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https://github.com/yuzu-emu/yuzu.git
synced 2024-12-27 10:30:06 +00:00
Reverted dirty code in main.
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ac6290bea7
commit
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@ -2839,8 +2839,7 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
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QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
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QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
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}
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}
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// TODO: Implement shortcut creation for macOS
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#if !defined(__APPLE__)
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bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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const std::string& comment,
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const std::string& comment,
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const std::filesystem::path& icon_path,
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const std::filesystem::path& icon_path,
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@ -2998,11 +2997,9 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
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: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
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: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
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return true;
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return true;
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}
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}
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#endif // !defined(__APPLE__)
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void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
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void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
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GameListShortcutTarget target) {
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GameListShortcutTarget target) {
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// TODO: Implement shortcut creation for macOS
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#if !defined(__APPLE__)
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std::string game_title;
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std::string game_title;
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QString qt_game_title;
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QString qt_game_title;
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std::filesystem::path out_icon_path;
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std::filesystem::path out_icon_path;
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@ -3096,7 +3093,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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}
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}
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
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qt_game_title);
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qt_game_title);
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#endif
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}
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}
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void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
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void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
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@ -441,8 +441,6 @@ private:
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bool ConfirmShutdownGame();
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bool ConfirmShutdownGame();
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QString GetTasStateDescription() const;
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QString GetTasStateDescription() const;
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// TODO: Implement shortcut creation for macOS
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#if !defined(__APPLE__)
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bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
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bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
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bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
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bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
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std::filesystem::path& out_icon_path);
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std::filesystem::path& out_icon_path);
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@ -451,7 +449,6 @@ private:
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const std::filesystem::path& command, const std::string& arguments,
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const std::filesystem::path& command, const std::string& arguments,
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const std::string& categories, const std::string& keywords,
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const std::string& categories, const std::string& keywords,
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const std::string& name);
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const std::string& name);
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#endif
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/**
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/**
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* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
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* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
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* The only difference is that it returns a boolean.
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* The only difference is that it returns a boolean.
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