gl_rasterizer_cache: Remove impl. of FlushGLBuffer.

- Will not work for non-2d textures, and was not used anyways.
This commit is contained in:
bunnei 2018-09-04 19:24:54 -04:00
parent 030676b95d
commit 9dccf7e1fa

View File

@ -532,23 +532,6 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
} }
} }
/**
* Helper function to perform software conversion (as needed) when flushing a buffer to Switch
* memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
* typical desktop GPUs.
*/
static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& /*data*/, PixelFormat pixel_format,
u32 /*width*/, u32 /*height*/) {
switch (pixel_format) {
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::S8Z24:
LOG_CRITICAL(Render_OpenGL, "Unimplemented pixel_format={}",
static_cast<u32>(pixel_format));
UNREACHABLE();
break;
}
}
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192)); MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
void CachedSurface::LoadGLBuffer() { void CachedSurface::LoadGLBuffer() {
ASSERT(params.type != SurfaceType::Fill); ASSERT(params.type != SurfaceType::Fill);
@ -578,23 +561,7 @@ void CachedSurface::LoadGLBuffer() {
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
void CachedSurface::FlushGLBuffer() { void CachedSurface::FlushGLBuffer() {
u8* const dst_buffer = Memory::GetPointer(params.addr); ASSERT_MSG(false, "Unimplemented");
ASSERT(dst_buffer);
ASSERT(gl_buffer.size() ==
params.width * params.height * GetGLBytesPerPixel(params.pixel_format));
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
params.height);
if (!params.is_tiled) {
std::memcpy(dst_buffer, gl_buffer.data(), params.size_in_bytes);
} else {
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
params.width, params.block_height, params.height, gl_buffer, params.addr);
}
} }
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));