Add all services to the Service namespace
Previously there was a split where some of the services were in the Service namespace and others were not.
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		| @@ -10,10 +10,8 @@ | ||||
| #include "core/hle/result.h" | ||||
| #include "core/hle/service/service.h" | ||||
|  | ||||
| //////////////////////////////////////////////////////////////////////////////////////////////////// | ||||
| // Namespace Y2R_U | ||||
|  | ||||
| namespace Y2R_U { | ||||
| namespace Service { | ||||
| namespace Y2R { | ||||
|  | ||||
| enum class InputFormat : u8 { | ||||
|     /// 8-bit input, with YUV components in separate planes and 4:2:2 subsampling. | ||||
| @@ -127,14 +125,15 @@ struct DitheringWeightParams { | ||||
|     u16 w3_xOdd_yOdd; | ||||
| }; | ||||
|  | ||||
| class Interface : public Service::Interface { | ||||
| class Y2R_U final : public Interface { | ||||
| public: | ||||
|     Interface(); | ||||
|     ~Interface() override; | ||||
|     Y2R_U(); | ||||
|     ~Y2R_U() override; | ||||
|  | ||||
|     std::string GetPortName() const override { | ||||
|         return "y2r:u"; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| } // namespace | ||||
| } // namespace Y2R | ||||
| } // namespace Service | ||||
|   | ||||
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