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am: use WindowSystem to mediate self state control
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50af2e25ba
commit
a6a9c19984
@ -86,8 +86,7 @@ ISelfController::~ISelfController() {
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Result ISelfController::Exit() {
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Result ISelfController::Exit() {
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LOG_DEBUG(Service_AM, "called");
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LOG_DEBUG(Service_AM, "called");
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// TODO
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m_applet->process->Terminate();
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system.Exit();
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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@ -95,7 +94,16 @@ Result ISelfController::Exit() {
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Result ISelfController::LockExit() {
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Result ISelfController::LockExit() {
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LOG_DEBUG(Service_AM, "called");
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LOG_DEBUG(Service_AM, "called");
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system.SetExitLocked(true);
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std::scoped_lock lk{m_applet->lock};
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if (m_applet->lifecycle_manager.GetExitRequested()) {
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// With exit already requested, ignore and terminate immediately.
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m_applet->process->Terminate();
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} else {
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// Otherwise, set exit lock state.
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m_applet->exit_locked = true;
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system.SetExitLocked(true);
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}
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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@ -103,10 +111,13 @@ Result ISelfController::LockExit() {
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Result ISelfController::UnlockExit() {
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Result ISelfController::UnlockExit() {
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LOG_DEBUG(Service_AM, "called");
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LOG_DEBUG(Service_AM, "called");
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std::scoped_lock lk{m_applet->lock};
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m_applet->exit_locked = false;
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system.SetExitLocked(false);
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system.SetExitLocked(false);
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if (system.GetExitRequested()) {
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if (m_applet->lifecycle_manager.GetExitRequested()) {
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system.Exit();
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m_applet->process->Terminate();
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}
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}
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R_SUCCEED();
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R_SUCCEED();
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