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qt/main: Unindent code in OnMenuInstallToNAND()
We can change this into an early-return if the filename is empty. There's no need to include all of the code within the if statement.
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2a3d7128d1
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@ -628,6 +628,10 @@ void GMainWindow::OnMenuInstallToNAND() {
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QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
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QString filename = QFileDialog::getOpenFileName(this, tr("Install File"),
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UISettings::values.roms_path, file_filter);
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UISettings::values.roms_path, file_filter);
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if (filename.isEmpty()) {
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return;
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}
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const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) {
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const auto qt_raw_copy = [this](FileSys::VirtualFile src, FileSys::VirtualFile dest) {
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if (src == nullptr || dest == nullptr)
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if (src == nullptr || dest == nullptr)
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return false;
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return false;
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@ -679,7 +683,6 @@ void GMainWindow::OnMenuInstallToNAND() {
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QMessageBox::Yes;
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QMessageBox::Yes;
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};
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};
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if (!filename.isEmpty()) {
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if (filename.endsWith("xci", Qt::CaseInsensitive)) {
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if (filename.endsWith("xci", Qt::CaseInsensitive)) {
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const auto xci = std::make_shared<FileSys::XCI>(
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const auto xci = std::make_shared<FileSys::XCI>(
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vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
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vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
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@ -744,8 +747,7 @@ void GMainWindow::OnMenuInstallToNAND() {
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nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
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nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
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if (res == FileSys::InstallResult::Success) {
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if (res == FileSys::InstallResult::Success) {
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success();
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success();
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} else {
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} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
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if (res == FileSys::InstallResult::ErrorAlreadyExists) {
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if (overwrite()) {
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if (overwrite()) {
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const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
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const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
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nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
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nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
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@ -759,8 +761,6 @@ void GMainWindow::OnMenuInstallToNAND() {
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failed();
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failed();
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}
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}
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}
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}
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}
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}
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}
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}
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void GMainWindow::OnMenuSelectGameListRoot() {
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void GMainWindow::OnMenuSelectGameListRoot() {
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