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vk_master_semaphore: Use fetch_add to increase master semaphore tick
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@ -39,9 +39,9 @@ public:
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return KnownGpuTick() >= tick;
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return KnownGpuTick() >= tick;
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}
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}
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/// Advance to the logical tick.
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/// Advance to the logical tick and return the old one
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void NextTick() noexcept {
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[[nodiscard]] u64 NextTick() noexcept {
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++current_tick;
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return current_tick.fetch_add(1, std::memory_order::relaxed);
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}
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}
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/// Refresh the known GPU tick
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/// Refresh the known GPU tick
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@ -168,9 +168,7 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
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EndPendingOperations();
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EndPendingOperations();
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InvalidateState();
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InvalidateState();
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const u64 signal_value = master_semaphore->CurrentTick();
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const u64 signal_value = master_semaphore->NextTick();
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master_semaphore->NextTick();
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Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
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Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
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cmdbuf.End();
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cmdbuf.End();
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