From a93f6e51d355ee95009a07c8a574fc9eaed212bf Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Sun, 2 Aug 2020 20:17:42 -0400
Subject: [PATCH] emu_window: Mark Scoped constructor and Acquire() as
 nodiscard

Ensures that callers make use of the constructor, preventing bugs from
silently occurring.
---
 src/core/frontend/emu_window.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 13aa149346..3e87802430 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -39,7 +39,7 @@ public:
 
     class Scoped {
     public:
-        explicit Scoped(GraphicsContext& context_) : context(context_) {
+        [[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) {
             context.MakeCurrent();
         }
         ~Scoped() {
@@ -52,7 +52,7 @@ public:
 
     /// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
     /// ends
-    Scoped Acquire() {
+    [[nodiscard]] Scoped Acquire() {
         return Scoped{*this};
     }
 };