Merge pull request #4365 from lioncash/mii
mii/manager: Make use of designated initializers
This commit is contained in:
		| @@ -47,59 +47,60 @@ std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& i | |||||||
| MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) { | MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) { | ||||||
|     MiiStoreBitFields bf; |     MiiStoreBitFields bf; | ||||||
|     std::memcpy(&bf, data.data.data.data(), sizeof(MiiStoreBitFields)); |     std::memcpy(&bf, data.data.data.data(), sizeof(MiiStoreBitFields)); | ||||||
|     MiiInfo info{}; |  | ||||||
|     info.name = ResizeArray<char16_t, 10, 11>(data.data.name); |     return { | ||||||
|     info.uuid = data.data.uuid; |         .uuid = data.data.uuid, | ||||||
|     info.font_region = static_cast<u8>(bf.font_region.Value()); |         .name = ResizeArray<char16_t, 10, 11>(data.data.name), | ||||||
|     info.favorite_color = static_cast<u8>(bf.favorite_color.Value()); |         .font_region = static_cast<u8>(bf.font_region.Value()), | ||||||
|     info.gender = static_cast<u8>(bf.gender.Value()); |         .favorite_color = static_cast<u8>(bf.favorite_color.Value()), | ||||||
|     info.height = static_cast<u8>(bf.height.Value()); |         .gender = static_cast<u8>(bf.gender.Value()), | ||||||
|     info.build = static_cast<u8>(bf.build.Value()); |         .height = static_cast<u8>(bf.height.Value()), | ||||||
|     info.type = static_cast<u8>(bf.type.Value()); |         .build = static_cast<u8>(bf.build.Value()), | ||||||
|     info.region_move = static_cast<u8>(bf.region_move.Value()); |         .type = static_cast<u8>(bf.type.Value()), | ||||||
|     info.faceline_type = static_cast<u8>(bf.faceline_type.Value()); |         .region_move = static_cast<u8>(bf.region_move.Value()), | ||||||
|     info.faceline_color = static_cast<u8>(bf.faceline_color.Value()); |         .faceline_type = static_cast<u8>(bf.faceline_type.Value()), | ||||||
|     info.faceline_wrinkle = static_cast<u8>(bf.faceline_wrinkle.Value()); |         .faceline_color = static_cast<u8>(bf.faceline_color.Value()), | ||||||
|     info.faceline_make = static_cast<u8>(bf.faceline_makeup.Value()); |         .faceline_wrinkle = static_cast<u8>(bf.faceline_wrinkle.Value()), | ||||||
|     info.hair_type = static_cast<u8>(bf.hair_type.Value()); |         .faceline_make = static_cast<u8>(bf.faceline_makeup.Value()), | ||||||
|     info.hair_color = static_cast<u8>(bf.hair_color.Value()); |         .hair_type = static_cast<u8>(bf.hair_type.Value()), | ||||||
|     info.hair_flip = static_cast<u8>(bf.hair_flip.Value()); |         .hair_color = static_cast<u8>(bf.hair_color.Value()), | ||||||
|     info.eye_type = static_cast<u8>(bf.eye_type.Value()); |         .hair_flip = static_cast<u8>(bf.hair_flip.Value()), | ||||||
|     info.eye_color = static_cast<u8>(bf.eye_color.Value()); |         .eye_type = static_cast<u8>(bf.eye_type.Value()), | ||||||
|     info.eye_scale = static_cast<u8>(bf.eye_scale.Value()); |         .eye_color = static_cast<u8>(bf.eye_color.Value()), | ||||||
|     info.eye_aspect = static_cast<u8>(bf.eye_aspect.Value()); |         .eye_scale = static_cast<u8>(bf.eye_scale.Value()), | ||||||
|     info.eye_rotate = static_cast<u8>(bf.eye_rotate.Value()); |         .eye_aspect = static_cast<u8>(bf.eye_aspect.Value()), | ||||||
|     info.eye_x = static_cast<u8>(bf.eye_x.Value()); |         .eye_rotate = static_cast<u8>(bf.eye_rotate.Value()), | ||||||
|     info.eye_y = static_cast<u8>(bf.eye_y.Value()); |         .eye_x = static_cast<u8>(bf.eye_x.Value()), | ||||||
|     info.eyebrow_type = static_cast<u8>(bf.eyebrow_type.Value()); |         .eye_y = static_cast<u8>(bf.eye_y.Value()), | ||||||
|     info.eyebrow_color = static_cast<u8>(bf.eyebrow_color.Value()); |         .eyebrow_type = static_cast<u8>(bf.eyebrow_type.Value()), | ||||||
