am/IApplicationFunctions: Stub IsGamePlayRecordingSupported
Used by RetroArch
This commit is contained in:
		| @@ -1192,7 +1192,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_) | ||||
|         {40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"}, | ||||
|         {50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"}, | ||||
|         {60, nullptr, "SetMediaPlaybackStateForApplication"}, | ||||
|         {65, nullptr, "IsGamePlayRecordingSupported"}, | ||||
|         {65, &IApplicationFunctions::IsGamePlayRecordingSupported, "IsGamePlayRecordingSupported"}, | ||||
|         {66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"}, | ||||
|         {67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"}, | ||||
|         {68, nullptr, "RequestFlushGamePlayingMovieForDebug"}, | ||||
| @@ -1480,6 +1480,16 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) { | ||||
|     rb.Push(*res_code); | ||||
| } | ||||
|  | ||||
| void IApplicationFunctions::IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx) { | ||||
|     LOG_WARNING(Service_AM, "(STUBBED) called"); | ||||
|  | ||||
|     constexpr bool gameplay_recording_supported = false; | ||||
|  | ||||
|     IPC::ResponseBuilder rb{ctx, 3}; | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
|     rb.Push(gameplay_recording_supported); | ||||
| } | ||||
|  | ||||
| void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) { | ||||
|     LOG_WARNING(Service_AM, "(STUBBED) called"); | ||||
|  | ||||
|   | ||||
| @@ -266,6 +266,7 @@ private: | ||||
|     void SetTerminateResult(Kernel::HLERequestContext& ctx); | ||||
|     void GetDisplayVersion(Kernel::HLERequestContext& ctx); | ||||
|     void GetDesiredLanguage(Kernel::HLERequestContext& ctx); | ||||
|     void IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx); | ||||
|     void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx); | ||||
|     void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx); | ||||
|     void NotifyRunning(Kernel::HLERequestContext& ctx); | ||||
|   | ||||
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