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zstd: Use ZSTD_getFrameContentSize instead of ZSTD_getDecompressedSize
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@ -33,7 +33,7 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
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std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed) {
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std::vector<u8> DecompressDataZSTD(std::span<const u8> compressed) {
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const std::size_t decompressed_size =
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const std::size_t decompressed_size =
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ZSTD_getDecompressedSize(compressed.data(), compressed.size());
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ZSTD_getFrameContentSize(compressed.data(), compressed.size());
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std::vector<u8> decompressed(decompressed_size);
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std::vector<u8> decompressed(decompressed_size);
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const std::size_t uncompressed_result_size = ZSTD_decompress(
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const std::size_t uncompressed_result_size = ZSTD_decompress(
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