mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 10:10:04 +00:00
vk_scheduler: Make use of designated initializers where applicable
This commit is contained in:
parent
fd7af52ec3
commit
97e7663004
@ -100,16 +100,19 @@ void VKScheduler::RequestRenderpass(VkRenderPass renderpass, VkFramebuffer frame
|
||||
state.framebuffer = framebuffer;
|
||||
state.render_area = render_area;
|
||||
|
||||
VkRenderPassBeginInfo renderpass_bi;
|
||||
renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
renderpass_bi.pNext = nullptr;
|
||||
renderpass_bi.renderPass = renderpass;
|
||||
renderpass_bi.framebuffer = framebuffer;
|
||||
renderpass_bi.renderArea.offset.x = 0;
|
||||
renderpass_bi.renderArea.offset.y = 0;
|
||||
renderpass_bi.renderArea.extent = render_area;
|
||||
renderpass_bi.clearValueCount = 0;
|
||||
renderpass_bi.pClearValues = nullptr;
|
||||
const VkRenderPassBeginInfo renderpass_bi{
|
||||
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.renderPass = renderpass,
|
||||
.framebuffer = framebuffer,
|
||||
.renderArea =
|
||||
{
|
||||
.offset = {.x = 0, .y = 0},
|
||||
.extent = render_area,
|
||||
},
|
||||
.clearValueCount = 0,
|
||||
.pClearValues = nullptr,
|
||||
};
|
||||
|
||||
Record([renderpass_bi, end_renderpass](vk::CommandBuffer cmdbuf) {
|
||||
if (end_renderpass) {
|
||||
@ -157,16 +160,17 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
|
||||
|
||||
current_cmdbuf.End();
|
||||
|
||||
VkSubmitInfo submit_info;
|
||||
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submit_info.pNext = nullptr;
|
||||
submit_info.waitSemaphoreCount = 0;
|
||||
submit_info.pWaitSemaphores = nullptr;
|
||||
submit_info.pWaitDstStageMask = nullptr;
|
||||
submit_info.commandBufferCount = 1;
|
||||
submit_info.pCommandBuffers = current_cmdbuf.address();
|
||||
submit_info.signalSemaphoreCount = semaphore ? 1 : 0;
|
||||
submit_info.pSignalSemaphores = &semaphore;
|
||||
const VkSubmitInfo submit_info{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = 0,
|
||||
.pWaitSemaphores = nullptr,
|
||||
.pWaitDstStageMask = nullptr,
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = current_cmdbuf.address(),
|
||||
.signalSemaphoreCount = semaphore ? 1U : 0U,
|
||||
.pSignalSemaphores = &semaphore,
|
||||
};
|
||||
switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info, *current_fence)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
@ -181,19 +185,18 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
|
||||
void VKScheduler::AllocateNewContext() {
|
||||
++ticks;
|
||||
|
||||
VkCommandBufferBeginInfo cmdbuf_bi;
|
||||
cmdbuf_bi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
cmdbuf_bi.pNext = nullptr;
|
||||
cmdbuf_bi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
cmdbuf_bi.pInheritanceInfo = nullptr;
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
current_fence = next_fence;
|
||||
next_fence = &resource_manager.CommitFence();
|
||||
|
||||
current_cmdbuf = vk::CommandBuffer(resource_manager.CommitCommandBuffer(*current_fence),
|
||||
device.GetDispatchLoader());
|
||||
current_cmdbuf.Begin(cmdbuf_bi);
|
||||
current_cmdbuf.Begin({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
|
||||
// Enable counters once again. These are disabled when a command buffer is finished.
|
||||
if (query_cache) {
|
||||
|
Loading…
Reference in New Issue
Block a user