,
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._pad0_{},
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.pages = vm.big_page_allocator->vaLimit - vm.big_page_allocator->vaStart,
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},
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};
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@ -204,12 +204,12 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
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event.wait_handle =
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host1x_syncpoint_manager.RegisterHostAction(fence_id, target_value, [this, slot]() {
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auto& event = events[slot];
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if (event.status.exchange(EventState::Signalling, std::memory_order_acq_rel) ==
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auto& event_ = events[slot];
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if (event_.status.exchange(EventState::Signalling, std::memory_order_acq_rel) ==
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EventState::Waiting) {
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event.kevent->GetWritableEvent().Signal();
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event_.kevent->GetWritableEvent().Signal();
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}
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event.status.store(EventState::Signalled, std::memory_order_release);
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event_.status.store(EventState::Signalled, std::memory_order_release);
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});
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return NvResult::Timeout;
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}
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@ -12,8 +12,8 @@ namespace Service::Nvidia::Devices {
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u32 nvhost_nvdec::next_id{};
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nvhost_nvdec::nvhost_nvdec(Core::System& system_, NvCore::Container& core)
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: nvhost_nvdec_common{system_, core, NvCore::ChannelType::NvDec} {}
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nvhost_nvdec::nvhost_nvdec(Core::System& system_, NvCore::Container& core_)
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: nvhost_nvdec_common{system_, core_, NvCore::ChannelType::NvDec} {}
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nvhost_nvdec::~nvhost_nvdec() = default;
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NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
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@ -11,8 +11,8 @@ namespace Service::Nvidia::Devices {
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u32 nvhost_vic::next_id{};
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nvhost_vic::nvhost_vic(Core::System& system_, NvCore::Container& core)
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: nvhost_nvdec_common{system_, core, NvCore::ChannelType::VIC} {}
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nvhost_vic::nvhost_vic(Core::System& system_, NvCore::Container& core_)
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: nvhost_nvdec_common{system_, core_, NvCore::ChannelType::VIC} {}
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nvhost_vic::~nvhost_vic() = default;
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@ -269,7 +269,7 @@ NvResult nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
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params.address = freeInfo->address;
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params.size = static_cast<u32>(freeInfo->size);
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params.flags.raw = 0;
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params.flags.map_uncached = freeInfo->was_uncached;
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params.flags.map_uncached.Assign(freeInfo->was_uncached);
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} else {
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// This is possible when there's internel dups or other duplicates.
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}
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@ -6,6 +6,7 @@
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#pragma once
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#include <functional>
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#include <list>
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#include <memory>
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#include <string>
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#include <unordered_map>
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@ -58,6 +58,7 @@ static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
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class NativeWindow final {
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public:
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constexpr explicit NativeWindow(u32 id_) : id{id_} {}
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constexpr explicit NativeWindow(const NativeWindow& other) = default;
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private:
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const u32 magic = 2;
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@ -269,7 +269,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme
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}
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std::optional lhs{Track(op1, env)};
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if (lhs) {
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lhs->shift_left = std::countr_zero(op2.U32());
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lhs->shift_left = static_cast<u32>(std::countr_zero(op2.U32()));
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}
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return lhs;
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break;
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@ -1323,7 +1323,8 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
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return;
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}
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if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
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address_size = gpu_memory->MaxContinousRange(gpu_addr_begin, address_size);
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address_size =
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static_cast<u32>(gpu_memory->MaxContinousRange(gpu_addr_begin, address_size));
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}
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const u32 size = address_size; // TODO: Analyze stride and number of vertices
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vertex_buffers[index] = Binding{
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