|     info.eyebrow_scale = static_cast<u8>(bf.eyebrow_scale.Value()); |         .eyebrow_color = static_cast<u8>(bf.eyebrow_color.Value()), | ||||||
|     info.eyebrow_aspect = static_cast<u8>(bf.eyebrow_aspect.Value()); |         .eyebrow_scale = static_cast<u8>(bf.eyebrow_scale.Value()), | ||||||
|     info.eyebrow_rotate = static_cast<u8>(bf.eyebrow_rotate.Value()); |         .eyebrow_aspect = static_cast<u8>(bf.eyebrow_aspect.Value()), | ||||||
|     info.eyebrow_x = static_cast<u8>(bf.eyebrow_x.Value()); |         .eyebrow_rotate = static_cast<u8>(bf.eyebrow_rotate.Value()), | ||||||
|     info.eyebrow_y = static_cast<u8>(bf.eyebrow_y.Value() + 3); |         .eyebrow_x = static_cast<u8>(bf.eyebrow_x.Value()), | ||||||
|     info.nose_type = static_cast<u8>(bf.nose_type.Value()); |         .eyebrow_y = static_cast<u8>(bf.eyebrow_y.Value() + 3), | ||||||
|     info.nose_scale = static_cast<u8>(bf.nose_scale.Value()); |         .nose_type = static_cast<u8>(bf.nose_type.Value()), | ||||||
|     info.nose_y = static_cast<u8>(bf.nose_y.Value()); |         .nose_scale = static_cast<u8>(bf.nose_scale.Value()), | ||||||
|     info.mouth_type = static_cast<u8>(bf.mouth_type.Value()); |         .nose_y = static_cast<u8>(bf.nose_y.Value()), | ||||||
|     info.mouth_color = static_cast<u8>(bf.mouth_color.Value()); |         .mouth_type = static_cast<u8>(bf.mouth_type.Value()), | ||||||
|     info.mouth_scale = static_cast<u8>(bf.mouth_scale.Value()); |         .mouth_color = static_cast<u8>(bf.mouth_color.Value()), | ||||||
|     info.mouth_aspect = static_cast<u8>(bf.mouth_aspect.Value()); |         .mouth_scale = static_cast<u8>(bf.mouth_scale.Value()), | ||||||
|     info.mouth_y = static_cast<u8>(bf.mouth_y.Value()); |         .mouth_aspect = static_cast<u8>(bf.mouth_aspect.Value()), | ||||||
|     info.beard_color = static_cast<u8>(bf.beard_color.Value()); |         .mouth_y = static_cast<u8>(bf.mouth_y.Value()), | ||||||
|     info.beard_type = static_cast<u8>(bf.beard_type.Value()); |         .beard_color = static_cast<u8>(bf.beard_color.Value()), | ||||||
|     info.mustache_type = static_cast<u8>(bf.mustache_type.Value()); |         .beard_type = static_cast<u8>(bf.beard_type.Value()), | ||||||
|     info.mustache_scale = static_cast<u8>(bf.mustache_scale.Value()); |         .mustache_type = static_cast<u8>(bf.mustache_type.Value()), | ||||||
|     info.mustache_y = static_cast<u8>(bf.mustache_y.Value()); |         .mustache_scale = static_cast<u8>(bf.mustache_scale.Value()), | ||||||
|     info.glasses_type = static_cast<u8>(bf.glasses_type.Value()); |         .mustache_y = static_cast<u8>(bf.mustache_y.Value()), | ||||||
|     info.glasses_color = static_cast<u8>(bf.glasses_color.Value()); |         .glasses_type = static_cast<u8>(bf.glasses_type.Value()), | ||||||
|     info.glasses_scale = static_cast<u8>(bf.glasses_scale.Value()); |         .glasses_color = static_cast<u8>(bf.glasses_color.Value()), | ||||||
|     info.glasses_y = static_cast<u8>(bf.glasses_y.Value()); |         .glasses_scale = static_cast<u8>(bf.glasses_scale.Value()), | ||||||
|     info.mole_type = static_cast<u8>(bf.mole_type.Value()); |         .glasses_y = static_cast<u8>(bf.glasses_y.Value()), | ||||||
|     info.mole_scale = static_cast<u8>(bf.mole_scale.Value()); |         .mole_type = static_cast<u8>(bf.mole_type.Value()), | ||||||
|     info.mole_x = static_cast<u8>(bf.mole_x.Value()); |         .mole_scale = static_cast<u8>(bf.mole_scale.Value()), | ||||||
|     info.mole_y = static_cast<u8>(bf.mole_y.Value()); |         .mole_x = static_cast<u8>(bf.mole_x.Value()), | ||||||
|     return info; |         .mole_y = static_cast<u8>(bf.mole_y.Value()), | ||||||
|  |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
| u16 GenerateCrc16(const void* data, std::size_t size) { | u16 GenerateCrc16(const void* data, std::size_t size) { | ||||||
|   | |||||||
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